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521. Modules: Hybrid - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Ulysses Knapse wrote: Sorry Bojo, I just had to. Though I agree, to a certain extent. Hybrid modules aren't bad, but I hope CCP doesn't go overboard with them... Like Shield + Armor modules Or Armor + Profile Da...
- by Ulysses Knapse - at 2013.12.16 04:42:00
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522. Heavy Dropsuits - A look at new weapon and dropsuit types - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: Yet the Gallente suits have the most low slots? See? CCP already butchered them! It's terrible!
- by Ulysses Knapse - at 2013.12.16 04:35:00
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523. Modules: Hybrid - in Feedback/Requests [original thread]
Sorry Bojo, I just had to. Though I agree, to a certain extent. Hybrid modules aren't bad, but I hope CCP doesn't go overboard with them...
- by Ulysses Knapse - at 2013.12.16 04:06:00
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524. Heavy Dropsuits - A look at new weapon and dropsuit types - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: Gallente Heavy Dropsuits on the the other hand, are even slower than Amarr suits. Designed around armour, and lots of it No, just no. Gallente are about the damage, just like Amarr are about the armor and Minmatar are ...
- by Ulysses Knapse - at 2013.12.16 04:03:00
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525. Modules: Hybrid - in Feedback/Requests [original thread]
Better yet, give dropsuits more slots.
- by Ulysses Knapse - at 2013.12.16 03:58:00
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526. [suggestion] change the Commando's bonus. - in Feedback/Requests [original thread]
Better yet, give the Commando more slots.
- by Ulysses Knapse - at 2013.12.16 03:57:00
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527. Modules: Heavy Neutral - in Feedback/Requests [original thread]
Better yet, give Heavies more slots.
- by Ulysses Knapse - at 2013.12.16 03:56:00
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528. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: the point is that this weapons is attempting to fill a hole in the Gallente arsenal that doesn't exist. Turn it into a longer range weapon, and it might not seem like a useless addition. It already has better range than t...
- by Ulysses Knapse - at 2013.12.16 03:49:00
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529. Remove AVs entirely they are useless. - in Feedback/Requests [original thread]
Stealth HAV buff thread.
- by Ulysses Knapse - at 2013.12.16 03:39:00
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530. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: *snip* Such trouble over the name of a variant... However, you admitted that CCP uses non-perfect terminology, therefore I don't need to follow CCP's standards. iWin? Kazu Fujiwara wrote: Because single shot close ran...
- by Ulysses Knapse - at 2013.12.16 03:30:00
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531. Buff Railgun interrelations - in Feedback/Requests [original thread]
Nazz'Dragg wrote: Give them 25000 shields and 150000 armor. No. Also, it's "installation".
- by Ulysses Knapse - at 2013.12.16 03:08:00
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532. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: because it's a rail rifle? That's not a very good argument for the ranges being the same. Furthermore, did you click that link? Breach GAR has the same range as Standard GAR. Kazu Fujiwara wrote: Low RoF = Low CoF blo...
- by Ulysses Knapse - at 2013.12.16 03:02:00
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533. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Cosgar wrote: You have to be close enough to spit on someone with a shotgun Yep, but we're not talking about range, we're talking about TTK. Cosgar wrote: nova knives are only useful against someone standing still. WTF are you talking abo...
- by Ulysses Knapse - at 2013.12.16 02:43:00
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534. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: Ulysses Knapse wrote: DeadlyAztec11 wrote: Breach is long range not close range. That's an unsubstantiated claim. ... what. The Breach Assault Rifle is the Gallente's version of the Rail Rifle. Which is mediu...
- by Ulysses Knapse - at 2013.12.16 02:35:00
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535. [Feedback/Request] Fixing The TTK Issue - in Feedback/Requests [original thread]
Cosgar wrote: Ulysses Knapse wrote: To be honest, I think TTK is at a good place for the most part. The main exceptions are: -Assault Rifles -Cooked Grenades -Vehicles -Shotguns and Nova Knives (arguably) Other than those, the TTK is prett...
- by Ulysses Knapse - at 2013.12.16 02:33:00
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536. [Request] Stop the clock on my FW booster when banned - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Or you could just play carefully... But what about for all the people who are unfairly punished because of glitches and bugs?
- by Ulysses Knapse - at 2013.12.16 02:24:00
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537. im ashamed ccp - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: That you haven't added a rail rifle variant to emulate the mass driver or plasma cannon I expect either of these to be released soon as the suppressive variants ... Huh?
- by Ulysses Knapse - at 2013.12.16 02:21:00
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538. Small turrets on HAVs - in Feedback/Requests [original thread]
The system for putting turrets where you want them is already in place (in the fitting screen, they show up on different areas depending on the slot), but for some reason it doesn't work when you actually deploy the vehicles with fewer turrets tha...
- by Ulysses Knapse - at 2013.12.16 02:15:00
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539. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: I don't understand how it has poor range if it can get to 70-100m. 70 meter optimal range is pretty poor for a precision weapon. DeadlyAztec11 wrote: Breach is long range not close range. That's an unsubstantiated c...
- by Ulysses Knapse - at 2013.12.16 02:04:00
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540. [Weapon Suggestion] Neutron Rifle - in Feedback/Requests [original thread]
The Gallente Neutron Rifle is a single-shot, high-powered battle rifle developed by Duvolle Laboratories. It fires a precise, devastating bolt of plasma capable of tearing through heavy shields and armor. Despite its precision, it has relatively...
- by Ulysses Knapse - at 2013.12.16 01:44:00
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