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1001. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: For any that might care, here is my fav min scout fit. Adv Min Scout H: 2x Complex PE, 1xC blue L: 2x Complex Kincat E: N11 DU, NI PW: Ish NK SW: BP Very conservative with hp. Much respect.
- by Varoth Drac - at 2015.03.21 21:13:00
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1002. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Agreed. We'll only pitch the proposal if declining Scout efficiency/performance permits room to do so. Varoth Drac wrote: Ideally we would have the Gallente scout situation we have now. Where one damp gets you bellow 21...
- by Varoth Drac - at 2015.03.21 19:13:00
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1003. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Scout balancing. EWAR Table Proposal Google Doc Looking at the numbers for dampening, overall I like it. The only problem I have is you are going to find it very difficult to convince the wider community to, not only...
- by Varoth Drac - at 2015.03.21 18:53:00
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1004. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: @ Varoth If we were somehow able to lock-down the inner ring (fix at 5m to 7m), I'd have no qualms whatsoever with restoring Range Amps to a useful state. If we did it now, however, CQC combatants would be made far less via...
- by Varoth Drac - at 2015.03.21 15:12:00
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1005. Scout Registry / Killboard - in General Discussions [original thread]
Ok, posted my idea at the same time as Adipem. Looks like my idea 2 is very similar. Adipem's is better because it avoids controversial changes to Min scouts. I still think my first option is more realistic though.
- by Varoth Drac - at 2015.03.21 15:09:00
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1006. Scout Registry / Killboard - in General Discussions [original thread]
On the subject of scout balance, I have two ideas. We should not give up on passive scanning, it can still be useful. Remember also, on a scout suit passive scans is a tool for stealth. It allows you to avoid enemies and strike on you own terms. ...
- by Varoth Drac - at 2015.03.21 15:03:00
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1007. It is time to integrate more lobby shooter aspects. - in General Discussions [original thread]
Joel II X wrote: Pseudogenesis wrote: What nail would that be? Oh, c'mon. You don't actually believe Dust will eventually turn into a real MMOFPS Sandbox on the PS3, do you? Player trading and PC raiding would be a start.
- by Varoth Drac - at 2015.03.21 14:10:00
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1008. Could we get a shield logi? - in Feedback/Requests [original thread]
I like the idea. How about a shield regen nanohive as well? You could maybe keep the Cal logi bonus to hives but make shield hives the primary method of regening other's shields. This would maintain some distinction between armour and shields.
- by Varoth Drac - at 2015.03.20 10:52:00
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1009. DUST 514 - Collected Learnings (Fanfest 2015) - in General Discussions [original thread]
Thanks for uploading this, looking forward to seeing it. Awesome
- by Varoth Drac - at 2015.03.19 21:36:00
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1010. Imperial visiam forge gun??? - in General Discussions [original thread]
I use them. Though I think I only have 5 left from the faction pack.
- by Varoth Drac - at 2015.03.19 15:22:00
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1011. a bit late to join? - in General Discussions [original thread]
Consider buying an apex assault suit, they are very good for new players. Also, the elite pack is expensive but good value, and comes with a bpo assault that (I believe) requires no skill points and is very good for a new player. A good alternat...
- by Varoth Drac - at 2015.03.16 14:00:00
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1012. Silver's Log #6: Hotfix Echo - in General Discussions [original thread]
Silver Strike44 wrote: Crimson ShieId wrote: No Myofibrils. Booooo! Quick, spec into them and show us those beautiful Caldari jumping skills! Also, you may want to lower your game volume a bit. I noticed that whenever you started shooting,...
- by Varoth Drac - at 2015.03.15 10:55:00
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1013. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
I think we all need to give it some time. Everyone is trying it out, high jumping will die down soon. Bottom line is, the mods are worth it for gaining a high ground strategic advantage, but they are only very situationally effective for general ...
- by Varoth Drac - at 2015.03.13 15:25:00
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1014. SCOUTS ARE OP - in General Discussions [original thread]
This really seems like a troll thread.
- by Varoth Drac - at 2015.03.13 12:00:00
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1015. Myofib Change Gives Assaults A Major Boost Against Heavies - in General Discussions [original thread]
Personally I find high jumping, mid air or landing mercs easy targets, just not for nova knives.
- by Varoth Drac - at 2015.03.12 20:19:00
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1016. AM assault completely removes ASCR's drawback - in General Discussions [original thread]
It does seem very powerful. Don't forget the high fitting costs though. It is a major factor in comparing weapons.
- by Varoth Drac - at 2015.03.12 14:59:00
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1017. AHMG little op... - in General Discussions [original thread]
On the anti infantry side of things it struggles at range as it seems to have a lot of dispersion. However, this might be a good thing as it works well at close range and is prety good at AV by the sounds of it.
- by Varoth Drac - at 2015.03.12 14:55:00
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1018. Scouts need more scan range.. - in General Discussions [original thread]
The name "Scout" refers to movement capabilities not scanning. Scans are just part of what makes a scout useful, not the defining aspect of the role. Also, precision and range are now closely linked. Logis have superior range, but scouts have sup...
- by Varoth Drac - at 2015.03.08 10:05:00
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1019. Scout Registry / Killboard - in General Discussions [original thread]
As much as a hybrid logi/assault sounds interesting, the best solution, imo, would be to just remove the basic frames altogether. To be honest I never liked the idea of them. "Oo I'm wearing a basic medium frame". Hardly sounds inspiring. It jus...
- by Varoth Drac - at 2015.03.08 01:40:00
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1020. Make Scouts.... Scouts - in General Discussions [original thread]
Scouts are not considered a frontline assault. They are not as effective as assaults at this and are better played as scouts. The term 'scout' refers to the action of moving ahead of the frontline. This allows a scout to perform actions behind en...
- by Varoth Drac - at 2015.03.07 20:51:00
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