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Arc-08
Knights Of Ender Public Disorder.
125
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Posted - 2013.11.14 02:58:00 -
[1] - Quote
remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/
At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at.
Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk.
It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can.
Advanced Recon Commando's (A.R.C's) --- Yeah, you don't want to mess with us.
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Aizen Intiki
Hell's Gate Inc
557
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Posted - 2013.11.14 04:28:00 -
[2] - Quote
When the LPS and the player market comes, those top corps are going broke ISK wise, but asset wise they'll be rich. |
Seymor Krelborn
DUST University Ivy League
1195
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Posted - 2013.11.14 05:01:00 -
[3] - Quote
Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can.
you must be new.
its a closely guarded secret, but this game isn't finished yet.
it's in what you call a "covert" open beta.
it will be another 2 years before ccp either makes this game amazing or folds.
judging by eve, I'm putting my bets on amazing, but I do see a clear path to failure.
insert witty or profound statement here _______.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
375
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Posted - 2013.11.14 05:43:00 -
[4] - Quote
Seymor Krelborn wrote:Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can. you must be new. its a closely guarded secret, but this game isn't finished yet. it's in what you call a "covert" open beta. it will be another 2 years before ccp either makes this game amazing or folds. judging by eve, I'm putting my bets on amazing, but I do see a clear path to failure. 2 years? your very optimistic.
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Draco Cerberus
Hell's Gate Inc
497
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Posted - 2013.11.14 20:48:00 -
[5] - Quote
I believe higher isk payouts for pub matches based on WP would be nice, of course where would the fun in not stomping on the little guy be.
One Universe...with friendly fire and Open World Game Play for all!
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Eris Ernaga
State Patriots
698
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Posted - 2013.11.14 20:56:00 -
[6] - Quote
Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can.
The problem is there is no way to really earn money the only good way to earn money is through creating and deleting alts or grinding it in militia gear which is no fun and results in lots of deaths and your team's loss. I hope they add more systems like Loyalty Points as long as it's profitable in the long run it should help us bring in a new source better source of income outside the traditional grind that this game has seen for over a year now.
State Patriots a loyal Caldari based corporation is accepting all Caldari and Amarr to help fight on the front.
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501st Headstrong
Svartur Bjorn
42
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Posted - 2013.11.14 21:10:00 -
[7] - Quote
The trick is to Spec into your Core DropSuit Upgrades so you don't die as much. Also, run with different squads. When we redline, we give ourselves different challenges to test our prowess. For example, play Back to the Choppa, in which a Dropship flies you into the enemy redline, and you must leg it back while dodging enemy fire. This works on survivability and it's a blast when your pals start swearing because they ran Proto and didn't make it lol. Or pull off the objectives and let them retake the whole map before you retake it. Either way, spice the game up. If you need someone to run with, my Squad name in Finder is always called Claws of Fertality. You don't need a mic, we can just run together. =)
The things I would do with a Proto Minmatar Assault Suit...Checks SP Hello Panda Bear!!!
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Meeko Fent
Commando Perkone Caldari State
1530
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Posted - 2013.11.14 21:44:00 -
[8] - Quote
Thurak1 wrote:Seymor Krelborn wrote:Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can. you must be new. its a closely guarded secret, but this game isn't finished yet. it's in what you call a "covert" open beta. it will be another 2 years before ccp either makes this game amazing or folds. judging by eve, I'm putting my bets on amazing, but I do see a clear path to failure. 2 years? your very optimistic. Your very pessimistic.
I can see DUST killing other games in a year, maybe half, I CCP plays the right cards, hammers out reworking and new content, and gets some more manpower.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Joel II X
AHPA
148
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Posted - 2013.11.14 21:56:00 -
[9] - Quote
Aizen Intiki wrote:When the LPS and the player market comes, those top corps are going broke ISK wise, but asset wise they'll be rich. I was going to say the same thing. Too bad that everything I The loyalty store will cost some ISK, too. ISK AND loyalty points. WTF CCP? |
Meeko Fent
Commando Perkone Caldari State
1530
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Posted - 2013.11.14 22:12:00 -
[10] - Quote
Joel II X wrote:Aizen Intiki wrote:When the LPS and the player market comes, those top corps are going broke ISK wise, but asset wise they'll be rich. I was going to say the same thing. Too bad that everything I The loyalty store will cost some ISK, too. ISK AND loyalty points. WTF CCP? My thought as well.
