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1681. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Atiim wrote: Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Implying that HAVs require skill. Bro, do you even missile tank?
- by Vulpes Dolosus - at 2014.07.22 03:35:00
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1682. What's your Missile Tank fitting? - in General Discussions [original thread]
The OMNITANK!!! Gunnlogi - -: Cplx Heavy Shield Ex, Cplx Shield Hardener, Cplx Fuel Injector -: Cplx PG mod, Cplx 120 Plate XT Missiles Shield tanks, armor tanks, and speed tanks! Only thing it doesn't do is rep tank, but eh, no bodies perfect....
- by Vulpes Dolosus - at 2014.07.22 03:03:00
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1683. An Interesting Thought... - in General Discussions [original thread]
I don't want to sound disrespectful or cause trouble, but this thought just went through my head: CCP has always been against "respecs," or players respecializing their chosen roles to other ones based on adjustments of balance, and I would agree...
- by Vulpes Dolosus - at 2014.07.22 00:55:00
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1684. universal signs for un mic'd people - in General Discussions [original thread]
LAV pick-up request = Shoot at LAV.
- by Vulpes Dolosus - at 2014.07.21 23:51:00
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1685. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Larry Desmo wrote: its not a glitch exploit its a legitimate tatic that a little situational awareness can nullify. quit crying and deal with it sure thing, random guy in starter corp! any other ingenious,...
- by Vulpes Dolosus - at 2014.07.21 22:51:00
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1686. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
MmmmGǪyeah. Let those tears flowGǪ
- by Vulpes Dolosus - at 2014.07.21 22:19:00
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1687. Why does most people want every FPS to be like CoD? - in General Discussions [original thread]
The advanced vehicles and other vehicle mods were removed in 1.7 due to CCP wanting to "get back to basics" with vehicles in that patch, meaning that they wanted to focus on the core mechanics and features before adding all the frills and fancy st...
- by Vulpes Dolosus - at 2014.07.21 21:25:00
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1688. lol blueberries - in General Discussions [original thread]
This is the part where you call a dropship and scrape the top of the tower.
- by Vulpes Dolosus - at 2014.07.21 16:52:00
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1689. Collsion is BS - in Feedback/Requests [original thread]
Dropship collision is ridiculous mainly against shields. I bump something in my Python and lose half my shields (+1500) while I can crash land in my Incubus and not reach armor (950). The collision damage was actually good during 1.7, but for some...
- by Vulpes Dolosus - at 2014.07.21 04:55:00
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1690. Your most fulfilling moment in DUST 514 - in General Discussions [original thread]
Launching a volley of the 1.7 large missiles.
- by Vulpes Dolosus - at 2014.07.20 14:58:00
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1691. Funniest names you've seen on DUST so far - in General Discussions [original thread]
Sh*t N*gga T*ts Licker I wish I was kidding, but I think he goes by Dust Player 79738193 or something now.
- by Vulpes Dolosus - at 2014.07.20 14:44:00
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1692. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
I for one <3 my heavy-bros. Min Logi + Heavy 4 Lyfe. I also feel the same way as an ADS pilot.
- by Vulpes Dolosus - at 2014.07.20 14:34:00
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1693. Caldari scouts can barely be hit when strafing. - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Pokey Dravon wrote: What makes the Caldari Scout harder to hit than any other scout while strafing? The Caldari Scouts hit box is rumored to be broken whether that is indeed true or not I cannot be certain but it su...
- by Vulpes Dolosus - at 2014.07.20 07:05:00
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1694. Cal Scout Slot Progression - in Feedback/Requests [original thread]
Glantix wrote: -Snip- I am a Cal scout, and what is more, I am strictly an EWar Cal scout. Yes, it is true that most my fits only have one complex precision mod, HOWEVER, I still have the ability to use more if there are scouts that can get u...
- by Vulpes Dolosus - at 2014.07.20 04:34:00
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1695. Just saw hotfix charlie scout ewar calculations (caldari) - in General Discussions [original thread]
You're absolutely right. I'm sad that I won't be able to counter FotM scrub scouts nowGǪ Though I was considering using an energizer or recharger in the highs along with extenders. that 60-85 reps/sec tho. :)
- by Vulpes Dolosus - at 2014.07.20 01:43:00
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1696. Unkillable dropships - in General Discussions [original thread]
The only unkillable dropships are the ones that do not take part in the battle (at least for very long). If you manage to keep a dropship away from the fight, whether it's killed or not you've basically beaten it. You don't have to kill it to win,...
- by Vulpes Dolosus - at 2014.07.20 01:18:00
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1697. [Fantasy Squad 1] MAG Style Caldari Blitzkrieg - in General Discussions [original thread]
As much as I loved the Med Kit from MAG, it was GROSSLY overpowered, though I wouldn't mind it being that way in Dust/Legion. It might make nanite injectors viable.
- by Vulpes Dolosus - at 2014.07.20 01:08:00
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1698. Cal Scout Slot Progression - in Feedback/Requests [original thread]
Glantix wrote: Vulpes Dolosus wrote: Glantix wrote: The problem with this is then the Adv CalScout and AmScout would be able to achieve their max scan range/precision respectively, which severely nullifies the point of running the prototy...
- by Vulpes Dolosus - at 2014.07.19 23:55:00
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1699. Cal Scout Slot Progression - in Feedback/Requests [original thread]
Glantix wrote: The problem with this is then the Adv CalScout and AmScout would be able to achieve their max scan range/precision respectively, which severely nullifies the point of running the prototype equivalents. Yeah, that's kind of the ...
- by Vulpes Dolosus - at 2014.07.19 23:31:00
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1700. Cal Scout Slot Progression - in Feedback/Requests [original thread]
http://i.imgur.com/UEuOC.gif
- by Vulpes Dolosus - at 2014.07.19 22:20:00
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