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801. Are assaults getting nerfed? - in General Discussions [original thread]
I have faith that CCP won't dethrone assaults as the go to suit for mobile slaying.
- by Varoth Drac - at 2015.06.02 11:27:00
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802. Manus Peak: Does it still exist - in Feedback/Requests [original thread]
See it in Domination, but it's not the same since all other game modes were removed.
- by Varoth Drac - at 2015.06.02 09:23:00
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803. DMG mods - in Feedback/Requests [original thread]
Heimdallr69 wrote: So I've been seeing that armor has the most hp and puts out the most DMG but what if dmg mods were split up between 2 different ones? 1 does 7% more dmg to shields and the other 7% more to armor..this would help shield suits ...
- by Varoth Drac - at 2015.06.01 19:32:00
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804. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I made my own spreadsheet! Dropsuit Defence This shows an approximation of dropsuit defence relative to the Gallente assault. The far right collumn has suits in order from least to most defensive. I have calculated typical Hp values by using ...
- by Varoth Drac - at 2015.06.01 18:18:00
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805. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Defence is a function of hp multiplied by strafe speed and hitbox size. If you calculate ferro tanked hp, multiplied by strafe speed you get a approximation of each suit's overall defence. Unfortunately I don't have access to hitbox size, so we'l...
- by Varoth Drac - at 2015.06.01 16:33:00
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806. Amar scout is actaully pretty good(if you can fit it) - in General Discussions [original thread]
Not used an Amarr scout, but in theory it should be nice to be able to scan assaults at 30m, without having to fit precision enhancers. Unlike other scouts. (Gallente almost can, but not if your opponent has max damp skills).
- by Varoth Drac - at 2015.06.01 14:16:00
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807. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Added Model: Varoth's 2nd Parameters: * Hold Assault and Heavy speed and hp constant. * Fit Logis, Scouts and Commandos to the curve. * Do not increase Scout speed. Note: Not sure whether or not you intended to alter s...
- by Varoth Drac - at 2015.06.01 13:30:00
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808. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
There is another potential solution to nerfing assault speed/hp. Set the speed / hp curve (line) to run through current assault values and current sentinel value. Buff the hp / speed of other classes up to the line. Most likely resulting in buff...
- by Varoth Drac - at 2015.06.01 09:42:00
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809. [Proposal] Balancing Shields on ground units - in Feedback/Requests [original thread]
Just increase the bonus from shield rechargers, it's all that's needed. Other suggested changes are not needed, and would probably result in shields being way overpowered.
- by Varoth Drac - at 2015.05.31 23:08:00
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810. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Combat rifles, HMGs, flaylocks, smgs, locus grenades and mass drivers obliterate armour.
- by Varoth Drac - at 2015.05.31 15:52:00
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811. I know why weapons are so unbalanced - in General Discussions [original thread]
All rifles are exceptionally well balanced (including scramblers). Balancing can always be improved, but there are plenty of other unbalanced weapons that CCP could be fixing. Unbalanced weapons in dust: Breach shotgun - terrible Breach mass dri...
- by Varoth Drac - at 2015.05.31 15:37:00
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812. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
demens grimwulff wrote: Varoth Drac wrote: In my opinion, all CCP need to do is buff shield rechargers / energisers. Shield suits could then fit for significantly improved regen over armour. You say this with the assumption that shield re...
- by Varoth Drac - at 2015.05.31 15:28:00
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813. Concerning Shields o7 - in General Discussions [original thread]
All that's needed, is a buff to rechargers and energisers.
- by Varoth Drac - at 2015.05.31 15:21:00
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814. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
In my opinion, all CCP need to do is buff shield rechargers / energisers. Shield suits could then fit for significantly improved regen over armour.
- by Varoth Drac - at 2015.05.31 15:17:00
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815. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
DeathwindRising wrote: Why would you nerf assault speed and then bonus assault speed? Ratatti's suggestion was to fit assaults onto the curve, but buff their sprint modifier so they can still be fast. I don't like the idea of changing spri...
- by Varoth Drac - at 2015.05.30 10:08:00
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816. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Thanks for the spreadsheets Adipem. Regarding "my" model, I wasn't stating what I personally think should happen, but what Rattati suggested he might do to tweak his original proposal, based on feedback. So really this an approximate Rattati's lat...
- by Varoth Drac - at 2015.05.30 08:17:00
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817. CCP You really need to address this problem before you lose VETERANS - in General Discussions [original thread]
You can't compare auto and semi auto on paper dps, because it doesn't accurately represent in game dps. Better to compare the scrambler rifle to the Tac AR. The Tac AR has higher dps, and yet people don't complain about that. People are just jump...
- by Varoth Drac - at 2015.05.29 22:03:00
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818. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: CeeJ Mantis wrote: I think there is meret to giving assauots more sprint speed so that they can apply pressure more readily, but strafe speed is the main reason assaults have such a lead in kills/spawn over other suits. It ...
- by Varoth Drac - at 2015.05.29 16:55:00
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819. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
I like the idea of getting the sidearm at proto, instead of the 4th equipment. Not heard that idea before. But I no longer use Amarr logis, swapped to Minmatar at the last free respec.
- by Varoth Drac - at 2015.05.29 12:10:00
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820. Stupid Scanners - in General Discussions [original thread]
I think there would be merit in changing the Gal logi bonus away from precision and onto other aspects of scanning. Without the precision bonus, an assault could dampen below scans with two damps. Seems like a more reasonable sacrifice than needin...
- by Varoth Drac - at 2015.05.29 10:48:00
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