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1001. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Zatara Rought wrote: They will have less EHP, but have first shot advantage in a default scenario. I'd expect the opposite, as MedFrames have a good 'bit more base HP and better slot count than Scouts. So, what would prevent high HP un...
- by Vitantur Nothus - at 2014.11.18 00:52:00
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1002. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Zatara Rought wrote: Vitantur Nothus wrote: ... Again with insinuations that I am not asserting. I'm not intending to assert or insinuation anything. Simply seeking clarification. Assuming Shared Passives cannot be disabled: 1. Do...
- by Vitantur Nothus - at 2014.11.18 00:34:00
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1003. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Zatara Rought wrote: Vitantur Nothus wrote: Zatara Rought wrote: I have a lot of red flags about providing scouts with advantages in all 3 aspects of e-war. Somewhat confused. Why can't squishy scouts be better at EWAR than 1000+ HP...
- by Vitantur Nothus - at 2014.11.18 00:04:00
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1004. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Zatara Rought wrote: I have a lot of red flags about providing scouts with advantages in all 3 aspects of e-war. Somewhat confused. Why can't squishy scouts be better at EWAR than 1000+ HP units?
- by Vitantur Nothus - at 2014.11.17 23:36:00
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1005. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: On Haerr's table, what does No/STD/ADV/Pro/PIR stand for? Are those dampening levels that we have skilled into? Types of cloak, if I'm not mistaken. I'm sure PIR stands for Pirate Cloak. Because Haerr.
- by Vitantur Nothus - at 2014.11.17 22:10:00
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1006. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: RE: EWAR 1. So I basically need to pull out a Proto Max dampened suit for Amarr scouts now right? 2. What are their std/adv/pro slots? 1H/3L, 2H/3L, 2H/4L? 1. 18dB Mid, 16 dB Short: MN will need 3 damps + cloak 2. Yes
- by Vitantur Nothus - at 2014.11.17 21:08:00
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1007. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: tea bag? Apologies in advance: http://www.youtube.com/watch?v=Jk9Oatf9EGs
- by Vitantur Nothus - at 2014.11.17 20:48:00
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1008. To everyone complaining about scouts. - in General Discussions [original thread]
BL4CKST4R wrote: Whats the counter to a shotgun scout? Any weapon with a range > 5m.
- by Vitantur Nothus - at 2014.11.17 20:29:00
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1009. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
shaman oga wrote: Let me know if i'm wrong. From what i understand you have 3 chances (1 chance for each circle) of scanning someone else, the more one get close, the higher are the chance to scan him. Is it like that? "Chances" sounds like...
- by Vitantur Nothus - at 2014.11.17 20:16:00
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1010. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Spectral Clone wrote: Crazy idea: 1. Dampeners reduce your scan range. 2. Range amps reduce your precision. 3. Precision enhancers reduce your scan range. eWAR solved for ever. Because people are spamming EWAR modules. Or they might. We bet...
- by Vitantur Nothus - at 2014.11.17 19:42:00
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1011. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Terry Webber wrote: Also how does the precision vs. dampening mechanic work exactly? I'm sort of unclear on that. If a hunter's Scan Precision is less than or equal to the hunted's Scant Profile, then the hunter will see the hunted on TacNe...
- by Vitantur Nothus - at 2014.11.17 19:31:00
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1012. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
iWanderer wrote: 15m range base for assaults could work batter against scouts. 15m is the the new scout proposed medium range Scan Falloff and MedFrame EWAR Improvement are both fantastic ideas. I'd like to see both implemented, but whet...
- by Vitantur Nothus - at 2014.11.17 18:23:00
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1013. Scout Registry / Killboard - in General Discussions [original thread]
Aeon Amadi wrote: Numbers need to be tweaked so that Scouts aren't -always- unscannable however, in my opinion. At <15m Scouts shouldn't be worrying about whether or not they've been discovered on their minimap with the way CQC options are r...
- by Vitantur Nothus - at 2014.11.17 18:17:00
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1014. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: I'm not sure that the 10% rings are going to change much. Agreed. Though the falloff mechanics look great. Would look better if implemented alongside improvements to MedFrame EWAR. Either way, seems like a sound concep...
- by Vitantur Nothus - at 2014.11.17 17:44:00
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1015. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
@ Falloff Design This is really excited stuff. +1 @ Haerr Your scan table suggests that falloff will apply to Active Scanners. Is this intended? If not, is it possible?
- by Vitantur Nothus - at 2014.11.17 16:24:00
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1016. Scout Registry / Killboard - in General Discussions [original thread]
Math's up: https://docs.google.com/spreadsheets/d/1zVbDLXDU5gpKjx1YmE9ODVYHxlE40vhNz-L7gBTcY4Y/edit?usp=sharing Put together a few different views: Sheet 1 is sorted by Precision then color-coded by Profile interplay. Sheet 2 is sorted by Fact...
- by Vitantur Nothus - at 2014.11.17 15:43:00
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1017. What class should be the best slayer? - in General Discussions [original thread]
Fizzer XCIV wrote: Simply getting the drop on someone should not reward a kill, especially when getting the drop is so easy in a scout suit. Nonsense. You get the drop on a Scout, Scout should die far more frequently than not. Scout gets ...
- by Vitantur Nothus - at 2014.11.17 13:47:00
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1018. What class should be the best slayer? - in General Discussions [original thread]
WARxion ForDUST wrote: Heavies are not OP in any way. If you say so.
- by Vitantur Nothus - at 2014.11.17 13:38:00
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1019. Sentinel spam request - in Feedback/Requests [original thread]
Alternative Idea: Invert explosive/splash resistance, such that grenades and mass drivers deal more damage to Sentinels than other classes. Thoughts?
- by Vitantur Nothus - at 2014.11.17 12:59:00
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1020. Why the hmg hate? - in General Discussions [original thread]
howard sanchez wrote: And this is a good thing. This is what. We should want - squads and players adjusting fits and tactics to the current map and meta. The different suits and weapons need to be in just close enough balance relative to their...
- by Vitantur Nothus - at 2014.11.17 03:08:00
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