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2281. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Roger Cordill wrote: Vulpes Dolosus wrote: Atiim wrote: Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Implying that HAVs require skill. B...
- by True Adamance - at 2014.07.22 04:02:00
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2282. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
Atiim wrote: Velociraptor antirrhopus wrote: If you want to scare a tank off or kill it very quickly, use a Forge Gunner. That actually requires skill. Implying that HAVs require skill. Implying fire and forget requires skill......
- by True Adamance - at 2014.07.22 03:57:00
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2283. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
TheEnd762 wrote: Benjamin Ciscko wrote: TheEnd762 wrote: They can remove JLAVs when there's a way to immobilize or at least slow tanks down, so they can't cut and run. Did you know an IAFG can pop most tanks in a single clip immobilizat...
- by True Adamance - at 2014.07.22 03:01:00
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2284. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
TheEnd762 wrote: Keep crying. JLAVs are easy to take out. If you can't pop them before they pop you, you don't have enough situation awareness/infantry support, and YOU are the scrub. Oh no..... I'm very aware they are there..... but putting...
- by True Adamance - at 2014.07.22 00:31:00
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2285. Get rid of the god damn Jihad Jeeps please - in Feedback/Requests [original thread]
aaaasdff ertgfdd wrote: Velociraptor antirrhopus wrote: Tankers who are actually putting effort into the battle are being punished by a cheap glitch exploit and you continue to ignore it CCP. I was in a battle full of LORD BRITISH so natura...
- by True Adamance - at 2014.07.21 23:02:00
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2286. I remember when people RESPECTED the Sentinels. - in Feedback/Requests [original thread]
I blame the tank spam on those same events for the same reasons. BAM! Absolved of any guilt. Thank you everyone I'll show myself out.
- by True Adamance - at 2014.07.21 04:00:00
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2287. new wepon mods proposal, heat sink and more @ Rattati - in Feedback/Requests [original thread]
Talon Paetznick II wrote: heat sink (high slot): reduce heat buildup by use of heat dissipating coolants 10 / 15 / 20 optics (high or low slot you tell me): increase weapon zoom with aid of microtelascopics 20 / 30 / 40 clip size(high slot)...
- by True Adamance - at 2014.07.21 03:44:00
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2288. How Assaults Were Intended To Be. Their Not Slayers (Spoiler Alert... - in Feedback/Requests [original thread]
Soulja Ghostface wrote: And Commandos Were Intended To Be Better Killers With Their 2 Light Weapon Slots Actually we've had CCP confirm the working title of "Ultimate Suppression Fighters" for Commando's. Personally as I see my Commando i...
- by True Adamance - at 2014.07.20 22:33:00
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2289. Why Don't Caldari Get the Bonus to Swarms? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Currntly swarms are tagged in the code as an explosive weapon, just like REs and mass drivers. The issue with this is that swarm launchers are a Caldari weapon but the Caldari commando recieves no bonus when using them, th...
- by True Adamance - at 2014.07.20 21:37:00
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2290. Forge Gun Zoom - in Feedback/Requests [original thread]
wiseguy12 wrote: The point of a forge gun is taking out vehicles at range. No zoom makes that hard. vehicles run soon as they get hit and run and escape because I miss one shot because he is so far away. What do you expect me to do? Stand th...
- by True Adamance - at 2014.07.20 21:24:00
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2291. "Out of left field" thought - a role for tankers, snipers,... - in Feedback/Requests [original thread]
I like it but that seems too specific for me. I'm more inclined to see HAV as a platform for heavy fire power.... be that AV or AI.... but that's not really a role......
- by True Adamance - at 2014.07.18 07:39:00
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2292. Amarr (and minmatar) tanks when? - in Feedback/Requests [original thread]
I have been patient..... I have been petulant..... I have had my hopes built up...... I have had my hopes torn down..... I once had faith in CCP to deliver I now no longer have faith in CCP to deliver..... All I can say now is..... "Why CCP...
- by True Adamance - at 2014.07.18 01:25:00
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2293. [Idea] - New high slot module "Armor Repair Overdrive" - in Feedback/Requests [original thread]
Rig Slots anyone?
- by True Adamance - at 2014.07.18 00:25:00
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2294. Faction Warfare Loyalty Points, Standings, and Store changes? - in Feedback/Requests [original thread]
Wow I swear my wins haven't be applying to my over all rank. Since the standings changes I must have been in almost 500+ battles with well over half of them being wins........ and I'm stuck at 6......
- by True Adamance - at 2014.07.17 23:46:00
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2295. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: Im not really sure what the paint job has to do with balance but ok... To act as a place holder for the racial vehicles. Even as place holders they should still give the impr...
- by True Adamance - at 2014.07.17 21:32:00
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2296. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
Pokey Dravon wrote: Im not really sure what the paint job has to do with balance but ok... To act as a place holder for the racial vehicles. Even as place holders they should still give the impression of being tied to a specific racial group...
- by True Adamance - at 2014.07.17 21:03:00
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2297. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Pffffff its not about slot lay outs dude. I could care less about slots. It's about damn time for racial parity. 18 months I've been playing this game, 2+ years its been in beta...... when will CCP...
- by True Adamance - at 2014.07.17 20:25:00
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2298. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
Pokey Dravon wrote: Aero Yassavi wrote: Pokey Dravon wrote: Forever ETC wrote: Pokey Dravon wrote: Honestly from the way slots are done and compared to dropsuits, what we currently have are the Amarr (2 Highs, 3 Lows) and the Minmat...
- by True Adamance - at 2014.07.17 20:17:00
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2299. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
Forever ETC wrote: Pokey Dravon wrote: Honestly from the way slots are done and compared to dropsuits, what we currently have are the Amarr (2 Highs, 3 Lows) and the Minmatar (3 Highs, 2 Low). I think the idea of bringing in Type-II variants...
- by True Adamance - at 2014.07.17 20:04:00
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2300. Place Holder Models for Racial HAV - in Feedback/Requests [original thread]
sabre prime wrote: True Adamance wrote: The dark cloud wrote: Wont happend like ever. Not asking you. Place holders won't happen ever. Considering the assets for the genuine Amarr and Minmatar tanks have probably been generated and...
- by True Adamance - at 2014.07.17 19:44:00
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