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        | 1701. Balance Scouts.. remove cloaks - in General Discussions [original thread] This thread.
 - by Vulpes Dolosus - at 2014.07.17 04:51:00
 
 
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        | 1702. A Novel Concept for Hotfix Charlie - in General Discussions [original thread] Logistics should have more defenses than assaults.
 - by Vulpes Dolosus - at 2014.07.17 04:49:00
 
 
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        | 1703. Place Holder Models for Racial HAV - in Feedback/Requests [original thread] The frames would work better the other way around. Amarr tend to be more rounded (like church arches) and Minmatar are more angular (because their equipment is a trash heap).
 - by Vulpes Dolosus - at 2014.07.17 00:46:00
 
 
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        | 1704. Cal Scout Slot Progression - in Feedback/Requests [original thread] Bormir1r wrote:    Vulpes Dolosus wrote:  TL;DR Please keep current ADV Cal scout slot layout to make dampening viable.  With the proposed change to the Cal scout slot progression, the ADV suit will have 4 highs and 1 low (the STD and PRO stay t...
 - by Vulpes Dolosus - at 2014.07.16 22:53:00
 
 
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        | 1705. Cal Scout Slot Progression - in Feedback/Requests [original thread] TL;DR Please keep current ADV Cal scout slot layout to make dampening viable.  With the proposed change to the Cal scout slot progression, the ADV suit will have 4 highs and 1 low (the STD and PRO stay the same at 3:1 and 4:2, respectively). This ...
 - by Vulpes Dolosus - at 2014.07.16 22:35:00
 
 
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        | 1706. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread] ADV Cal scout needs the second low slot do dodge scans. I shouldn't have to pull a proto scout suit just to be a scout. Please keep the slot progression as it is.
 - by Vulpes Dolosus - at 2014.07.16 21:49:00
 
 
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        | 1707. Precision to Amarr scout is bad Idea. - in Feedback/Requests [original thread] Bormir1r wrote:    Sir Dukey wrote:  1.) Amarr scout gives up nothing to fit 2 precision mods (it's tank is in it's lows).   2.) Putting two complex precision mods on a caldari scout made it weak (tank wise) with max of 310 shields.   3.) Caldar...
 - by Vulpes Dolosus - at 2014.07.16 17:16:00
 
 
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        | 1708. Precision to Amarr scout is bad Idea. - in Feedback/Requests [original thread] Your numbers are wrong (Amarr gets down to 17dB iirc), but you're still correct.  The Amarr sacrifices almost nothing to be a good scanner, not to mention can pull redicous ranges if going only precision and range enhancers.  Rattati has said mult...
 - by Vulpes Dolosus - at 2014.07.16 17:05:00
 
 
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        | 1709. Possible Assault Bonuses DIscussion (Role Feedback) - in Feedback/Requests [original thread] Perhaps the Min could give 1 explosive round (not Swarm though) every 1st, 3rd, and 5th level. I don't see that being too bad honestly.
 - by Vulpes Dolosus - at 2014.07.16 07:35:00
 
 
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        | 1710. SoE Forgets to pay their internet bill. - in General Discussions [original thread] Didn't B-R5RB teach us to pay our bills on time? They're lucky CCP doesn't deploy a large super capital fleet and take their domains (or whatever).
 - by Vulpes Dolosus - at 2014.07.16 01:22:00
 
 
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        | 1711. pÇÉScout changespÇæ About to have a lot of Scanner on Gal Logi. - in General Discussions [original thread] Fizzer94 wrote:  You mean just like cal scouts have been doing passively this whole time? Active Scanners won't be an issue.   At 30m with a signficantly limited tank?
 - by Vulpes Dolosus - at 2014.07.15 18:51:00
 
 
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        | 1712. What Do You Get? - in General Discussions [original thread] A ScR with negative ammo?
 - by Vulpes Dolosus - at 2014.07.15 18:49:00
 
 
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        | 1713. YES, NERF THE CALD SCOUTS. WHY? BECAUSE THEY ARE ABUSED. - in General Discussions [original thread] CCP please nerf other people's bullets because they kill me.   Sure Cal scouts need a bit of a nerf but removing their precision just opens more trouble for everyone that isn't a scout. HTFU scrub.
 - by Vulpes Dolosus - at 2014.07.15 18:48:00
 
 
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        | 1714. heavies have too much hp - in General Discussions [original thread] https://www.youtube.com/watch?v=S5xvkAPXB9c
 - by Vulpes Dolosus - at 2014.07.15 10:51:00
 
 
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        | 1715. Assault Dropships - in Rookie Training Grounds [original thread] Join 1st Airborne chat in game if you would like any help.  Also watch Judge Rhadamanthus' videos on YouTube, especially his Tutorial series.
 - by Vulpes Dolosus - at 2014.07.14 05:39:00
 
 
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        | 1716. Auto-aim/aimbot... - in General Discussions [original thread] http://i.imgur.com/rnwF0.gif
 - by Vulpes Dolosus - at 2014.07.14 05:34:00
 
 
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        | 1717. IN YOUR OPINION, WHICH UPDATE (UPRISING) STANDS OUT TO YOU? - in General Discussions [original thread] 1.7 When shield vehicles and ADSs were finally viable.
 - by Vulpes Dolosus - at 2014.07.13 23:24:00
 
 
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        | 1718. Sgt Kirk has discovered the answer to everything - in General Discussions [original thread] And then you realize a 4x cplx damage mod Boundless HMG can't beat the passive repair of my Python.  Where's your god now?
 - by Vulpes Dolosus - at 2014.07.13 23:23:00
 
 
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        | 1719. were officer gear drop rates changed - in General Discussions [original thread] I've been playing since open beta and I only have 6 or so of a few officer weapons.  I haven't use any eitherGǪ
 - by Vulpes Dolosus - at 2014.07.12 19:34:00
 
 
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        | 1720. The hidden passive ability of the Incubus - in General Discussions [original thread] Don't think that by not getting tons of kills you're a "non-factor." Simply by distracting the enemy team you can be a tremendous benefit to your team.   When I'm tanking w/o a good anti-infantry turret, I like to rush with the ground troops and f...
 - by Vulpes Dolosus - at 2014.07.12 09:43:00
 
 
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