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1681. Gameplay over lore or over New Eden and EVE - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: CCP Rattati wrote: Gameplay over lore really, I just want Sentinels to have a weakness so that an Assault can stand a chance by headshotting. Right now, the Sentinel wins 99% of the time. Using a mass calculation (subs...
- by True Adamance - at 2014.11.27 19:03:00
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1682. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: i like the caldari and winmatar ideas.. amarr needs to be GOLD... and gallente.. lets just give them the old (shiney) quafe suit colors since they are soo Liberal and Free You do know not everything Amarrian is g...
- by True Adamance - at 2014.11.27 10:51:00
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1683. New heavy weapons? - in Feedback/Requests [original thread]
I'm going to suggest that these assets are most likely already designed but being arbitrarily held back from Dust 514 so that upon, if it even materialises, CCP can claim to have made great leaps and bounds.......
- by True Adamance - at 2014.11.27 03:43:00
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1684. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Amarr Suit Trace (Not a perfect trace, some of the lines are open still) The cut-out of the suit I traced (Is useful for determining where to color what) TIME TO GO TO WORK!
- by True Adamance - at 2014.11.27 03:21:00
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1685. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: True Adamance wrote: Thaddeus Reynolds wrote: True Adamance wrote: - Khanid Cyber Knight - Either Tan on Navy Blue Khanid are a Mirror Silver/Grey and Black Color Scheme with blue windows/lights (They app...
- by True Adamance - at 2014.11.27 03:07:00
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1686. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Iron Wolf Saber wrote: First Batch Gallente on Scout Helmet. http://i.imgur.com/U3dY3cm.jpg 7. Intaki Syndicate The corporations above represent the colorations (all a bit off as mine are a bit more cartoon of the ...
- by True Adamance - at 2014.11.27 02:38:00
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1687. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: True Adamance wrote: - Khanid Cyber Knight - Either Tan on Navy Blue Khanid are a Mirror Silver/Grey and Black Color Scheme with blue windows/lights (They appear a tan-ish color in the preview window because th...
- by True Adamance - at 2014.11.27 01:06:00
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1688. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Wilhelm Klingspor wrote: In a perfect world there would be an online shader tool. People could colour a suit with sliders, add information about why it is a certain colour, and then post it online/in game for people to...
- by True Adamance - at 2014.11.27 00:42:00
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1689. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: First Batch Gallente on Scout Helmet. http://i.imgur.com/U3dY3cm.jpg BTW Kagehoshi those amrr are slightly out of date and fan designed ( T'Amber is rather notorious for her recolors she even did the fuzzy megathron ...
- by True Adamance - at 2014.11.26 23:38:00
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1690. Suits that need fixing! - in Feedback/Requests [original thread]
TRULY ELITE wrote: These suits should definetely be fixed before any more content is introduced. The first one being the whole line of caldari logistic suits: the standard and advanced suits are horribly gimped and I like how CCP made the proto...
- by True Adamance - at 2014.11.26 23:16:00
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1691. Concerning AV & Vehicles - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Ha.....hahaha..... you weren't here for Uprising 1.0 -1.6 were you son..... Oh my I do remember the days when 1 guy with swarms could sit on a tower in the middle of the map and completely shut do...
- by True Adamance - at 2014.11.26 22:47:00
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1692. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Okay first and foremost the bottom line question we need to ask is Does the Navy need to match the Army? And depending on how this question is answered would lead to how much freedom we should have. If No we get mo...
- by True Adamance - at 2014.11.26 22:36:00
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1693. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Pokey Dravon wrote: And there is only one viable Madrugar fits sans maybe some minor variation with utility. Ohh thats right, they do give more, not sure what I was thinking. So yeah, Shield tanks get 2 40% hardeners and Armor gets 1 25%. That...
- by True Adamance - at 2014.11.26 22:06:00
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1694. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think the fact that you can fit armor plates of any sizable amount on a Shitca/Gunnlogi is a damn crime since you can't do the same with shields on a Soma/Madrugar. That's a glaring issue right there. I mean let's just ta...
- by True Adamance - at 2014.11.26 21:47:00
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1695. Concerning AV & Vehicles - in Feedback/Requests [original thread]
Toobar Zoobar wrote: True Adamance wrote: Toobar Zoobar wrote: Breakin Stuff wrote: Getting ganged up on is supposed to be a losing prospect. Two forge gunners targeting you is just as, or more deadly. Justifying a nerf based on "the...
- by True Adamance - at 2014.11.26 21:23:00
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1696. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Fox Gaden wrote: I would like to suggest taking a small step in the direction that Breakin Stuff (another dedicated HMG Sentinel) has suggested and nerf turn speed on the regular HMG a bit. The idea is that this would force a HMG Sentinel to...
- by True Adamance - at 2014.11.26 20:40:00
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1697. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Pokey Dravon wrote: I'm almost wondering if shields are fine as is but armor needs to move to a massive amount of HP with slower repair.. This+1 I fundamentally do not believe so. Shields vehicles especially HAV c...
- by True Adamance - at 2014.11.26 20:36:00
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1698. Vehicle Armour Module Balancing Discussion - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Pokey Dravon wrote: I'm almost wondering if shields are fine as is but armor needs to move to a massive amount of HP with slower repair.. I agree with that general principle. I'd also say that a reworking of the PG/C...
- by True Adamance - at 2014.11.26 20:25:00
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1699. Concerning AV & Vehicles - in Feedback/Requests [original thread]
Toobar Zoobar wrote: Breakin Stuff wrote: Getting ganged up on is supposed to be a losing prospect. Two forge gunners targeting you is just as, or more deadly. Justifying a nerf based on "they can focus fire" is idiotic. And the swarm spe...
- by True Adamance - at 2014.11.26 10:20:00
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1700. Are the apex colors glitched? - in Feedback/Requests [original thread]
Yup...... no Gold....just yellow......
- by True Adamance - at 2014.11.26 01:47:00
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