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461. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Godin Thekiller wrote: Vell0cet wrote: Godin Thekiller wrote: Vell0cet wrote: We need real "EVE-style" capacitors for vehicles and dropsuits (dropsuits would use this for active equipment). It's really not very complicated, and simpler...
- by True Adamance - at 2015.04.17 01:54:00
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462. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Vell0cet wrote: Godin Thekiller wrote: Vell0cet wrote: We need real "EVE-style" capacitors for vehicles and dropsuits (dropsuits would use this for active equipment). It's really not very complicated, and simpler than trying to manage mul...
- by True Adamance - at 2015.04.17 01:21:00
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463. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Godin Thekiller wrote: True Adamance wrote: Godin Thekiller wrote: Sgt Kirk wrote: A lot of things in this game could easily be balanced by capacitors. We said this in the beginning but Blam thought we were too stupid to understand the...
- by True Adamance - at 2015.04.17 01:17:00
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464. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Godin Thekiller wrote: Sgt Kirk wrote: A lot of things in this game could easily be balanced by capacitors. We said this in the beginning but Blam thought we were too stupid to understand the concept of capacitors. To manage caps, especi...
- by True Adamance - at 2015.04.17 00:38:00
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465. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Pokey Dravon wrote: Kaeru Nayiri wrote: Pokey Dravon wrote: Interesting idea to say the least, like you said It's kind of like bandwidth. However I don't think this is exactly a low-hangin...
- by True Adamance - at 2015.04.16 21:47:00
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466. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: This sounds good. It would definitely be helpful to "nerf" the madrugars. However not in a health manner. What is model basically suggests placing an additional limitation on HAV module use rather than providing ...
- by True Adamance - at 2015.04.16 21:45:00
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467. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Pokey Dravon wrote: Kaeru Nayiri wrote: Pokey Dravon wrote: Interesting idea to say the least, like you said It's kind of like bandwidth. However I don't think this is exactly a low-hanging fruit so to speak. I'd much rather get rid of ...
- by True Adamance - at 2015.04.16 21:17:00
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468. We need another Battle of Caldari Prime - in Feedback/Requests [original thread]
I know I'd certainly like to see a salvage mission type. I think this could be very interesting, especially if it come in the form of smaller 6v6 or 12 v12 matcher being fought over hack points perhaps with a sliding scale of who has downloaded th...
- by True Adamance - at 2015.04.16 21:01:00
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469. Vehicle Capacitor Compromise - in Feedback/Requests [original thread]
Calculating the number of cells in use mid combat is never going to be a popular method especially when cool downs or actual capacitor wheels might better and more clearly state your actual ability to use modules. However more to the point what n...
- by True Adamance - at 2015.04.16 20:47:00
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470. ccp - in Feedback/Requests [original thread]
VALCORE72 wrote: i hear you guys are looking at the scramblers . can you look at lazors too. both are doing a tad to much to armor . i do mean tad. like slight lol dont over nerf it . like 3 to 6 damage off maxx Reducing the Laser Rifle's ba...
- by True Adamance - at 2015.04.16 03:27:00
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471. fixing FW blueberries - in Feedback/Requests [original thread]
Aye sir can confirm abundance of moron blue berries who consider MLT gear competitive.
- by True Adamance - at 2015.04.15 06:46:00
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472. We need another Battle of Caldari Prime - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Mobius Wyvern wrote: KAGEHOSHI Horned Wolf wrote: Still no way of actually choosing which side you fight for :( That is a very valid point. Possibly the Other Contracts section could be put up again? It cou...
- by True Adamance - at 2015.04.15 05:27:00
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473. [Request] Ban illiterate degenerates missing >3 chromosomes - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: True Adamance wrote: Archduke Ferd1nand wrote: True Adamance wrote: The Dark Cloud wrote: u mirin mah skills brah? \ 0v3rcl0ck yu0r BR3AKFA5T! cpp nedez 2 bann poople liek u No3! stpo toking liek t...
- by True Adamance - at 2015.04.15 03:46:00
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474. [Request] Ban illiterate degenerates missing >3 chromosomes - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: True Adamance wrote: The Dark Cloud wrote: u mirin mah skills brah? \ 0v3rcl0ck yu0r BR3AKFA5T! cpp nedez 2 bann poople liek u No3!
- by True Adamance - at 2015.04.15 03:33:00
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475. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
I-Shayz-I wrote: Can we limit skirmish to maps with objectives that are close together And FW to the maps that have 200+ meters between each objective? (Vehicle maps) Sneaky Sneaky Shayz......trying to kick vehicles out of Skirmish mode too?
- by True Adamance - at 2015.04.15 00:10:00
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476. [Request] Ban illiterate degenerates missing >3 chromosomes - in Feedback/Requests [original thread]
The Dark Cloud wrote: u mirin mah skills brah? \ 0v3rcl0ck yu0r BR3AKFA5T!
- by True Adamance - at 2015.04.14 05:04:00
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477. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
JIMvc2 wrote: Instead of calling it Team deploy why not call it Corporation Deploy. Why not have another section in where only Corp squads are allowed to compete each other aka Corp battles. Both corps make a bet of oh lets say 10 million ISK. ...
- by True Adamance - at 2015.04.14 04:58:00
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478. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
CeeJ Mantis wrote: Please dont make this a thing. Skirmish is my favorite game mode because of its need for both strategic and tactical gameplay, and with recent matchmaking changes, it has become more enjoyable than ever. The last thing I want...
- by True Adamance - at 2015.04.14 04:29:00
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479. [Request] Ban illiterate degenerates missing >3 chromosomes - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: Especially if they can't spell or have no idea how to communicate in any language, or capitalize everything. Foreigners on the english forum are fine, but native speakers who tolk liek dis r rely anoying, especialy we...
- by True Adamance - at 2015.04.14 04:01:00
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480. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
Hmmmm...... I don't really like the idea of taking a game mode out of Public Match Rotation. It is a good game mode for all intents and purposes so restricting it just feels kind of wrong. Rather than that I liked Kirk's FW suggestions about vary...
- by True Adamance - at 2015.04.14 03:55:00
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