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121. How useful are powerplant propulsion modules? - in The Locker Room [original thread]
I'm glad this post was useful for somebody :)
- by Velvet Overkill - at 2013.02.17 20:12:00
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122. How useful are powerplant propulsion modules? - in The Locker Room [original thread]
I tired it again, but used two of the jovian powerplants on my armor tank and noticed a significant increase acceleration and turning ability.
- by Velvet Overkill - at 2013.02.17 08:29:00
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123. How useful are powerplant propulsion modules? - in The Locker Room [original thread]
I haven't noticed much change when I used it on my armor tank.
- by Velvet Overkill - at 2013.02.17 01:42:00
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124. "You are not allowed to speak in this channel" after joining a passwor... - in Technical Support/Bugs [original thread]
After joining a password protected channel, I got the popup "You are not allowed to speak in this channel" when I tried to write messages on the channel.
- by Velvet Overkill - at 2013.02.17 01:28:00
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125. [Feedback] Sitting on deployment map whole match - in Technical Support/Bugs [original thread]
The extreme lagging is making the game unplayable.
- by Velvet Overkill - at 2013.02.10 12:31:00
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126. [Feedback] Sitting on deployment map whole match - in Technical Support/Bugs [original thread]
It happens at NA evening too.
- by Velvet Overkill - at 2013.02.10 12:24:00
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127. [Request] Hardcore Mode - in Feedback/Requests [original thread]
I believe FF is planned for null sec battles.
- by Velvet Overkill - at 2013.02.08 05:59:00
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128. [Request] More & Improved sounds for neocom interaction, notifications and i... - in Feedback/Requests [original thread]
After playing other games, I noticed how much better the menu sounds are in general compared to the ones in Dust. There should a new sounds for events like: Receiving mail
Getting a Squad Invite
When an Orbital Strike is available
L...
- by Velvet Overkill - at 2013.02.08 05:50:00
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129. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Why was this even removed?
- by Velvet Overkill - at 2013.02.08 05:03:00
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130. [Request] Option to Dampen Game Sound When Someone is Speaking - in Feedback/Requests [original thread]
+1
- by Velvet Overkill - at 2013.02.08 04:47:00
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131. (Request) Officer Turrets - in Feedback/Requests [original thread]
I support that there be a chance to get officer everything. All weapons, modules, equipment, grenades, vehicles, dropsuits, and installations.
- by Velvet Overkill - at 2013.02.08 03:56:00
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132. Feedback: Core Gameplay - in Feedback/Requests [original thread]
If you viewed the other tutorials in the Help section of the Neocom, such as Market and Fittings, you would have no problems with dealing with the market and editing/making fittings
- by Velvet Overkill - at 2013.02.08 03:51:00
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133. [Feedback] Reloading fixes and improvements (out of sync, etc) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: One of the worst things about basic combat in Dust. So true.
- by Velvet Overkill - at 2013.02.08 03:44:00
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134. Certificate System, Teaching Players to Play better and rewarding them a bit. No... - in Feedback/Requests [original thread]
This will be a good way make progressing through this game feel more rewarding, worthwhile, and fun. Lots of people will appreciate this kinda thing.
- by Velvet Overkill - at 2013.01.29 10:03:00
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135. [Request]Make tanks have a password for allies. - in Feedback/Requests [original thread]
It would be great if you could save those passwords so that it can automatically entered.
- by Velvet Overkill - at 2013.01.28 06:46:00
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136. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Here's a video of the EVE Fanfest 2012: DUST Keynote showing Wobbling HUD in action. I skipped the beginning to quickly show the awesomeness that is Wobbling HUD.
- by Velvet Overkill - at 2013.01.28 06:32:00
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137. [Request] Controller Layout - in Feedback/Requests [original thread]
Customizable controls are already coming in the future. Please use the forum search before you post.
- by Velvet Overkill - at 2013.01.28 06:22:00
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138. [Req] More MLT gear + ALL suits/guns/equipment represented in BPC starter fits (... - in Feedback/Requests [original thread]
Having start with 50-100 of each of militia fits or different weapons and dropsuits as starter fits is a good idea. A lot of the new players I've met don't even know thats there's more than just sniper rifles, pistols, assault rifles, and swarm la...
- by Velvet Overkill - at 2013.01.28 06:03:00
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139. [Request] Harvester: tag enemies, drain them when they die & buff self - in Feedback/Requests [original thread]
Thranx1231 wrote: There is this great tool called Unity. Why don't you pick it up and make a game? Then you could have sliders, harvesters, vampires, immortal rubber chickens and Ideagasms (tm) all the damned fool day long. The best part is y...
- by Velvet Overkill - at 2013.01.22 09:35:00
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140. [Request] Notify players when they hit a limit - in Feedback/Requests [original thread]
To those of you who are reading this thread and don't know what the cap for active SP is, its 27.2k without a booster.
- by Velvet Overkill - at 2013.01.22 08:47:00
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