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561. [Request]Fix for AV Grenades - in Feedback/Requests [original thread]
I'd perfer lowering the homing radius by a factor of four so it'll be necessary for me to throw av nades in the general direction of vehicles.
- by Vermaak Doe - at 2013.02.19 22:14:00
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562. [Request] Differentiating weapon types through ballistics - in Feedback/Requests [original thread]
Not so much for plasma being the slowest, it is compact lighting basically.
- by Vermaak Doe - at 2013.02.19 22:11:00
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563. TITAN dropsuit-How to make it stand out, be badass and fit the name. - in Feedback/Requests [original thread]
They should stand out, but not be hindered in a way that decreases it's ability to be peojected by vehicles.
- by Vermaak Doe - at 2013.02.19 22:09:00
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564. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Vermaak Doe wrote: Y0UR NAME HERE wrote: Vermaak Doe wrote: Trading a buff for dumbfire is an obvious nerf. Apparently. I mean jesus, 10m splash doing 1000+ damage to vehicles at the speed of a forge gun is t...
- by Vermaak Doe - at 2013.02.19 15:46:00
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565. HMGs and Shotguns survey - in Feedback/Requests [original thread]
Panther Alpha wrote: Vermaak Doe wrote: Panther Alpha wrote: HMG I only have two things to say ; Range, and bullet spread. Everything else i can live with. - A HMG shouldn't have the same range as an AR, that is ridiculous. - No bul...
- by Vermaak Doe - at 2013.02.19 12:23:00
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566. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Jason Pearson wrote: Vermaak Doe wrote: We've been waiting forever for this, I have been swayed to a kick out passengers function only if it follows certain parameters: One: can't deploy in redzone Two: sp loss for thet deployed troop's de...
- by Vermaak Doe - at 2013.02.19 12:09:00
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567. HMGs and Shotguns survey - in Feedback/Requests [original thread]
Panther Alpha wrote: HMG I only have two things to say ; Range, and bullet spread. Everything else i can live with. - A HMG shouldn't have the same range as an AR, that is ridiculous. - No bullet spread what so ever ? in such a powerful g...
- by Vermaak Doe - at 2013.02.19 12:07:00
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568. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Vermaak Doe wrote: Trading a buff for dumbfire is an obvious nerf. Apparently. I mean jesus, 10m splash doing 1000+ damage to vehicles at the speed of a forge gun is totally a nerf. Good luck when you can't hit t...
- by Vermaak Doe - at 2013.02.19 04:40:00
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569. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
Trading a buff for dumbfire is an obvious nerf.
- by Vermaak Doe - at 2013.02.19 04:28:00
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570. [Suggestion] Corp Rolls - in Feedback/Requests [original thread]
I'd be surprised of CCP isn't working ob this, it's just that there isn't much of a need for more roles currently
- by Vermaak Doe - at 2013.02.19 04:05:00
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571. My kingdom for a Minmatar Artillery analog! - in Feedback/Requests [original thread]
Add a few more drawbacks High alpha but does really low damage (in other words LONG reload) overtime and suv railgun turn speed I'm thinking a relatively weak but large splash bit with a crazy amount of direct damage (over 2000 for standard)
- by Vermaak Doe - at 2013.02.19 03:56:00
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572. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
We've been waiting forever for this, I have been swayed to a kick out passengers function only if it follows certain parameters: One: can't deploy in redzone Two: sp loss for thet deployed troop's death if it occurs within 10 seconds of deployme...
- by Vermaak Doe - at 2013.02.19 03:47:00
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573. [Suggestion] Corp Rolls - in Feedback/Requests [original thread]
Yea we could use custom rolls with STB engraved in icing Joking aside corp roles are extremely limited at the moment, there needs to be more than just king and sub-king.
- by Vermaak Doe - at 2013.02.19 03:42:00
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574. Increase Dropship CPU/PG - in Feedback/Requests [original thread]
So no one agrees that the lav also needs more pg/cpu?
- by Vermaak Doe - at 2013.02.19 03:12:00
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575. REMOVE MILITIA FORGE GUN - in Feedback/Requests [original thread]
Oh god no
- by Vermaak Doe - at 2013.02.18 21:19:00
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576. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Vermaak Doe wrote: Lock time based on sig radius and no more turning 90-¦ on corners, simple fix Ya that's be nice too, but its still hard on DS's, whose logistic role is to rep tanks. I did like the idea of line ...
- by Vermaak Doe - at 2013.02.18 21:06:00
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577. Swarm Launchers, Back to manual fire. - in Feedback/Requests [original thread]
Lock time based on sig radius and no more turning 90-¦ on corners, simple fix
- by Vermaak Doe - at 2013.02.18 20:33:00
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578. You should only be able to use 1 Character per account on forums. - in Feedback/Requests [original thread]
Cares
- by Vermaak Doe - at 2013.02.13 14:04:00
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579. Swarm launcher change - in Feedback/Requests [original thread]
Thanks, being both an Av guy and pilot I think I've found a good balance.
- by Vermaak Doe - at 2013.02.10 16:53:00
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580. MQ additions lol - in Feedback/Requests [original thread]
Being an a** just justifies others doing the same to you, just saying
- by Vermaak Doe - at 2013.02.10 06:07:00
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