I am already losing money by getting started in FW, let me keep my money and I will self sustain off of grilling Gallenteans.
Let me just do that. ISK and LP should be kind of a conversion, I use LP only to buy FW gear, and sell my surplus to buy gear from other players.
In the least, have standard faction gear he LP only. Please.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Killar-12
The Corporate Raiders Top Men.
1728
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Posted - 2013.11.14 22:19:00 -
[11] - Quote
Meeko Fent wrote:Thurak1 wrote:Seymor Krelborn wrote:Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can. you must be new. its a closely guarded secret, but this game isn't finished yet. it's in what you call a "covert" open beta. it will be another 2 years before ccp either makes this game amazing or folds. judging by eve, I'm putting my bets on amazing, but I do see a clear path to failure. 2 years? your very optimistic. Your very pessimistic. I can see DUST killing other games in a year, maybe half, I CCP plays the right cards, hammers out reworking and new content, and gets some more manpower. IF it really will need a injection of stuff...
Level 1 Forum Warrior
I'm a bittervet, if I seem like a douche it's because of your stupidity
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Meeko Fent
Commando Perkone Caldari State
1530
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Posted - 2013.11.14 22:36:00 -
[12] - Quote
Killar-12 wrote:Meeko Fent wrote:Thurak1 wrote:Seymor Krelborn wrote:Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can. you must be new. its a closely guarded secret, but this game isn't finished yet. it's in what you call a "covert" open beta. it will be another 2 years before ccp either makes this game amazing or folds. judging by eve, I'm putting my bets on amazing, but I do see a clear path to failure. 2 years? your very optimistic. Your very pessimistic. I can see DUST killing other games in a year, maybe half, I CCP plays the right cards, hammers out reworking and new content, and gets some more manpower. IF it really will need a injection of stuff... From the cryptic messages from CPM on threads like "when's x content coming" it can be somewhat inferred that CCP Santa has more in his bag then what he's letting on.
1.7 looks to be one of the bigger content releases yet from what I can cryptically gather, possibly bigger then Up1.0, so I doubt that 2 guns and a vehicle stat tweaking is all that will go on.
For the State! For Caldari FW join Caldari Hierarchy
Replication Warrior
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Powerh8er
Norwegian Dust514 Corporation Top Men.
330
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Posted - 2013.11.14 23:10:00 -
[13] - Quote
I really need to clean out some drone infestations, because im low on isk. |
cooldudesuper1
The Tickle Monsters
4
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Posted - 2013.11.14 23:23:00 -
[14] - Quote
notice how the huge cannon kills a titan in space? thats how a PC should look like, there should be drones, the huge cannon fires midway in a battle causing awe, that cool orbital that was like an assault that you can visually see the ship, that would be cool to look up and see a space ship go crashing in the distance and debris raining from the sky, give the HMG a damage and range buff to match the vid, add MTACS, add RDV's that deploy stuff like that, make dropships USEFULL like in the vid, add a game mode to clear drone infestations, add more things of value, make more WP rewards, add more suits, weps, vehicles, this game at its height will have THOUSANDS of modules, hundreds of suits, i mean like 900, 120 vehicles, make it so we can fight and relive actual battles of DUST lore, this game will be so diverse, the only one pf its kind, i see the future of this, its awesome. I will personally fund CCP with money when my business is started, their work will excel so much, no complaining, when it launches on PS4, it will be the BEST game EVER released, it started as dust, to become a work of art, then on to be the greatest game of the century.
every 1520 years, a leap year counts as 2 years-do your math bro.
