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1081. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Your ideas for vehicles are garbage. You also make the pilot suits worthless, with any bonuses having direct disadvantages to that bonus. You're essentially trying to achieve a 1.7 with 1.8 nerfs thrown in. Meh at least ...
- by True Adamance - at 2015.01.19 19:53:00
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1082. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: Pokey Dravon wrote: Spkr4theDead wrote: If you don't tank, I don't want to see you talking about vehicles. Or you'll do what? Flame me to death? *cowers in fear* Arguably Spkr does't t...
- by True Adamance - at 2015.01.19 19:50:00
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1083. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: If you don't tank, I don't want to see you talking about vehicles. Or you'll do what? Flame me to death? *cowers in fear* Arguably Spkr does't tank and hasn't in a long time according to hims...
- by True Adamance - at 2015.01.19 19:44:00
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1084. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Between 20-30% increade in TTK from chrome. AV TTK will remain the same but we shouldn't see anymoye two shot kills or instablaps on the AV side. Unless you're max skill and shooting at militia tank...
- by True Adamance - at 2015.01.19 19:39:00
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1085. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Updated My Numbers 1) Added in more skills, and how bonuses affect things 2) Added in almost all the old modules, and adjusted their stats to play with current values 2a) I'm assuming that Shield Boosters should be...
- by True Adamance - at 2015.01.19 03:48:00
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1086. [Suggestion] Special Contract "Tank Skirmish" - in Feedback/Requests [original thread]
Major IMPACT wrote: True Adamance wrote: That honestly sounds awful......... not because the premise is bad but because honestly War Thunder would just do it better.......and there'd be no draw for the game mode at all. Kk, I can only dre...
- by True Adamance - at 2015.01.19 03:38:00
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1087. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
killian178 wrote: Already get those, there called starter fits. Why is everyone griefing over new content, intangible content mind you. I just wanna roll around in my space fortress in peace. Would loved to have been able to load it with ma...
- by True Adamance - at 2015.01.19 02:19:00
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1088. [Suggestion] Increase Mass Driver efficacy against vehicles to 100% - in Feedback/Requests [original thread]
Cassa-Nova wrote: Yes BUT ONLY IF we amarr get a breach AV laser rifle so we arent left as the only race without AV I want me a Golden Plasma Cannon that fires a beam!
- by True Adamance - at 2015.01.19 02:18:00
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1089. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Bright Cloud wrote: The fudge is this? Since when grew this thread to over 60 pages? So whats the TL;DR version of this threadnought? Three Different Proposals -Pokey Dravon's Balance -Breaking Stuff's Chromosome Rebalance -Thaddeus Reynol...
- by True Adamance - at 2015.01.19 00:40:00
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1090. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Kain Spero wrote: Maken Tosch wrote: Terry Webber wrote: Breakin Stuff wrote: Terry Webber wrote: But Breaking Stuff, there is still a possibility that one side would lose a battle if they can't leave their spawning area. So instead...
- by True Adamance - at 2015.01.19 00:37:00
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1091. Keeping hacked vehicles? - in Feedback/Requests [original thread]
Imp Smash wrote: Well, technically, they could consider the vehicle destroyed when it gets hacked. Then you could get it as Salvage at the end of the match (maybe minus modules) How does that happen? If you barely understand the operating s...
- by True Adamance - at 2015.01.18 23:57:00
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1092. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: Its the exorcist. I misspoke. The seraph is the ADS Naming wise I think we can do a little better than the generic "religious themes". I'd really like to see and identity developed for the Amarr to conveys their ideals/ ...
- by True Adamance - at 2015.01.18 23:04:00
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1093. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: I kinda figured the Amarr for the types to consider the marauders to be main battle tanks, and what everyone ELSE thought as MBTs to be "scout tanks" and then get butthurt when CONCORD reclassifies the Seraphim a "Marauder...
- by True Adamance - at 2015.01.18 22:14:00
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1094. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: fixed. Now the only question is are those base values sans the SP investments and why dem numbers odd and not even? Even Numbers > Odd Numbers. If say you operated a...
- by True Adamance - at 2015.01.18 21:38:00
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1095. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: fixed. Now the only question is are those base values sans the SP investments and why dem numbers odd and not even? Even Numbers > Odd Numbers.
- by True Adamance - at 2015.01.18 21:29:00
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1096. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: alpha weapons are more likely to make enemy HAV pilots panic and make mistakes. They freaking well do. Drove my Gunnlogi ...
- by True Adamance - at 2015.01.18 21:12:00
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1097. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: alpha weapons are more likely to make enemy HAV pilots panic and make mistakes. They freaking well do. Drove my Gunnlogi for the first time in a while. Saw a Rail tank a...
- by True Adamance - at 2015.01.18 21:03:00
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1098. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: alpha weapons are more likely to make enemy HAV pilots panic and make mistakes. They freaking well do. Took an 88mm to side armour on my (76) Sherman M4 scared the balls out of me so I started an angled reverse down t...
- by True Adamance - at 2015.01.18 20:18:00
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1099. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: you don't have to have rapid firing weapons to have solid CQC combat on tanks however unlike you I don't believe balance and the development of HAV necessarily requires the game to provide "ass...
- by True Adamance - at 2015.01.18 20:10:00
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1100. [Suggestion] Special Contract "Tank Skirmish" - in Feedback/Requests [original thread]
That honestly sounds awful......... not because the premise is bad but because honestly War Thunder would just do it better.......and there'd be no draw for the game mode at all.
- by True Adamance - at 2015.01.18 19:56:00
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