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21. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Velvet Overkill wrote: Breakin Stuff wrote: Mad Syringe wrote: I'm not saying they kill me all the time, but loosing one of my AI weapons on a minmando and having my focus on vehicles, just decreases my KDR conside...
- by Velvet Overkill - at 2015.03.20 16:18:00
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22. Nerf Fluxes?? - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: Hey..... Yeah?
- by Velvet Overkill - at 2015.03.20 15:02:00
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23. There is a lot to HATE - in General Discussions [original thread]
Leadfoot10 wrote: I think you need a better outlet for your anger, and I hope you feel better now. p.s. there are more game modes over the horizon (April/May: https://trello.com/b/R44szWCe/dust-514-development-roadmap ) Do you think the OP...
- by Velvet Overkill - at 2015.03.20 14:58:00
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24. There is a lot to HATE - in General Discussions [original thread]
In addition to what you guys have said, I also hate these: Removal of music Scrambler charge shot being less cool Assault rifle not being called plasma rifle Assault rifle not looking like it fires plasma anymore How far from being like a released...
- by Velvet Overkill - at 2015.03.20 05:07:00
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25. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sir Dukey wrote: Pokey Dravon wrote: The large difference between armor hardeners and shield hardeners (15% difference) was a huge contributing factor in the power difference between the two taking styles. Moving Shiel...
- by Velvet Overkill - at 2015.03.19 20:20:00
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26. [REQUEST] Add new vehicles in LP store - in Feedback/Requests [original thread]
Everything that's in the normal marketplace should have an LP store equivalent.
- by Velvet Overkill - at 2015.03.19 20:13:00
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27. [Feedback/Suggestion] Immersion Through Dynamic Music - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=196264
- by Velvet Overkill - at 2015.03.19 20:11:00
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28. Range amplifiers - in Feedback/Requests [original thread]
Francois Sanchez wrote: The problem is that the short range becomes to large. You basically can't approach an Amarr scout with 2 precision mods, even if you put 4 dampeners on a gal scout. That's why CCP hammer nerfed range amplifiers and made ...
- by Velvet Overkill - at 2015.03.19 19:58:00
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29. Are vehicle shield boosters ever going to be fixed? - in Technical Support/Bugs [original thread]
Shield boosters have been broken for quite some time now and I'm wondering if you guys are aware of it and if fixing is on a todo list. The problem with both light and heavy shield boosters is that they often fail to give HP when the vehicle is t...
- by Velvet Overkill - at 2015.03.19 19:45:00
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30. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Mad Syringe wrote: I'm not saying they kill me all the time, but loosing one of my AI weapons on a minmando and having my focus on vehicles, just decreases my KDR considerably (not that I care about my crappy kdr anyway....
- by Velvet Overkill - at 2015.03.19 18:17:00
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31. Rattati: Dropships after echo (lots of numbers) - in Feedback/Requests [original thread]
I don't like the slot layouts you have. You gave the Cal DS a Min layout at normal, logi dropships shouldn't get extra slots, especially if you give them a built-in module, because they should be sidegrades instead of complete upgrades. Here's wh...
- by Velvet Overkill - at 2015.03.19 01:07:00
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32. Nerf Fluxes?? - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: Avallo Kantor wrote: Apocalyptic Destroyer wrote: Ooooooh I have an I idea, why don't Caldari have a resistance to fluxes?? That's the functional equivalent of giving tanks resistance to AV or Armor resista...
- by Velvet Overkill - at 2015.03.19 00:00:00
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33. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Double stacking armor hardeners are a thing now for armor tanks. If you increase the PG/CPU cost of ADV and PRO armor hardeners, increase the fitting capacity of armor LAVs, and dropships.
- by Velvet Overkill - at 2015.03.18 23:53:00
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34. Nerf Fluxes?? - in Feedback/Requests [original thread]
shaman oga wrote: Velvet Overkill wrote: shaman oga wrote: Laser weapons are the bane of shields (and armor too), not the fluxes. Flux are fine imo, they can't kill, no need to nerf them. When there is no incentive to get ADV and PRO ag...
- by Velvet Overkill - at 2015.03.18 23:07:00
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35. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
I like this thread, will check out the numbers, and give feedback later.
- by Velvet Overkill - at 2015.03.18 22:58:00
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36. Nerf Fluxes?? - in Feedback/Requests [original thread]
shaman oga wrote: Laser weapons are the bane of shields (and armor too), not the fluxes. Flux are fine imo, they can't kill, no need to nerf them. When there is no incentive to get ADV and PRO against infantry there's something is wrong with ...
- by Velvet Overkill - at 2015.03.18 22:41:00
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37. Dropships: the future - in Feedback/Requests [original thread]
I have a new thread about DS vs AV.
- by Velvet Overkill - at 2015.03.17 21:23:00
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38. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Bump
- by Velvet Overkill - at 2015.03.17 21:02:00
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39. Add LP to wallet history - in Feedback/Requests [original thread]
I've added a related thread
- by Velvet Overkill - at 2015.03.17 20:33:00
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40. Make passenger circles for those in your squad green - in Feedback/Requests [original thread]
Revival of this thread . Trello card to vot on . Passengers in all vehicles that are in the same squad, should appear to have a green circle instead of blue.
- by Velvet Overkill - at 2015.03.17 20:25:00
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