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861. [Request] Getting to faction level 10 grants citizenship - in Feedback/Requests [original thread]
sure why not :) +1 for this idea since it is just a cosmetic change having no affect on game play or balance.
- by Thurak1 - at 2013.12.17 06:34:00
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862. Heavy no longer a viable role. - in Feedback/Requests [original thread]
.
- by Thurak1 - at 2013.12.17 06:31:00
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863. JFC CCP do you see whats going on? - in Feedback/Requests [original thread]
I know you wanted to make tanks fun and such but this is insanity. I was in 6 matches yesterday and in each match there were at least 4 tanks on each side at any time. All rocketing around like funny cars on steroids. AV weapons are all very ineff...
- by Thurak1 - at 2013.12.17 06:27:00
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864. Heavy no longer a viable role. - in Feedback/Requests [original thread]
maeth-01 2501 wrote: Meee One wrote: Heavies should only be weak against 2 things: 1. other heavies 2. vehicles I personally believe 1 heavy should be able to mow down at least 3 enemies (proto or not) 1 on 3 (with a HMG). Sniper shots ...
- by Thurak1 - at 2013.12.13 07:10:00
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865. Tank vs AV: In my opinion. - in General Discussions [original thread]
Jason Pearson wrote: Cosgar wrote: I think the tank speed is an indication that we'll be getting webs in 1.8. Even if we do, tank speed still seems a little to fast. *shrugs* I say that because am running away a lot. its a very obvious ...
- by Thurak1 - at 2013.12.13 03:43:00
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866. Jumping all jacked up? - in General Discussions [original thread]
I think it was unintentional to start from. Then again i primarily play a heavy we cant jump over pebbles.
- by Thurak1 - at 2013.12.13 03:39:00
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867. To the winy AVers - in General Discussions [original thread]
Cant wait to see how much you cry once ccp fixes their obvious typo on the speed booster. Have fun while you can once your moving a reasonable speed again my forge gun will be eating your tanks for breakfast.
- by Thurak1 - at 2013.12.13 03:36:00
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868. So who HASN'T been banned yet from FW? - in General Discussions [original thread]
I havent been. I also havent played yet lol.
- by Thurak1 - at 2013.12.13 03:33:00
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869. Heavy no longer a viable role. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: The thing that worries me, as a non-heavy user, is heavies becoming invincible once TTK and HMG is fixed. What's the counter to them in a building, especially after the spread works as intended? I do think the HMG needs...
- by Thurak1 - at 2013.12.13 03:28:00
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870. KING CHECKMATE.. - in General Discussions [original thread]
Jammer Jalapeno wrote: That is an awful lot of bitching and complaining. Jeez Quit crying about your AV getting nerfed and get creative. It's waaaay easier to pop a tank now. have you been playing since 1.7?
- by Thurak1 - at 2013.12.12 08:59:00
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871. Movement seems slower - in General Discussions [original thread]
Chibi Andy wrote: Thumb Green wrote: I haven't noticed a change in speed but I have noticed that none of my fits jump as high as they used to. Most of my fits used to be able to jump over railings no problem; now I think only my scout fits c...
- by Thurak1 - at 2013.12.12 08:53:00
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872. FW Orbitals are utterly broken beyond belief - in General Discussions [original thread]
CCP Nullarbor wrote: So seriously, how long do we all think they should have to respond? There is a timeout system already and from memory it will currently hang around for 60 seconds. 10 seconds max Something that notifies friendlies on tacn...
- by Thurak1 - at 2013.12.12 08:51:00
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873. [Feedback] CCP, please add Dust to Singularity. - in Feedback/Requests [original thread]
D34NOS MAZDA wrote: CCP wants to but due to the fact that Sony wont let them for a very good reason. If there is a bit of code that is incorrect it could render our consoles unusable. Sony would rather have a stringent quality control to make ...
- by Thurak1 - at 2013.12.12 08:29:00
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874. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
I really like the OP. Especially with the point of the HMG. A multi barrel gun should be pretty hard to overheat. Look at the minigun for example. It can shoot long enough to cut down a tree without overheat issues and its air cooled!
- by Thurak1 - at 2013.12.12 07:09:00
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875. [Feedback] CCP, please add Dust to Singularity. - in Feedback/Requests [original thread]
Maybe they could make another version of dust and characterize it as a different game. Perhaps call it Dust514-TestENV and have it as a totally separate game on the PS3. Release updates to this before even scheduling the patch to the core game. To...
- by Thurak1 - at 2013.12.12 07:00:00
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876. Heavy no longer a viable role. - in Feedback/Requests [original thread]
Kazu Fujiwara wrote: The problem is with the current TTK. I run a heavy with an EHP of over 1.5k. It costs me over 100,000 ISK to field one set of this fitting. I have a life expectancy of under 2 seconds versus just about anything. Do I exp...
- by Thurak1 - at 2013.12.12 06:46:00
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877. LAV tap gets banned? - in Feedback/Requests [original thread]
I wonder if CCP outsources their coding to India. It would explain a lot of the mistakes they make.
- by Thurak1 - at 2013.12.12 06:30:00
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878. Heavy no longer a viable role. - in Feedback/Requests [original thread]
501st Headstrong wrote: Oh my goodness heavies arent made to walk all over the battleield and spit out a Forge Gun blast! They are for defense and support! SUPPORT! Aiding others. Tehy are to be paired with a frakking logi, and move up when the...
- by Thurak1 - at 2013.12.11 20:20:00
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879. Heavy no longer a viable role. - in Feedback/Requests [original thread]
oso tiburon wrote: oh the golden days of the heavys when we walked the coridoors and hallways as gods and had to be tackled by no less then 4 men dedicated to our demise . then the begining of the dark ages aka uprising the days when our guns h...
- by Thurak1 - at 2013.12.11 19:35:00
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880. A heavies cry for help, with pictures :) - in Feedback/Requests [original thread]
To me its obvious ccp hates heavies. I would just like a respec at this point.
- by Thurak1 - at 2013.12.11 19:31:00
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