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541. Shield, Armor, Hull - in Feedback/Requests [original thread]
Eris Ernaga wrote: About not taking shield damage yes i realize that actually would be a bit of a mistake simply because it would throw off the way things works. However shield damage takin from small falls running into objects is very high for...
- by Vermaak Doe - at 2013.02.21 05:23:00
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542. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
Like armor tankers give up tank for damage mods the same should and does go for shields, working perfectly atm.
- by Vermaak Doe - at 2013.02.21 04:31:00
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543. [SUGGESTION]: Vehicle (tank) Equipment - in Feedback/Requests [original thread]
That's the point of high slots
- by Vermaak Doe - at 2013.02.21 03:16:00
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544. The forum trolls - in Feedback/Requests [original thread]
@ panther, in case you were to dim to realize by now it refers to anyone relatively new to the beta which regularly suggests tired ideas and/or complains about so called "op" weapons.
- by Vermaak Doe - at 2013.02.21 00:15:00
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545. The forum trolls - in Feedback/Requests [original thread]
Basically the op only wants people who agree with him on his threads
- by Vermaak Doe - at 2013.02.21 00:11:00
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546. please buff turret AI - in Feedback/Requests [original thread]
usrevenge2 wrote: but it shouldn't be useless either, I'd like to see how many AI controlled turrets got kills. I actually see ir happen quite often, especially vehicle kills
- by Vermaak Doe - at 2013.02.20 22:40:00
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547. Shield, Armor, Hull - in Feedback/Requests [original thread]
Eris Ernaga wrote: Obviously you haven't read the comments and you still aren't understanding "Plus if you feel something needs to be changed offer tips don't just blab negativity on my threads please." While I will admit this thread is a bit m...
- by Vermaak Doe - at 2013.02.20 22:37:00
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548. Shield, Armor, Hull - in Feedback/Requests [original thread]
Aeon Amadi wrote: +1 for having a Hull bar. -9000 for all the bull**** arguments in the thread. Act like civilized human beings. So you think having vehicles take no shield damage for collision is good?
- by Vermaak Doe - at 2013.02.20 22:34:00
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549. The Sidearm Slot - in Feedback/Requests [original thread]
It already has tons of equipment slots and like the heavy it's meant to be a team player, it doesn't really need a sidearm. Oh and hell no to making sidearms an assault only thing, it would make no sense on scouts and on heavies a heavy weapon wou...
- by Vermaak Doe - at 2013.02.20 21:18:00
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550. please buff turret AI - in Feedback/Requests [original thread]
drake sadani wrote: simply no. is neither helpful nor informative . explain why no Because it already does fine, it shouldn't be like another teammate.
- by Vermaak Doe - at 2013.02.20 21:14:00
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551. please buff turret AI - in Feedback/Requests [original thread]
Simply no
- by Vermaak Doe - at 2013.02.20 20:34:00
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552. The forum trolls - in Feedback/Requests [original thread]
Public forum = everyone can bash on your bad ideas newberry
- by Vermaak Doe - at 2013.02.20 17:37:00
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553. Shield, Armor, Hull - in Feedback/Requests [original thread]
Making shields take absolutely no collision damage is a bad idea, no discussion required. Like armor it is meant to absorb the impact of any damaging force, you'd end up with the same imbalance we already have except in the favor of shields. Btw ...
- by Vermaak Doe - at 2013.02.20 16:20:00
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554. Shield, Armor, Hull - in Feedback/Requests [original thread]
Eris Ernaga wrote: Vermaak Doe wrote: Adding hull = good As for everything else, keep terrible ideas to your self Um how is anything terrible it all pretty much focused around the hull. As for posting negative ignorant comments keep th...
- by Vermaak Doe - at 2013.02.20 13:51:00
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555. Shield, Armor, Hull - in Feedback/Requests [original thread]
Adding hull = good As for everything else, keep terrible ideas to your self
- by Vermaak Doe - at 2013.02.20 13:30:00
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556. [Request] Balance Officer weapons - in Feedback/Requests [original thread]
What about making the thale charge and only lowering it to around 300?
- by Vermaak Doe - at 2013.02.20 13:07:00
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557. Fix it - in Feedback/Requests [original thread]
Your tears are delicious, feed me more
- by Vermaak Doe - at 2013.02.20 05:46:00
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558. Screen shot of Skill Tree and Acumilated SP before crying NERF. - in Feedback/Requests [original thread]
To show people have tried said weapon, i like it.
- by Vermaak Doe - at 2013.02.20 04:34:00
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559. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
Simply not happening
- by Vermaak Doe - at 2013.02.20 03:23:00
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560. [Request] Differentiating weapon types through ballistics - in Feedback/Requests [original thread]
Avinash Decker wrote: Vermaak Doe wrote: Not so much for plasma being the slowest, it is compact lighting basically. Its for balance reasons I guess , since plasma are similar to blasters like in Eve online so thus do more damage up clos...
- by Vermaak Doe - at 2013.02.19 22:21:00
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