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121. Let Chevrons Identify Suit Class and Tier - in Feedback/Requests [original thread]
Meee One wrote: -1 This would only equal logis being singled out. I bet you saw a yellow suit and said "hue hue a logi,an easy kill". Then died to it and found out it was an assault. To reiterate, this information will only be available w...
- by Vulpes Dolosus - at 2015.08.30 15:34:00
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122. One wish before update? - in General Discussions [original thread]
Rebalancing of shield tanks, vehicle shield mods, and tank turrets (specifically the missile turret). Changes to active and passive scans.
- by Vulpes Dolosus - at 2015.08.29 22:35:00
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123. New grenade and OB type - in Feedback/Requests [original thread]
Megaman Trigger wrote: Vulpes Dolosus wrote: Megaman Trigger wrote: haerr wrote: Which shorts out the enemies HUD and minimap for a few seconds and makes them flicker for a few more. Why not add that effect to Flux as it's EM based?...
- by Vulpes Dolosus - at 2015.08.29 21:15:00
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124. New grenade and OB type - in Feedback/Requests [original thread]
Megaman Trigger wrote: haerr wrote: Which shorts out the enemies HUD and minimap for a few seconds and makes them flicker for a few more. Why not add that effect to Flux as it's EM based? Because Fluxes have enough utility as it is.
- by Vulpes Dolosus - at 2015.08.29 20:58:00
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125. Some proposed VEHICLE MODULE changes. - in Feedback/Requests [original thread]
Shield Boosters: These are meant for burst tanking, meaning they give a quick boost in a pinch. They're not meant to compete with armor reps over time but are meant to overpower them in a short time. However, they definitely have their problems: ...
- by Vulpes Dolosus - at 2015.08.29 20:57:00
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126. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
We need more colors. Idc if they're by tier or if you introduce new variants, but each LR should have a different hue to it. They should follow the Eve laser frequency crystal progression, and assuming you make two variants (close and long range)...
- by Vulpes Dolosus - at 2015.08.29 20:42:00
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127. CPM Feedback request: Mass Driver variants - in Feedback/Requests [original thread]
Turn the breach essentially into a slug shotgun/flaylock hybrid: -high impact damage -lower splash damage and range (splash range for sure, though Pokey suggested higher splash damage, either is worth considering) -give it flaylock projectil spee...
- by Vulpes Dolosus - at 2015.08.29 20:25:00
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128. Let Chevrons Identify Suit Class and Tier - in Feedback/Requests [original thread]
Megaman Trigger wrote: So scanners and shared passives would reveal not only where everyone is, and highlight them on the HUD, but also what they are as well? Hopefully no, if it's possible. My idea was have the traditional chevrons center ov...
- by Vulpes Dolosus - at 2015.08.29 20:13:00
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129. explosive weaponry question - in General Discussions [original thread]
If my experience with small missiles is anything to go, it's only the direct damage that registers, though others caught in the blast radius will take splash damage as well. I'm about 80% sure about this but can't completely confirm.
- by Vulpes Dolosus - at 2015.08.29 04:44:00
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130. Skins Request Amarr Empress Memorial Skins - in Feedback/Requests [original thread]
#EmpressREKT Requesting Drifter skins.
- by Vulpes Dolosus - at 2015.08.29 00:51:00
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131. The most basic buff to ADS which changes everything - in Feedback/Requests [original thread]
If you're not good at hitting people with how the camera is set up now, this change won't help you at all.
- by Vulpes Dolosus - at 2015.08.29 00:42:00
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132. Winged Mercs: Dropship/ADS Help and General Discussion - in Rookie Training Grounds [original thread]
Mad Kras wrote: Sorry for this of topic reply but you could also make a post in the locker room for Dropships or vechicles in general, something like "The Bastion" for sentinels or "The Barbershop" for scouts In time, I hope to get the flight...
- by Vulpes Dolosus - at 2015.08.28 13:05:00
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133. Winged Mercs: Dropship/ADS Help and General Discussion - in Rookie Training Grounds [original thread]
Reserved
- by Vulpes Dolosus - at 2015.08.28 12:45:00
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134. Winged Mercs: Dropship/ADS Help and General Discussion - in Rookie Training Grounds [original thread]
Hello aspiring and veteran pilots alike! I've created this post and the chat channel 'Winged Mercs' as a place where dropship pilots can come and learn how to fly, help other pilots, and politely discuss all things dropship related. A bit ab...
- by Vulpes Dolosus - at 2015.08.28 12:44:00
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135. Winged Mercs: Dropship/ADS Help and General Discussion - in Rookie Training Grounds [original thread]
Reserved
- by Vulpes Dolosus - at 2015.08.28 12:44:00
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136. Embarking on a new adventure ADS - in Rookie Training Grounds [original thread]
Despite his bad reputation here, I highly recommend you watch Judge Rhadamanthus' Dropship Tutorial videos. The first is very rudimentary, but I often find myself reviewing even basic flying and working my way back up my techniques. After that,...
- by Vulpes Dolosus - at 2015.08.28 11:12:00
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137. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Late comer so I'll just reply to the OP (in italics): 1. Generally speaking, how do you feel about scan falloff? In short that scans should be more effective at short range, and less effective at long range. I think it's a good idea that was ba...
- by Vulpes Dolosus - at 2015.08.28 10:27:00
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138. Let Chevrons Identify Suit Class and Tier - in Feedback/Requests [original thread]
Problem: With the release of SKINS and APEX suits, it has become difficult to visually identify a suits tier and class. Many people, including myself, use this quick information to make split second decisions on how to engage that target. TacNet i...
- by Vulpes Dolosus - at 2015.08.28 09:20:00
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139. To Rattati: revamping active scanners - in Feedback/Requests [original thread]
This encourages the "spin-to-win" that was plaguing scanners before (and is still a bit of a problem today). A Gal logi with several active scanners can activate, spin, release, and use the other while the first is recharging. So long as the up-ti...
- by Vulpes Dolosus - at 2015.08.28 09:07:00
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140. New Weapons - in Feedback/Requests [original thread]
The thing is these either are just carbon copies of each other or don't fit the racial characteristics of the respective races. Reviewing: Caldari: prefer long range rail and missile weapons Gallante: up close blasters (and drones but I don't se...
- by Vulpes Dolosus - at 2015.08.28 08:49:00
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