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2681. How to counter GTA5 launch? - in General Discussions [original thread]
Octavian Vetiver wrote: OK, so pointless 32 person multiplayer is what it's going to have. I don't consider that a big deal. It's the GTA equivalent of COD. Pointless but hella balls-out fun. I've got tons of respect for Rockstar, but here's...
- by Vrain Matari - at 2013.09.02 14:56:00
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2682. How to counter GTA5 launch? - in General Discussions [original thread]
I think by now we're starting to figure out the DUST will be exceedingly hard to kill. Because the game is unique and has it own freakin' living universe(which we po' mercs only catch glimpses of with out faces pressed up against the EVE plate gla...
- by Vrain Matari - at 2013.09.02 14:54:00
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2683. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Panther Alpha wrote: Beeeees wrote: Panther Alpha wrote: Beeeees wrote: "Is this why the project was killed? Who knows, but I'd love to hear from anyone involved - what happened?" Is not conclusive why MS stopped the project ... it...
- by Vrain Matari - at 2013.09.02 13:03:00
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2684. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Beeeees wrote: Panther Alpha wrote: Beeeees wrote: "Is this why the project was killed? Who knows, but I'd love to hear from anyone involved - what happened?" Is not conclusive why MS stopped the project ... it could easily been becau...
- by Vrain Matari - at 2013.09.02 13:01:00
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2685. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Actually, I have a desk. Where my PS3 is. Where my kb/m is. And all of my prior FPS experience is with kb/m. Do you have any other over-specific and totally irrelevant arguments? We're talking about the entire DS3 playerbase here.
- by Vrain Matari - at 2013.09.01 22:47:00
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2686. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Panther Alpha wrote: Vrain Matari wrote: Panther Alpha wrote: Garrett Blacknova wrote: ... That wasn't even the problem to start with... was the "Fine Aiming "that mouse users got **** off with... " Raw Input ". CCP completely nerfe...
- by Vrain Matari - at 2013.09.01 22:29:00
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2687. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Monty Mole Clone wrote: bolsh lee wrote: Was not expecting a post of this nature after reading the title. .. Was getting ready to troll, but loved the read lets just hope the kb/m is back to speed with 1.4 because honestly if its not, there ...
- by Vrain Matari - at 2013.09.01 22:21:00
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2688. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Panther Alpha wrote: Garrett Blacknova wrote: It took me less than 30 seconds to get the hang of quick-turning and stopping almost exactly on my target ready to line up a shot when I first picked up XS, which I got before Quake. I had to twe...
- by Vrain Matari - at 2013.09.01 22:03:00
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2689. On the Topic of KB/M and the Implications of its Usage - in General Discussions [original thread]
Garrett you are right on the money imo. I believe DS3 does have an advantage in maneuvering. In conjunction with what is prolly going to be an aggressive aim assist the DS3 might do ok against kb/m. It's a wait-and-see kinda thing. The rotatio...
- by Vrain Matari - at 2013.09.01 22:00:00
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2690. CCP can we bring some logic into the weapon mechanics??? - in General Discussions [original thread]
Cosgar wrote: How does phased plasma out range solid ammunition and pulse lasers? The whole purpose of the weapon is to put the plasma in a coherent solitonic state to allow propagation of the plasma charge, so it is not totally implausible. ...
- by Vrain Matari - at 2013.09.01 15:23:00
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2691. Positives, Negatives, and Consequences ( 1.4 Update ) - in General Discussions [original thread]
KingBlade82 wrote: Lt Royal wrote: Panther Alpha wrote: The upcoming update is going to have a significant impact in Dust 514, so are you ready ?, Are you Scare ? Oh IGÇÖm definitely "Scare"! we r all scare scare beyond beeleaf....
- by Vrain Matari - at 2013.09.01 14:47:00
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2692. To Every Tanker Who Ever Complained - in General Discussions [original thread]
Nguruthos IX wrote: invalid sample size : / Some games no AV aims at my dropship. Obviously those are great. Then someone pulls a militia forge+swarm and I'm locked out of the map forever on penalty of death But NOT invalid data.
- by Vrain Matari - at 2013.09.01 14:38:00
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2693. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Do it, CCP. We all know that no design will survive contact with the playerbase, so iteration and burning forums will be required. But i would say do the vehicle rebalance first, give yourselves a couple of months to tweak that, and then add t...
- by Vrain Matari - at 2013.09.01 14:25:00
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2694. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
Beautiful work peeps. The Artists and designers should be proud of themselves. Now, serious question: Am i going to get stuck on objects when i'm at 25% armour and praying for my clunky weapon swap to execute? Because that will turn all the beau...
- by Vrain Matari - at 2013.09.01 14:01:00
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2695. 514: the code is broken!... - in General Discussions [original thread]
Chayser wrote: 5-¦+1-¦+4-¦ = 42 So what is the question that DUST answers?
- by Vrain Matari - at 2013.08.30 14:17:00
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2696. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? I don't think it would be a game breaker. One merc with a levelled up Swarm La...
- by Vrain Matari - at 2013.08.30 14:04:00
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2697. Why haven't the amarr and minimatar dropsuits and vehicles been finshed yet - in General Discussions [original thread]
TheAmazing FlyingPig wrote: This thread is now a petition to make walls of text a bannable offense. Sign here to show your support. Signed. And didn't read.
- by Vrain Matari - at 2013.08.30 03:04:00
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2698. 514: the code is broken!... - in General Discussions [original thread]
CCP Mintchip wrote: CCP Logibro wrote: For those wondering, yes I do know. And no, I'm not going to tell you (and nor will anyone else at CCP). For those of you wondering, yes he doesn't actually know. You don't have to tell us what ...
- by Vrain Matari - at 2013.08.29 22:04:00
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2699. CCP.....what have you done? - in General Discussions [original thread]
What the hell happened to you people? What's with the DUST love? Seriously, reading this is like spooning a bag of icing sugar into me gob. I think somebody musta spiked your bittervet dark roast this morning(I suspect David Reid). Seek medical ...
- by Vrain Matari - at 2013.08.29 21:59:00
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2700. CCP.....what have you done? - in General Discussions [original thread]
Torneido Achura wrote: Im starting to fell this itGÇÖs not a game. Sometimes I play and go: GÇ£DafuqGǪ am I on the twilight zone, some sort of test, or somethin?GÇ¥ The whole situation itGÇÖs getting to a unhealthy point, and itGÇÖs really....
- by Vrain Matari - at 2013.08.29 21:39:00
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