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Arc-08
Knights Of Ender Public Disorder.
129
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Posted - 2013.11.20 12:28:00 -
[15] - Quote
Seymor Krelborn wrote:Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can. you must be new. its a closely guarded secret, but this game isn't finished yet. it's in what you call a "covert" open beta. it will be another 2 years before ccp either makes this game amazing or folds. judging by eve, I'm putting my bets on amazing, but I do see a clear path to failure.
i'm not new to this game lol. i've been playing it for just under a year :P... but suits used to live longer so ISK wasn't a problem if you ran free suits. now you can have proto stompers every day every battle all the time nonstop.
Advanced Recon Commando's (A.R.C's) --- Yeah, you don't want to mess with us.
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KalOfTheRathi
Nec Tributis
895
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Posted - 2013.11.20 12:41:00 -
[16] - Quote
You are so wrong it is quite funny.
ISK is play money, it means less than Monopoly money in DUST. Making ISK is easy and hoarding it is fun but mostly useless.
The only number that has ever mattered in DUST is measured in SP.
SP is why we log in, SP is why we grind, SP is what we need to raise our skills and SP is the only true focus of a Merc in DUST.
Everything feeds into SP.
WP and Time in Battle = SP. Boosters bump SP. Passive SP rewards you when you sleep. SP is the goal, the purpose and the one true reward in DUST.
The rest are byproducts of the constant grind for SP.
CCP will always change the game, at the very least they will make more Skills that will sink more SP.
Without SP, there is no reason to play DUST. |
Arc-08
Knights Of Ender Public Disorder.
130
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Posted - 2013.11.21 12:11:00 -
[17] - Quote
KalOfTheRathi wrote:You are so wrong it is quite funny.
ISK is play money, it means less than Monopoly money in DUST. Making ISK is easy and hoarding it is fun but mostly useless.
The only number that has ever mattered in DUST is measured in SP.
SP is why we log in, SP is why we grind, SP is what we need to raise our skills and SP is the only true focus of a Merc in DUST.
Everything feeds into SP.
WP and Time in Battle = SP. Boosters bump SP. Passive SP rewards you when you sleep. SP is the goal, the purpose and the one true reward in DUST.
The rest are byproducts of the constant grind for SP.
CCP will always change the game, at the very least they will make more Skills that will sink more SP.
Without SP, there is no reason to play DUST.
okay but would you agree that people that are in PC can make isk easier than people that aren't?
Advanced Recon Commando's (A.R.C's) --- Yeah, you don't want to mess with us.
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Komodo Jones
Chaotik Serenity
202
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Posted - 2013.11.21 16:49:00 -
[18] - Quote
Seymor Krelborn wrote:Arc-08 wrote:remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/At minute 3:33 where it says, you can fight for ideals, money, or simply because it's what your good at. Well for some reason Dust is now only about money money money. I love to fight for my ideals, because i have strong gallente/minmatar beliefs, but i find it harder and harder to not just fight for money, because now this entire game just revolves around money. When you introduced PC you allowed the top corps that already had the most skill a nearly infinite amount of ISK, now they are the only ones that can proto stop 24/7 because they have all the isk in the game. While the rest of everyone is struggling to stay above 5 million isk. It seems like this is not to be played as a game, or to have fun but just to simply make as much money as you can. you must be new. its a closely guarded secret, but this game isn't finished yet. it's in what you call a "covert" open beta. it will be another 2 years before ccp either makes this game amazing or folds. judging by eve, I'm putting my bets on amazing, but I do see a clear path to failure. That's right we're what's called "omega testers" :) game's supposedly finished but it's still being made. And there's not really a way for them to force meaning into the game, if you want meaning in it you have to put it in, problem is just that lobby shooters are just annoying.
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Anarchide
Greedy Bastards
1508
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Posted - 2013.11.21 17:18:00 -
[19] - Quote
ISK? ISK? Where? I heard about "ISK", so I got here as fast as I could.
Level 1 Forum Warrior
Hate Lord
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