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Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2013.02.19 11:46:00 -
[121] - Quote
fred orpaul wrote:full on kick button none of this green light ****, and yes locks for vehicles.
o7 aye aye captain.
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Vermaak Doe
SVER True Blood Unclaimed.
389
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Posted - 2013.02.19 12:09:00 -
[122] - Quote
Jason Pearson wrote:Vermaak Doe wrote:We've been waiting forever for this, I have been swayed to a kick out passengers function only if it follows certain parameters:
One: can't deploy in redzone
Two: sp loss for thet deployed troop's death if it occurs within 10 seconds of deployment
Three: negation of forward inertia so it can't be used to sling shot friendlies
Four: complete overhaul of collision damage for obvious reasons
And to think I was hatin' on you because of this thread. +1 Will include in OP Thanks, I'm glad to read that. |
Mortedeamor
Wraith Shadow Guards
3
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Posted - 2013.02.19 12:15:00 -
[123] - Quote
Jason Pearson wrote:Simple request, as a Dropship Pilot I want to pick people up and get them onto an objective quickly. The problem is not everyone has a mic or is paying attention to me yelling "GO!", so perhaps we could have a kick all function for Vehicles? My priority is dropships but I believe every vehicle could probably use it. Using it will eject everyone from the vehicle apart from the Pilot/Driver. This means even if you're driving around with a group of randoms, they can be "organized" when it comes to getting out of a vehicle :) Vermaak Doe wrote:We've been waiting forever for this, I have been swayed to a kick out passengers function only if it follows certain parameters:
One: can't deploy in redzone
Two: sp loss for thet deployed troop's death if it occurs within 10 seconds of deployment
Three: negation of forward inertia so it can't be used to sling shot friendlies
Four: complete overhaul of collision damage for obvious reasons
i agree fully and if they dont hit they're inertial dampeners its they're own fault yo shouldnt be forced to land to eject and thy should do this 2 all vehichles not just dropships havs and lavs as well for example it would be wonderfull when a blueberry drives off with an 850 k tank i could toss him out and locking the vehichle could be awesome but i feel wouldnt be an efficent method i think they should make an alternate menu much lke squad leader command menu that shows all seats in you vehichle and the names of whos in em |
Mortedeamor
Wraith Shadow Guards
3
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Posted - 2013.02.19 12:28:00 -
[124] - Quote
Aelita Dranoch wrote:yeah this is a good idea, but we also need options to allow or prevent friendlies from taking our vehicles. im tired of getting tank jacked by my own team when i get out to repair fire damage and stuff...fuckin jerks
i hada guy join my squad walk off with my tank and tell me "i know it yours im using it right now " WE NEED TO BE ABLE TO DO SOMETHING ABOUT THOSE BLUEBERRIES" i lose more tank tot his than to destruction im pretty sure thats the case with most vehicles runners this solution need to be implemented you should have a kick menu to pull up that lists you vehicle spots and the people in them maybe add a lock button on it idc being able to kick anyone from my tank fixes my problems and we should have to be in vehichle to kick them either some of my lavs are to fast to catch up to should a blueberry drive off with it (NORMALLY THEY WRECK AND BLOW UP ON THEY'RE FIRST TURN LOL) |
Mortedeamor
Wraith Shadow Guards
3
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Posted - 2013.02.19 12:29:00 -
[125] - Quote
Mortedeamor wrote:Aelita Dranoch wrote:yeah this is a good idea, but we also need options to allow or prevent friendlies from taking our vehicles. im tired of getting tank jacked by my own team when i get out to repair fire damage and stuff...fuckin jerks i hada guy join my squad walk off with my tank and tell me "i know it yours im using it right now " WE NEED TO BE ABLE TO DO SOMETHING ABOUT THOSE BLUEBERRIES" i lose more tank tot his than to destruction im pretty sure thats the case with most vehicles runners this solution need to be implemented you should have a kick menu to pull up that lists you vehicle spots and the people in them maybe add a lock button on it idc being able to kick anyone from my tank fixes my problems and we should'NT have to be in vehicle to kick them either some of my lavs are to fast to catch up to should a blueberry drive off with it (NORMALLY THEY WRECK AND BLOW UP ON THEY'RE FIRST TURN LOL) SHOULD'NT HAVE TO BE IN VEHICLE TYPO |
Crucias Soulreaver
Gothic Wars Consortium
0
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Posted - 2013.02.21 09:18:00 -
[126] - Quote
I agree that we really need an "Eject" button on the Dropships, it's really stupid when I have a ship full of blueberries and none of the buggers will get out.. preventing the entire team cycling through the ship and taking a point |
Ted Nugget
SVER True Blood Unclaimed.
