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561. The New FOTMs - in General Discussions [original thread]
MN Scout might now be better than AM Scout, but it is not sufficiently OP to be FoTM and it definitely is not better than a GA or CA Scout. As for MN Assault, I do see alot of these but OP and FoTM might be a stretch. What is plainly OP and perh...
- by Vitantur Nothus - at 2014.12.11 22:51:00
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562. Scout Registry / Killboard - in General Discussions [original thread]
The boxes are piling up fast! Wish they were color-coded by loot quality, so I'd know which to spend my keys on first. Probably won't be spending AUR on keys again ... but if there were "gold" boxes which were guaranteed to have BPO (I want) or Bo...
- by Vitantur Nothus - at 2014.12.11 22:44:00
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563. Can the GalScout get its armour repair back? - in Feedback/Requests [original thread]
The post 1.10 GalScout is very likely still the best of the lot. For this reason, I suspect that buffing it (for no reason other than to buff it) may not be the best of ideas.
- by Vitantur Nothus - at 2014.12.11 22:19:00
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564. [Idea] Strongbox Tweak - in Feedback/Requests [original thread]
* Blue Strongbox - Rare loot; Isk cache * Purple Strongbox - Officer-grade loot * Gold Strongbox - BPOs and Boosters Assign an Isk value to each such that they can be sold.
- by Vitantur Nothus - at 2014.12.11 22:05:00
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565. How many snipers like the changes ? - in General Discussions [original thread]
Leadfoot10 wrote: I'm sure all snipers would like to enhance their range from the redline, too. While we're at it, I'd like my RR and AR to shoot 150+ meters effectively! Have you tried moving closer, or do you die too much as a result? If ...
- by Vitantur Nothus - at 2014.12.11 21:51:00
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566. This 1.10 Update Sucks. - in General Discussions [original thread]
Jack 3enimble wrote: You mean the BAR makes up for 90% of the kills Breach AR followed by HMGs followed by Rail Rifle. (on my screen)
- by Vitantur Nothus - at 2014.12.11 21:48:00
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567. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Imp Smash wrote: Jaysyn Larrisen wrote: CCP Rattati actually directly addressed this on Biomasses Podcast this weekend. I asked him about it and he is iterating on an idea with the CPM but he's generally looking at changing the base squad si...
- by Vitantur Nothus - at 2014.12.11 14:26:00
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568. CCP Rattati - why did they switch Amarr and Gal sentinel slots? - in General Discussions [original thread]
Jynx'D wrote: **** balance ...? ****, indeed. Perhaps once the titans are balanced against the rest of us, then we can worry about balancing them against one another.
- by Vitantur Nothus - at 2014.12.11 13:28:00
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569. Post Here if you receive a key IN SALVAGE. - in General Discussions [original thread]
5 boxes yesterday. 15 today. 5 keys bought. 0 keys found. ~ 20 matches played yesterday. ~ 30 matches played today.
- by Vitantur Nothus - at 2014.12.11 04:06:00
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570. Scout Registry / Killboard - in General Discussions [original thread]
@ OEK Try this: Scout M/1 (49.9k) HS: Cmp Precision, Enh Shield, Cmp Shield LS: Dmp Damp (x2) PW: Std Combat Rifle SW: Pro Knives EQ: Adv Cloak, A-19 Active Scanner AM Scout scans are out; GA Logi Active Scans are in. 21dB is the new 18dB. Th...
- by Vitantur Nothus - at 2014.12.11 00:39:00
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571. strongbox to key ratio - in General Discussions [original thread]
Wish we could sell 'em for Isk.
- by Vitantur Nothus - at 2014.12.10 23:10:00
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572. [FEEDBACK] Commandos - in General Discussions [original thread]
I believe that Commando's are legitimately bad and should be buffed ... right after we nerf Heavies and HMGs.
- by Vitantur Nothus - at 2014.12.10 21:33:00
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573. Scout Registry / Killboard - in General Discussions [original thread]
@ Varoth That option hadn't even crossed my mind. Fewer moving parts; lower odds of problems. Yours is the way to go. @ Kaeru A vet can also field an effective Heavy at Level 1. I don't see how either case would pose problems.
- by Vitantur Nothus - at 2014.12.10 19:00:00
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574. Scout Registry / Killboard - in General Discussions [original thread]
Help Newbro Maths Increase Scout Class Bonus from 15% to 17% per level. Decrease Standard Cloak CPU / PG from 160 / 35 to 130 / 30. * Newbros can now fit Std Cloak at Level (3) instead of Level (4). To maintain Level (5) continuity ... Incre...
- by Vitantur Nothus - at 2014.12.10 18:04:00
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575. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Vitantur Nothus wrote: One Eyed King wrote: CCP Rattati wrote: explain to me why low level scouts can't use the cloak, is it because it doesnt damp, or they don't have the fitting for it. If latter, why not increas...
- by Vitantur Nothus - at 2014.12.10 17:37:00
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576. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: CCP Rattati wrote: explain to me why low level scouts can't use the cloak, is it because it doesnt damp, or they don't have the fitting for it. If latter, why not increase the cloak fitting bonus or reduce pg/cpu on std ...
- by Vitantur Nothus - at 2014.12.10 17:29:00
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577. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: explain to me why low level scouts can't use the cloak, is it because it doesnt damp, or they don't have the fitting for it. If latter, why not increase the cloak fitting bonus or reduce pg/cpu on std cloak? Strictly fitti...
- by Vitantur Nothus - at 2014.12.10 17:06:00
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578. Scout Registry / Killboard - in General Discussions [original thread]
I am not attempting to claim that "shields are fine", only that I believe them to be less at issue than armor as it relates to King HP.
- by Vitantur Nothus - at 2014.12.10 15:48:00
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579. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: Vitantur Nothus wrote: There are no "armor nukes" ... anti-armor weaponry depletes reserves over time, and for each plate added that time is meaningfully extended. Regular CR. A good example of high DPS; just like...
- by Vitantur Nothus - at 2014.12.10 15:26:00
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580. Scout Registry / Killboard - in General Discussions [original thread]
In my experience, shield extenders affect my TTK by far less a degree than armor plates. The more plates I equip, the more time I have to respond when under fire. With shield extenders, having one or two more often doesn't make meaningful differen...
- by Vitantur Nothus - at 2014.12.10 15:03:00
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