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2221. omg wall glitches??? - in General Discussions [original thread]
I've also seen a player crate glitching, where they put themselves completely inside the crates by charlie objective in Ashland skirmish. AR/Flaylock had no effect, same with grenades. I noticed they crouched before putting themselves in the crates.
- by Vrain Matari - at 2013.09.10 03:19:00
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2222. CCP turn aim assist off - in General Discussions [original thread]
P14GU3 wrote: I don't use it, and I've noticed an incredible TTK boost. I used it last night just to see what all the fuss was about. So in the ~4 hours I played, I noticed the hipfire assist is a bit strong, but not enough to entice this kind ...
- by Vrain Matari - at 2013.09.09 21:44:00
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2223. Open Letter to CCP. - in General Discussions [original thread]
General John Ripper wrote: Tallen Ellecon wrote: TTK is an issue, but instead of nerfing AA we should reduce damage done by weapons. We could start by eliminating the 10 percent buff all weapons got at the beginning of Uprising. There is a...
- by Vrain Matari - at 2013.09.09 20:40:00
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2224. Matchmaking worse than ever today - in General Discussions [original thread]
Django Quik wrote: With whatever changes were made to matchmaking today the team balancing has been the worst I've ever seen. There's been games with 2 full squads against a team of no squads and teams of 6 against 12 during EU prime time! The...
- by Vrain Matari - at 2013.09.09 19:07:00
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2225. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Skihids wrote: Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at least give me some believable reason why a...
- by Vrain Matari - at 2013.09.09 13:30:00
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2226. PSA: Patch Days and what to expect! - in General Discussions [original thread]
CCP Nullarbor wrote: Great post and a lot of truth in there. This new monthly release schedule means we get 20 working days between updates, with a bit of lead time for QA and Sony submission. The rate of development of DUST has already over ta...
- by Vrain Matari - at 2013.09.09 12:30:00
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2227. Squad Interplay Based Modules - in General Discussions [original thread]
Monkey MAC wrote: True Adamance wrote: Monkey MAC wrote: So with 1.4 squad centric gameplay has become increasidy important, but we are still missing squad Interplay (When 2 or more squads start working together), now I understand we stil...
- by Vrain Matari - at 2013.09.09 12:10:00
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2228. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
CCP Logibro wrote: We are not making decisions on aim assist yet. But we are discussing your feedback. Glad to hear that. This is one of those times where a little of the 'long thinking' is called for.
- by Vrain Matari - at 2013.09.09 11:58:00
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2229. When can we expect some new weapons for infantry? - in General Discussions [original thread]
Cyrius Li-Moody wrote: will sacrifice lamb for more minmatar gear. Will sacrifice Ammarians for more Minmatar gear. This message is not endorsed by and does not reflect the views of the Minmatar peoples. Only this Merc.
- by Vrain Matari - at 2013.09.09 11:56:00
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2230. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Nguruthos IX wrote: Vrain Matari wrote: Nguruthos IX wrote: xxwhitedevilxx M wrote: former mag clan mates kept complaining about hit detection, the presence of mouse support, poor game modes, bad ds3 sensitivity. game modes is probab...
- by Vrain Matari - at 2013.09.09 04:18:00
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2231. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Nguruthos IX wrote: xxwhitedevilxx M wrote: former mag clan mates kept complaining about hit detection, the presence of mouse support, poor game modes, bad ds3 sensitivity. game modes is probably a big one. I know CCP is afraid to "Fragm...
- by Vrain Matari - at 2013.09.09 03:52:00
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2232. What is the best way to do tutorials which is non-intrusive and effective? - in General Discussions [original thread]
Funkmaster Whale wrote: A certificate system akin to EVE's but done in such a way that achieving a certificate for something would require both a skill set achieved from SP and actual gameplay requirements. For example, to earn Assault Rifle -...
- by Vrain Matari - at 2013.09.09 03:44:00
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2233. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
dalt ud wrote: Lurchasaurus wrote: dalt ud wrote: Garrett Blacknova wrote: dalt ud wrote: [emotion mode one] Gamepad controls is bad for everything. 1.4 update seems like insult to gamepad's users. Mouse have no more limits, gamepa...
- by Vrain Matari - at 2013.09.08 23:48:00
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2234. Does anyone care anymore? - in General Discussions [original thread]
RydogV wrote: Lurchasaurus wrote: This isn't a charity. If you want land you have to go get it. If you don't have the capacity to go get it then do something about it or accept that you won't be given land for free. New Eden politics are wel...
- by Vrain Matari - at 2013.09.08 23:32:00
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2235. "I enjoy it and it's fun" - in General Discussions [original thread]
Ludvig Enraga wrote: Necandi Brasil wrote: All we see now in the forums is this... "Aim assist blah blah blah is bad..." You wanna know something ? It made the Scrubs better , and kinda level out all of them... The only ones really butthurt...
- by Vrain Matari - at 2013.09.08 21:12:00
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2236. To people who support Aim Assist. - in General Discussions [original thread]
Ludvig Enraga wrote: Vrain Matari wrote: Lance 2ballzStrong wrote: Sir Dukey wrote: The FPS part of this game requires no skill anymore and you cannot make a counter argument... this game never required skill to begin with. Kitt...
- by Vrain Matari - at 2013.09.08 21:05:00
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2237. "I enjoy it and it's fun" - in General Discussions [original thread]
Ludvig Enraga wrote: This is the argument that I hear from ppl who support aim assist. There is no real argument, except that they personally enjoy it . This is the criterion that runs modern game market: It has to be casual, accessible at you...
- by Vrain Matari - at 2013.09.08 19:57:00
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2238. To people who support Aim Assist. - in General Discussions [original thread]
Lance 2ballzStrong wrote: Sir Dukey wrote: The FPS part of this game requires no skill anymore and you cannot make a counter argument... this game never required skill to begin with. Kittenpoop. Many of the best players from MAG are ...
- by Vrain Matari - at 2013.09.08 19:45:00
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2239. Aim assist - opinion from the feline mercenary - in General Discussions [original thread]
Killar-12 wrote: The TTKs on weapons are absurdly short in 1.4 though... Agreed. After AA gets de-stickyfied we need to work on a damage nerf for relevant weapons.
- by Vrain Matari - at 2013.09.08 18:07:00
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2240. Aim assist - opinion from the feline mercenary - in General Discussions [original thread]
@ Bethhy. Agreed peeps are leaving, and have been for some time. That exodus in the past was primarily driven by two factors: failed core mechanics/matchmaking/tutorial for newish players, and failed core mechanics/lack of content/death of faith ...
- by Vrain Matari - at 2013.09.08 17:08:00
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