74
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Posted - 2013.02.21 09:23:00 -
[127] - Quote
+1000000 I HATE WHEN I PULL UP TO AN ONBJECTIVE THAT IS RED AND THE BLUE DOTS ARE LIKE NOPE IM NOT GETTING OUT TO HACK! I am certain that L2 does nothing in my tank. Make that the button that kicks them out, unless you intend on lettin me play with my corp in matches, oh my gawd problem solved corp play with me in match! GENIUS |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2013.02.21 22:08:00 -
[128] - Quote
Flush the turds out of the dropship |
Skihids
Tritan-Industries Legacy Rising
970
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Posted - 2013.02.21 22:44:00 -
[129] - Quote
The "Jump" should eject marked passengers.
Passengers could select the "Deploy me" option on entering, with the default being yes.
This isn't just a blueberry thing either. Com delays make hot dropping a squad an iffy proposition, especially at speed.
Putting deployment in the hands of the pilot makes for far more accurate placement.
I suggest marking individuals because I may want to keep a single gunner and have the rest jump. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3068
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Posted - 2013.02.27 07:36:00 -
[130] - Quote
Great feature would still be great |
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WyrmHero1945
IMPSwarm Negative-Feedback
9
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Posted - 2013.02.27 08:25:00 -
[131] - Quote
This should be implemented. Many people don't know that you can parachute out of the dropship by using the inertia dampener. Eject button should be X or square since they're unused. But make it so that only non gunners get drop out. I hover above cleared null cannon, gunners protect, mobile cru spawns blueberry, eject. |
Ruxven
ZionTCD Legacy Rising
53
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Posted - 2013.02.28 03:49:00 -
[132] - Quote
Skihids wrote:The "Jump" should eject marked passengers.
Passengers could select the "Deploy me" option on entering, with the default being yes.
This isn't just a blueberry thing either. Com delays make hot dropping a squad an iffy proposition, especially at speed.
Putting deployment in the hands of the pilot makes for far more accurate placement.
I suggest marking individuals because I may want to keep a single gunner and have the rest jump.
Also a tighter grouping. It's much better to land in a group than to be spread out everywhere.
Maybe a weapon wheel option, to eject everyone/eject non-gunners? |
Tribalfreak Baham
Circle of Huskarl Minmatar Republic
12
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Posted - 2013.02.28 06:53:00 -
[133] - Quote
I agree with this but also want to add something. Chances are this has already been commented on but i'll say it anyway. ADD LOCKS OR SOMETHING TO VEHICLES. It's infuriating when i call down my tank that i busted my ass to buy and fit only to have some moron grab it. if a lock can't be added, them install a self destruct button that releases some sort of scrambler pulse that makes it so the guy inside can't re spawn for 5 minutes (a guy can dream can he?). |
Jason Pearson
Seraphim Initiative. CRONOS.
757
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Posted - 2013.03.23 11:31:00 -
[134] - Quote
Bumping this.
Been thinking perhaps adding a button that we can tap (ejects passengers) or hold (ejects everyone including gunners) as there are many times when I want all 6 people to go as I'm getting the hell outta there as soon as I drop them off. |
Deluxe Edition
Like a Boss.
71
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Posted - 2013.03.23 20:38:00 -
[135] - Quote
Kicking players out of the dropship is a must, right now its stupid to fly around in the Proto dropships because in the end you hurt your team because you end up with 6 people in your DS who refuse to do anything. Do you think a green light will convince them to hit circle? When you spawn into a DS you can either drop out when you feel safe if you think the pilot is a troll, or you can wait for the pilot to find an opening and drop your team at a crucial point.. Its easy to make it to where the drop can't be used in red zone areas. |
Mortedeamor
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
4
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Posted - 2013.04.16 11:58:00 -
[136] - Quote
my point exactly when tanking l2 does nothing lav driving it make u look behind u drop ships i think it make u go up ...i dont pilot ...so pull l2 a little circle like the equip change screen should appear they should put the option to lock the driver seat to the user so only the owner can get in this is a space game where my bio scanner ignition (gimme one seriously) option to wep wheel drop for dropships or to kick from turrent seats for lav or hav (i also think they should add a secondary locking function that allows only corp members to switch to driver seat for all vehicles ive been running lavs havs since this beta started i feel this is the most needed update for anyone who uses vehicles in this game personally i will be specing out of all vehicles because in months i havnt heard anything about them wanting to fix this issue ccp if you have any intention of resolving this issue and making adv lav driving no longer pointless or adv drop ship piloting please speak up |
Mortedeamor
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
4
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Posted - 2013.04.16 11:59:00 -
[137] - Quote
and sorry to res this old req but i really want to know if they plan on fixing this so i know what i am going to do may 6th |
