Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
1121. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: To be honest, I've always ran as more of a skirmisher (not related to the game mode) than an assassin. We should squad up. Watch the noisy Scout while I slip knife into spine.
- by Vitantur Nothus - at 2014.11.12 21:15:00
|
1122. Scout Registry / Killboard - in General Discussions [original thread]
Seems I had read too much between the lines, Ghost. Thought for a moment that we might giving away our crafts and fangs. How deeply I'd miss collecting tears from Heavies. Relieved to hear that we're on the same page. o7
- by Vitantur Nothus - at 2014.11.12 20:53:00
|
1123. Scout Registry / Killboard - in General Discussions [original thread]
@ Ghost Kaiser I like how you're thinking but we must maintain the Scout's capacity for backstabs and shenanigans. Fun demands it, and game with Dust's depth deserves it. And if not us the stealthy killer, then who? A dampened Assault with 2x to ...
- by Vitantur Nothus - at 2014.11.12 20:12:00
|
1124. Just noticed since cloak nerf .. - in General Discussions [original thread]
Victor Moody Stahl wrote: What really gets my goat these days though is the idiot scouts who thinks that they have every right to charge straight at me and win, when I can see them from 30 meters away . This is, in my experiencing, something t...
- by Vitantur Nothus - at 2014.11.12 12:31:00
|
1125. Just noticed since cloak nerf .. - in General Discussions [original thread]
Roger dodger. Fingering the problem is a 'bit easier than fingering the solution. Another option may be to wildly increase dispersion while hipfiring (i.e. the old rail rifle nerf). This way a Heavy can aim-down-sights and decimate targets in fr...
- by Vitantur Nothus - at 2014.11.12 01:07:00
|
1126. Just noticed since cloak nerf .. - in General Discussions [original thread]
@ Aiwha Bait I take it back. I sincerely feel guilty for reporting you. Even if I had gotten the Magnus points, I don't think I'd have felt right about it. If by some chance you do get moderated, please point out in your appeal that I retracted m...
- by Vitantur Nothus - at 2014.11.11 18:46:00
|
1127. Just noticed since cloak nerf .. - in General Discussions [original thread]
Aiwha Bait wrote: Mejt0 wrote: Aiwha Bait wrote: Kain Spero wrote: The cloak nerf didn't actually work. Edit: As in there is no delay between decloak and shooting. 3/10 of a second is very quick. I'm sure it's there, it's just too ...
- by Vitantur Nothus - at 2014.11.11 17:58:00
|
1128. Scout Registry / Killboard - in General Discussions [original thread]
Vitantur Nothus wrote: If I were a gambling man, I'd say they'll get a buff to Range, as Rattati would have to buff Precision by quite alot to affect hunter/hunted scenario outcomes ... for example, a Logi hunting with 2 cPE would spot the sam...
- by Vitantur Nothus - at 2014.11.11 17:30:00
|
1129. Cloaking pointless? - in General Discussions [original thread]
One Eyed King wrote: Vesta Opalus wrote: Vitantur Nothus wrote: The tougher and more organized your opponent, the less useful you'll find your cloak. * And cross your fingers for a daylight / outside map. Thats why almost every scout ...
- by Vitantur Nothus - at 2014.11.11 17:10:00
|
1130. [IDEA] Scout Balance - in Feedback/Requests [original thread]
I'll bet K/S statistics are showing Scouts to be in a better place since Haerr's cloak/blind mechanic was added. Once the increased decloak-fire delay is implemented, I'd be surprised if Scouts weren't found to be underpowered and underperforming....
- by Vitantur Nothus - at 2014.11.11 16:36:00
|
1131. Scout Registry / Killboard - in General Discussions [original thread]
Spotted a Serpent GalScout. He appeared to be running a Combat Rifle and a Flaylock Pistol. Obviously, my eyes are deceiving me ...
- by Vitantur Nothus - at 2014.11.11 16:23:00
|
1132. Just noticed since cloak nerf .. - in General Discussions [original thread]
Aiwha Bait wrote: Kain Spero wrote: The cloak nerf didn't actually work. Edit: As in there is no delay between decloak and shooting. 3/10 of a second is very quick. I'm sure it's there, it's just too quick for you to notice. ;) That sai...
- by Vitantur Nothus - at 2014.11.11 15:38:00
|
1133. Just noticed since cloak nerf .. - in General Discussions [original thread]
Victor Moody Stahl wrote: Vitantur Nothus wrote: It isn't "role hating" to say that heavies are afforded too great an opportunity to emerge victorious from flank attacks. When we lifted the rotation cap, we lifted the Heavies vulnerability...
- by Vitantur Nothus - at 2014.11.11 15:10:00
|
1134. Scout Registry / Killboard - in General Discussions [original thread]
Prototype BPOs cost 10M Isk and 100k LP in 'Loyalty Store' (or) you can pick one up for 58k AUR under 'Visual Customization'. Can't see what gear comes standard from the Market, Open Viewer or Show Info screens.
- by Vitantur Nothus - at 2014.11.11 13:58:00
|
1135. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: I like the consistency. Assault, Commando, Logistics, and Sentinel all follow standard racial naming conventions. . Then there is the Scout. WTF? Hawk, Tiger, Serpent, Dragon ... Personally, I find these names fitting for S...
- by Vitantur Nothus - at 2014.11.11 13:44:00
|
1136. Just noticed since cloak nerf .. - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: [quote=Vitantur Nothus] Rotation speed. I can agree with everything that you said besides this , that's because .. if you played scout , you know how a sentinel turns to defend and actually it's not...
- by Vitantur Nothus - at 2014.11.11 13:29:00
|
1137. Just noticed since cloak nerf .. - in General Discussions [original thread]
What did you expect? Anywho, here's how to fix: First, nerf Scouts until they're plainly underpowered. Then ... Add a mass measure to dropsuits; the more the mass, the more movement metrics are affected. Movement metrics should include strafe sp...
- by Vitantur Nothus - at 2014.11.11 12:56:00
|
1138. Scout Registry / Killboard - in General Discussions [original thread]
If memory serves, decloak-fire delay is being increased from ~0 seconds to 2 seconds tomorrow. Kinda hoping Scouts end up underpowered. If not with tomorrow's change, then perhaps after the EWAR shakeup. This way, Rattati might be more inclined to...
- by Vitantur Nothus - at 2014.11.11 06:48:00
|
1139. [IDEA] Scout Balance - in Feedback/Requests [original thread]
Slayers Today: Heavies > Assaults >= Scouts Slayers Tomorrow: Heavies > Assaults > Scouts
- by Vitantur Nothus - at 2014.11.11 06:03:00
|
1140. Tired of getting my frickin teeth kicked in - in General Discussions [original thread]
I'd strongly recommend learning the ropes with a starter corp, such as Dust University or Immortal Guides.
- by Vitantur Nothus - at 2014.11.11 05:36:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |