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221. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
Sontie wrote: The Devs have stated that they pay more attention to the suggestion sub forum than general, and that they want a new thread for each new idea/ support of old idea/ feedback. So this is just for our sake? If nothing else this s...
- by Volgair - at 2013.01.22 19:22:00
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222. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
Maken Tosch wrote: @Volgair Your #7 post needs to be changed. I'm afraid it might skew the results or might cause people to accidentally "like" it if they meant for #5. Can you be so kind and change it? Please and thank you. EDIT: I apprecia...
- by Volgair - at 2013.01.22 19:16:00
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223. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
Maken Tosch wrote: @Everyone who posted numbers. I hope you read my initial post thoroughly when I said you only need to click the "like" button next to the corresponding number that you support. But thanks for voicing yourselves. i put my ...
- by Volgair - at 2013.01.22 19:10:00
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224. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Kushmir Nadian wrote: removing the cap the WORST IDEA EVER. Leave progression as is, where we actually feel like we have to work for something. Maintaining the daily cap is tedious, No cap is a dangerous can of worms with a myriad of its ow...
- by Volgair - at 2013.01.22 19:07:00
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225. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
DUST Fiend wrote: Deluxe Edition wrote: My suggestion is have a max SP for charecter based on time since creation... everyday the charecter is active your charecters max skill points increases. This is actually perfect, it enforces a ma...
- by Volgair - at 2013.01.22 18:54:00
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226. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
Aighun wrote: Cap it. Or drastically reduce active SP earnings and increase passive SP earnings. Yeah i had thought about the idea of passively earning SP like EVE and 100-200SP per match. But then i think were going to find the server pop...
- by Volgair - at 2013.01.22 18:49:00
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227. PSN - in General Discussions [original thread]
jthemill28 wrote: I don't see the download in psn please help I know if you buy a merc pack under the "demo" section you get a prompt to install the game, but i cant help you beyond that guy. Sorry, i installed this game 10 going on 11 month...
- by Volgair - at 2013.01.22 18:45:00
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228. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
TheBLAZZED wrote: BMSTUBBY wrote: BigussDikkuss wrote: C Saunders wrote: bet you'll like getting all these likes.. Post #1 - Weekly SP Cap. I'm not falling for your "They Like me! They REALLY like ME!" plan I do not know wha...
- by Volgair - at 2013.01.22 18:38:00
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229. AV nades - in General Discussions [original thread]
Mr Zitro wrote: Av grenades needs to change what kind of damage it does. It should be a "hybrid" damage so it equally takes on both shields and armor not just armor. Need to slow how fast you can spam them also. Throwing 3 av grenades in 3 -4 s...
- by Volgair - at 2013.01.22 18:36:00
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230. Will a NO-SP cap lead to chinese power levelers and bot programs? How to stop it... - in General Discussions [original thread]
develsgun wrote: I call bullshit on this. A bot wont be able to compensate for the changing situations of a fps and as such id say it would actually be a hinderens. Chinese power players hell chinese arnt even alowed to see google on the intern...
- by Volgair - at 2013.01.22 18:31:00
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231. Will a NO-SP cap lead to chinese power levelers and bot programs? How to stop it... - in General Discussions [original thread]
This is a side of the argument I was keeping as an ace in the hold, but now that its out there early, its no less true. Good post.
- by Volgair - at 2013.01.22 18:21:00
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232. AV nades - in General Discussions [original thread]
steadyhand amarr wrote: Nades are fine well supported tanks are deadly. Try having good gunners better then good gunners is good ground support.
- by Volgair - at 2013.01.22 18:07:00
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233. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
semperfi1999 wrote: xprotoman23 wrote: Not going to read the entire thread need cliff notes. Somebody hook me up. Almost everyone posting is QQ over no SP cap. Speaking personally read my post on page 14 ......I think this sums up the ...
- by Volgair - at 2013.01.22 17:52:00
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234. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Mr Zitro wrote: xprotoman23 wrote: Not going to read the entire thread need cliff notes. Somebody hook me up. Massive QQ cause sp cap is gone tomorrow. Forum warriors want to stop no lifers with a cap Sad sub class titles, but yeah. th...
- by Volgair - at 2013.01.22 17:49:00
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235. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
Free Beers wrote: no cap. I barely have time to afk in the mcc right now but I don't care who has what gear. last 2 builds i would get to about 8/9 mill sp and stop playing grinding because I hit proto gear. Let the players who want to grind t...
- by Volgair - at 2013.01.22 17:47:00
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236. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Mr Zitro wrote: Volgair wrote: Mr Zitro wrote: semperfi1999 wrote: After thinking about this for some time I decided that I agree with CCPs decision. It makes complete sense. Initially I hated the idea but in reality this is a free to ...
- by Volgair - at 2013.01.22 17:37:00
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237. AV nades - in General Discussions [original thread]
I put AV nades on all my Heavy suits i hate my 120k isk investment, being a smear on the bumper of a LAV. Even my forge suits use them unless im running an assault forge in which case i can spool it up in time to keep myself from becoming a "why d...
- by Volgair - at 2013.01.22 17:06:00
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238. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Mr Zitro wrote: semperfi1999 wrote: After thinking about this for some time I decided that I agree with CCPs decision. It makes complete sense. Initially I hated the idea but in reality this is a free to play game. Free to play games are kno...
- by Volgair - at 2013.01.22 16:57:00
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239. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
This is like an awful April fools joke, only instead of putting your bosses VW on the roof of an hourly rate motel. CCP is playing a social experiment with repercussions that would in every scenario I've run in my head, negativity effect their own...
- by Volgair - at 2013.01.22 16:46:00
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240. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
For all of you guys voting 5 there is no way they are going to allow you to go proto over night, that defeats the existing plan for DUST. They've said 7 years to go from day one to fully invested in all options (which is FAR too little time, EVE f...
- by Volgair - at 2013.01.22 16:26:00
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