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61. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
Please make basic medium frames have 2 equipment slots so they'll finally be the generalists that assaults and logistics branch out from.
- by Velvet Overkill - at 2015.03.12 00:07:00
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62. Nullarbor dropships are still messed up - in Technical Support/Bugs [original thread]
Revival of this thread. Their center of gravity is off.
- by Velvet Overkill - at 2015.03.12 00:02:00
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63. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
CCP Rattati wrote: on the list you go Still waiting
- by Velvet Overkill - at 2015.03.11 23:32:00
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64. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
CCP Rattati wrote: New Concept: Member Donations Corporation Members can also "fuel the war" by donating their own Components, generating Command Points. Will players be able to donate their own Components to Corporations they don't belong to...
- by Velvet Overkill - at 2015.01.23 22:05:00
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65. Commando Quafe suits aren't available - in Technical Support/Bugs [original thread]
I am outraged at this discrimination against Logistics and Commandos.
- by Velvet Overkill - at 2014.11.05 18:14:00
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66. Commando Quafe suits aren't available - in Technical Support/Bugs [original thread]
Just as the title says; only sentinel, scout, and assault Quafe suits are available to purchase and Quafe commando suits aren't available.
- by Velvet Overkill - at 2014.11.05 18:02:00
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67. Vehicles vs AV is almost balanced - in General Discussions [original thread]
calisk galern wrote: why would Av be balanced? all they did was nerf the **** out of infantry AV and reduced the range on rail guns... suddenly balanced? i'm not ignoring the hardener nerfes, but infantry av can't kill my non-modded soma, so ...
- by Velvet Overkill - at 2014.04.04 19:01:00
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68. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
The Robot Devil wrote: Piercing Serenity wrote: Well, you'd have to make the changes regional. For example, 1,000,000 in the US is 100,0000 in China. I'm not sure how much work that would take, but I don't think counting zeros is so difficul...
- by Velvet Overkill - at 2013.12.11 15:36:00
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69. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Rail rifle continues to fire after death if R1 is held
- by Velvet Overkill - at 2013.12.11 05:04:00
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70. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
I was combat rifling a guy on the galenite research facility for Minmatar FW; I died while firing on him, but my health didn't drop and the guy was walking in place with his scrambler rifle. There wasn't a who killed me screen and when I tried to ...
- by Velvet Overkill - at 2013.12.11 04:27:00
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71. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cat Merc wrote: Velvet Overkill wrote: Boot Booter wrote: I only read the first two pages FYI. 20 seemed kind of excessive. I am mainly a shield guy but entirely agree with a lot that has been said by the OP. I think a large increase in...
- by Velvet Overkill - at 2013.07.04 03:25:00
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72. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Mobius Wyvern wrote: The-Errorist wrote: Displaying a comma in the ISK transfer window would be great. It'll make determing how much ISK is displayed easier when transferring ISK . We don't get commas in EVE. Count the zeros. Stop whinin...
- by Velvet Overkill - at 2013.07.04 03:22:00
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73. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Boot Booter wrote: I only read the first two pages FYI. 20 seemed kind of excessive. I am mainly a shield guy but entirely agree with a lot that has been said by the OP. I think a large increase in armour plates should be implemented, but (CC...
- by Velvet Overkill - at 2013.07.04 02:45:00
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74. Certificate System, Teaching Players to Play better and rewarding them a bit. No... - in Feedback/Requests [original thread]
Meeko Fent wrote: Meeko Fent wrote: This thread shalt never die! Das Bump! Must Never Die! Das Bump Again! Devs read this and said they are planning something like this. Don't bump if you don't have anything constructive to say.
- by Velvet Overkill - at 2013.06.24 21:24:00
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75. [TOOL] Dust Skill Planner -- open source - in Rookie Training Grounds [original thread]
This works well. It would be even better if one could use 0 to reset a skill to being untrained.
- by Velvet Overkill - at 2013.06.24 19:35:00
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76. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
A spiky sand-storm canyon at night lit by a dim super giant start. Behind that star would be a dark nebula.
- by Velvet Overkill - at 2013.06.22 13:20:00
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77. Sticky:Line Harvest Skirmish Feedback - in Skirmish Gamemode [original thread]
The new consolidation matrix medium surface infrastructure around C4 or C5 isn't on that picture. Also it would make for a great spawn point.
- by Velvet Overkill - at 2013.06.21 02:22:00
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78. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
A great way to make all of this work, Maken Tosch's and the OP's idea, is for there to be Dust item crafting and If the resources required to build Dust items are from the same minerals in the EVE market. When there a Dust player market then a f...
- by Velvet Overkill - at 2013.06.14 04:56:00
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79. [Request] EVE/Dust contracts: fighting over EVE industrial locations - in Feedback/Requests [original thread]
Battles right now that come up under the Mercenary tab are meaningless, doesn't have EVE players giving out contracts, and gives no incentives to win. That is not what CCP promised us and it needs to be fixed.
- by Velvet Overkill - at 2013.06.13 09:27:00
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80. Gallente and Caldari suit comparison - in Feedback/Requests [original thread]
Very good analysis and suggested fix for armor vs shield dropsuit balancing. The reason why the Amarr logi only has 6 slots is because it has a sidearm slot.
- by Velvet Overkill - at 2013.06.13 09:00:00
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