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961. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
TEBOW BAGGINS wrote: we don't really have the population to filter mu matchmaking. i'm already waiting 5+ minutes to join a pub as it is. 100% agreed. The worst thing we could do is break up the player base. Also, the single shard is probably...
- by Vrain Matari - at 2014.09.24 23:10:00
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962. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Ahkhomi Cypher wrote: Quick Questions Lets pretend that i go proto in order to kill a guy. Think Frostkitty,1st LT tibs,Aldin Khan level good players. Say i do get the kill BUT im hurt bad in the duel and a guy spawns then SRs me. Who would ge...
- by Vrain Matari - at 2014.09.24 22:49:00
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963. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
One Eyed King wrote: I think it should be based upon the gear the player is wearing and less on the SP of the players. So if a long term vet is trying to challenge himself by running starter fits and killing newer players with enough SP to hav...
- by Vrain Matari - at 2014.09.24 21:58:00
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964. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Ryme Intrinseca wrote: Vrain Matari wrote: Since CCP Rattati has mentioned that the DUST team is going to be looking at WP & the cancerous passive in-match sp payouts aaaand we have been looking for a holisic way to separate the monstrou...
- by Vrain Matari - at 2014.09.24 20:39:00
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965. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Bright Steel wrote: When was the last time you stopped to see who and what your shooting at before you engage unless your a cloaked and damped scout? Most of us shoot first and ask questions later because other wise your dead. The only way th...
- by Vrain Matari - at 2014.09.24 16:25:00
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966. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Maiden selena MORTIMOR wrote: Vrain Matari wrote: Maiden selena MORTIMOR wrote: Vrain Matari wrote: Heimdallr69 wrote: So we should get **** for WP and shouldn't bother playing anymore.. Depends who you're fighting, i suppose. The...
- by Vrain Matari - at 2014.09.24 15:46:00
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967. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Ripley Riley wrote: Vrain Matari wrote: You don't know -¦, but every experienced player in this game immediately recognizes a tough fight when they see one. And if they are smart, they will avoid the tough fight and go for the easy prey. Ta...
- by Vrain Matari - at 2014.09.24 15:37:00
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968. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Ripley Riley wrote: Vrain Matari wrote: The -¦ score of players varies considerably in a match, what we're really balancing is teams, not individual -¦. This would meat that a high -¦ player or squad would have to step up and face the tough...
- by Vrain Matari - at 2014.09.24 15:23:00
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969. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Maiden selena MORTIMOR wrote: Vrain Matari wrote: Heimdallr69 wrote: So we should get **** for WP and shouldn't bother playing anymore.. Depends who you're fighting, i suppose. The two mechanics proposed work together. High -¦ players ...
- by Vrain Matari - at 2014.09.24 15:21:00
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970. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Ripley Riley wrote: Vrain Matari wrote: What do peeps think about multiplying WP payouts for kills & assists but by the ratio of the two player's -¦ scores? e.g., if i kill 13ear I get approx 325 WP and if he kills me he gets approx 12...
- by Vrain Matari - at 2014.09.24 15:12:00
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971. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Heimdallr69 wrote: So we should get **** for WP and shouldn't bother playing anymore.. Depends who you're fighting, i suppose. The two mechanics proposed work together. High -¦ players could up their WP payout in pubs by running lower meta g...
- by Vrain Matari - at 2014.09.24 15:07:00
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972. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Maiden selena MORTIMOR wrote: No You probably mean YES...when peeps don't provide arguments it usually indicates they're protecting hidden motives ;)
- by Vrain Matari - at 2014.09.24 15:02:00
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973. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Also....this is a situation where looking at the two player's relative gear metalevels makes sense and could also be use to modify payouts. e.g.: if i kill a protoscrub while wearing my sver logi i get 50% more WP but if he kills me he gets 50% l...
- by Vrain Matari - at 2014.09.24 14:58:00
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974. Boosting/derateing WP payout by mu ratio. - in General Discussions [original thread]
Since CCP Rattati has mentioned that the DUST team is going to be looking at WP & the cancerous passive in-match sp payouts aaaand we have been looking for a holisic way to separate the monstrous noob-destroying protovets from our tender new p...
- by Vrain Matari - at 2014.09.24 14:49:00
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975. Matchmaking is broken......worse - in General Discussions [original thread]
RKKR wrote: Fox Gaden wrote: So far when running solo since the change, every time my team has been stomped into the ground it has been because no one was placing Drop Uplinks. That's because the current system doesn't include jack **** ...
- by Vrain Matari - at 2014.09.24 13:26:00
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976. who else was too lazy to play 10 matches with alt characters - in General Discussions [original thread]
DarthPlagueis TheWise wrote: i would've been all over it about a month ago. but all the lack of enthusiasm coming from the dust community and the way its making me feel to play destiny is really making me stop caring. all i really could've don...
- by Vrain Matari - at 2014.09.22 20:09:00
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977. Minmatar Assault - in General Discussions [original thread]
SLENDER M4N wrote: Anyone else feel that one day the Minmatar Assault is going to be FoTM? Does the speed and the tank in both shield and armor not sound appealing to anyone? Prolly 80% of players are looking only at total ehp/dps. So no, i c...
- by Vrain Matari - at 2014.09.22 20:03:00
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978. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Just a comment about the Afterburner/Injector cooldown changes. My belief has always been that the vehicle/AV balance equation is dynamic, meaning that the balance depends explicitly on the delta between vehicle and infantry time-based variables(...
- by Vrain Matari - at 2014.09.22 19:55:00
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979. Dark side of new matchmaking - in General Discussions [original thread]
CCP Rattati wrote: Monkey MAC wrote: Ok so if you haven't used the Mu for matchmaking, can you use it for matchamking? When people queue, pick up the top 32 and put them in a match, the bottom 32 and put them in a match, the middle 32 and p...
- by Vrain Matari - at 2014.09.21 12:56:00
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980. The Plasma Cannon needs something.... - in General Discussions [original thread]
I'd love to see a variant that would lay down 'plasma mines', stationary balls of plasma fire with a half life of 30 seconds or so. Easy for infantry to avoid but great for building tank traps.
- by Vrain Matari - at 2014.09.19 02:12:00
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