Mortedeamor
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
4
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Posted - 2013.04.16 12:11:00 -
[138] - Quote
hell gimme the ability to pull these idiot out of my proto turrents if i were in the military and someone hopped into my tank wile i has 2 skilled men waiting to pilot my turrent and they cant hit the broad side of a barn with the scattered ion i should be able to gank them out by their throats and put a bullet in thier head for insurrection |
Skihids
The Tritan Industries RISE of LEGION
1191
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Posted - 2013.04.16 12:48:00 -
[139] - Quote
Mortedeamor wrote:and sorry to res this old req but i really want to know if they plan on fixing this so i know what i am going to do may 6th
Watch all the announcements with the rest of us and you will know. |
Mortedeamor
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
4
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Posted - 2013.04.16 12:54:00 -
[140] - Quote
did i miss something lol ....:3 ...hmm ill go look for what your speaking of i may have passed over it i check every day ..but then my eyes r terrible |
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Mortedeamor
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
4
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Posted - 2013.04.16 13:05:00 -
[141] - Quote
Mortedeamor wrote:did i miss something lol ....:3 ...hmm ill go look for what your speaking of i may have passed over it i check every day ..but then my eyes r terrible .....ya i must be missin something |
Mary Sedillo
XERCORE E X T E R M I N A T U S
5
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Posted - 2013.04.16 17:41:00 -
[142] - Quote
As a full proto dropship pilot, I think that having an eject button is great. It gets tiring having blueberries without comms spawn on you and never hop out. It would allow you to force them into the fight rather than let the ground game falter because you are holding six people from combat. |
Mobius Wyvern
BetaMax. CRONOS.
1286
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Posted - 2013.04.16 18:17:00 -
[143] - Quote
Mary Sedillo wrote:As a full proto dropship pilot, I think that having an eject button is great. It gets tiring having blueberries without comms spawn on you and never hop out. It would allow you to force them into the fight rather than let the ground game falter because you are holding six people from combat. Agreed. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4387
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Posted - 2013.06.16 05:24:00 -
[144] - Quote
Needs to happen. |
Mortedeamor
Internal Error. Negative-Feedback
80
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Posted - 2013.06.18 19:02:00 -
[145] - Quote
and yet it still hasnt ccp at they're best ...we dont know if they want to fix this ...but seeing as how its been a year and they havnt even acknowledged these threads ide have to say NO CCP WILL NEVER DO THIS cause it costs us isk |
Mortedeamor
Internal Error. Negative-Feedback
80
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Posted - 2013.06.18 19:15:00 -
[146] - Quote
Mortedeamor wrote:Mortedeamor wrote:did i miss something lol ....:3 ...hmm ill go look for what your speaking of i may have passed over it i check every day ..but then my eyes r terrible .....ya i must be missin something no not missing anything ccp just hasnt said a damn thing about this |
darkiller240
INGLORIOUS-INQUISITION
3
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Posted - 2013.06.18 19:29:00 -
[147] - Quote
+1 |
Ry'nar Blackfeather
Order of the Silver Dragons Silver Dragonz
1
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Posted - 2013.06.18 19:32:00 -
[148] - Quote
Here's my vote:
Pilot hits the eject button, all passengers get a 5 second countdown. After the count, passengers get shot out with inertia dampeners on. The clock gives the troopers aboard a chance to ready themselves for deployment into an LZ. Very air cav or MI. |
hackerzilla
Defenders of the Helghast Dream
17
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Posted - 2013.06.18 19:34:00 -
[149] - Quote
Jason Pearson wrote:Simple request, as a Dropship Pilot I want to pick people up and get them onto an objective quickly. The problem is not everyone has a mic or is paying attention to me yelling "GO!", so perhaps we could have a kick all function for Vehicles? My priority is dropships but I believe every vehicle could probably use it. Using it will eject everyone from the vehicle apart from the Pilot/Driver. This means even if you're driving around with a group of randoms, they can be "organized" when it comes to getting out of a vehicle :) Vermaak Doe wrote:We've been waiting forever for this, I have been swayed to a kick out passengers function only if it follows certain parameters:
One: can't deploy in redzone
Two: sp loss for thet deployed troop's death if it occurs within 10 seconds of deployment
Three: negation of forward inertia so it can't be used to sling shot friendlies
Four: complete overhaul of collision damage for obvious reasons
There also needs to be a feature for all vehicles where you can kick out friendlies if they steal your car... its frustrating as hell if a blueberry in a scout suit just ninja steals your car... just stupid you can lose millions of ISK that way lol |
Mortedeamor
Internal Error. Negative-Feedback
84
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Posted - 2013.06.19 10:56:00 -
[150] - Quote
bump |
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