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3341. More EVE online players than console fps players? - in General Discussions [original thread]
Omnipotent lilmamaj wrote: I don't know why EvE players play this game in the first place. Just stick to your game. Why do you care about the mechanics in this game when you'll just end up playing EvE once CCP makes this game take fps skill aga...
- by Vrain Matari - at 2012.08.07 00:35:00
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3342. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
Regis Mark V wrote: Iron Wolf Saber wrote: Regis Mark V wrote: Iron Wolf Saber wrote: Fastest Redline record agaisnt defenders 1.5 minutes. Fastest record of redlining offensive 1 minute. Redlining in this game is not hard at all lo...
- by Vrain Matari - at 2012.08.06 19:42:00
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3343. Single Shard Server : CCP NAV - in General Discussions [original thread]
Grit Breather wrote: Dewie Cheecham wrote: Mr TamiyaCowboy wrote: heya Nav The battles may be performed on separate servers, as it happens in EVE, but these servers are all using data from a single shard, meaning you really can't tel...
- by Vrain Matari - at 2012.08.06 18:58:00
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3344. What are your future goals for Dust 514 upon release? - in General Discussions [original thread]
Well, I've spent the last 2 builds focusing on assault and AV assault, but I always carry nanohives and drop uplinks. I think I'm going to stop resisting and just go full Logi next time around, I want to know firsthand what a logi can and can't d...
- by Vrain Matari - at 2012.08.05 17:05:00
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3345. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
Regis Mark V wrote: Bump! Come on seriously all you people ho want slow movements so the game can be more tactical are ignoring this?! Why? Had I said something like lol EVEtards think slow movements means tacticool they are stupid Dust su...
- by Vrain Matari - at 2012.08.04 18:38:00
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3346. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
Sha Kharn Clone wrote: ooookay I'll take 1.15x of S2 and just 1.08 of S3 and I think I have enuf S1 for now. Muddy logic. Not related. You're talking about your preferred playstyle. EDIT: Apologies, Sha Kharn Clone. I read your post too f...
- by Vrain Matari - at 2012.08.04 15:53:00
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3347. SCRAMBLER PISTOL -aka- PEW PEW MAGNUM?(very underated secondary in the beta) @___@ - in General Discussions [original thread]
Hey you scrambler pistol peeps who have the Sidearm Sharpshooter skill trained up all the way - how does the effective range of the scrambler compare to the smg?
- by Vrain Matari - at 2012.08.04 15:51:00
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3348. Just got proto HVY - in General Discussions [original thread]
Cless Vallein wrote: and I find the costs of running proto gear with proto suit staggering.. and unbeneficial. At just about 100k per suit/mods/etc it's kinda crazy... For the first time, I'm self conscience about bringing them to the battlefie...
- by Vrain Matari - at 2012.08.04 15:43:00
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3349. I dub thee next build "Singularity" - in General Discussions [original thread]
steadyhand 08 orti wrote: wait if we are not on the test sever now what the hell are we using We're on some good-but-really-piece-of-crap-hardware =P If you haven't looked up the singularity and especially the tranquility servers, take a l...
- by Vrain Matari - at 2012.08.04 15:33:00
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3350. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
There's at least 3 definitions of speed being used and at least as many definitions of tactics with respect to DUST 514. S1) Regis's tactical speed - the speed at which a squad executes it's battleplan. S2) Walk/Sprint speed. S3) Strafing speed...
- by Vrain Matari - at 2012.08.04 14:43:00
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3351. Lets talk game mechanics. - in General Discussions [original thread]
Corban Lahnder wrote: I hate to say this but the OP is trying to turn dust into something its not. I adjusted my play style to the current as you put it "Bulky strafe mechanics" and you know what I noticed. I was fighting the way real troops d...
- by Vrain Matari - at 2012.08.02 04:06:00
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3352. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Vrain Matari wrote: Crimson MoonV wrote: As far as the mechanics go. Dust is high health strafe and shoot fps. The strafe speed is really low and the health is really high.. (unless you are a scout.) This doesn't sit w...
- by Vrain Matari - at 2012.08.01 10:56:00
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3353. Lets talk game mechanics. - in General Discussions [original thread]
Crimson MoonV wrote: As far as the mechanics go. Dust is high health strafe and shoot fps. The strafe speed is really low and the health is really high.. (unless you are a scout.) This doesn't sit well with me. Health and strafe speed needs to ...
- by Vrain Matari - at 2012.08.01 04:05:00
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3354. My take on the critique I've heard outside these forums... - in General Discussions [original thread]
Garrett, Lurch You guys may be right, but I'm not ready to come over to your side yet on the skill boosters. They remind me of the learning skills in EVE - one of the first choices I liked to hit a noob with to gauge his decision-making and impu...
- by Vrain Matari - at 2012.07.31 05:05:00
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3355. My take on the critique I've heard outside these forums... - in General Discussions [original thread]
Love your post, KingBabar. Two topics: Scouts and pay-to-win. I'm hoping once the build is close-to-finalized for release and optimization happens we might get better framerates. Then again the textures are going to be upgraded so who knows? I l...
- by Vrain Matari - at 2012.07.31 04:49:00
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3356. Release of the full game - in General Discussions [original thread]
D Park wrote: Even if they loose a lot of players initially CCP gets a second shot at attracting FPS players. They can release a pretty good game at the end of this year, get a year of player feedback, and then, at the end of 2013, time the rel...
- by Vrain Matari - at 2012.07.31 04:06:00
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3357. The Presumption of Safety - in General Discussions [original thread]
Templar Two wrote: Low TTK = harder FPS is something DEVELOPERS say. What you say might be true, so long as the game doesn't support any kind of deep thinking. Modern FPS developers are all about chasing the filthy lucre, and will happ...
- by Vrain Matari - at 2012.07.31 03:42:00
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3358. Forum Request Please - in General Discussions [original thread]
I, for one, approve of a new spanky forum. Some other peeps might, too ;) https://forums.dust514.com/default.aspx?g=posts&m=213507#post213507
- by Vrain Matari - at 2012.07.30 18:36:00
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3359. KDR > Everything - in General Discussions [original thread]
ReGnUm DEl wrote: My KDR protects you MY KDR wins the Game My KDR Gets me ISK My KDR make you rage on the forums My KDR GETs @$#%^ DONE SO DON'T COMPLAIN ABOUT KDR ReGnUm, here's my post from Templar Two's erudite thread entitled "OMG ...
- by Vrain Matari - at 2012.07.29 16:52:00
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3360. Pro Tip: Logging out / Logging in to another character without quiting to the XMB - in General Discussions [original thread]
I +1'ed this a long time ago, just posting to say thanks for sharing the good stuff, bro.
- by Vrain Matari - at 2012.07.29 06:06:00
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