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761. Stupid cloaks. Idea for more stupid... - in General Discussions [original thread]
itsmebj turtle wrote: yeah rep tool variant!! cuz i'm always trying to rep a raspberry to death. MAG Repair Kit kills = best kills.
- by The Eristic - at 2014.04.02 04:22:00
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762. Installation AI Needs To Be Toned Down - in General Discussions [original thread]
Awesome Pantaloons wrote: Yep. Turret AI is OP. Let us hope that when PvE is introduced it doesn't have the same AI. Frankly, I hope it does.
- by The Eristic - at 2014.04.01 20:48:00
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763. CLOAKS - Pls Read - in General Discussions [original thread]
Maken Tosch wrote: The Eristic wrote: Man, that guy ^ REALLY hates cloaks. A novella in every thread. Does it have to be in Spanish if it's a Novella? Italian, actually! But, no.
- by The Eristic - at 2014.04.01 06:43:00
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764. [Screenshots From Singularity] AMARR/MINMATAR VEHICLES - in General Discussions [original thread]
Nocturnal Soul wrote: What is life? What is a man?
- by The Eristic - at 2014.04.01 05:40:00
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765. Stupid cloaks. Idea for more stupid... - in General Discussions [original thread]
Grappling hook gun. Plasma-powered rollerblades. Proximity Flux Mines (or maybe with laser trip wires). ECM jammers and what not. Rep Tool variant that derepairs enemies and Nanite Injector that overloads systems of injected enemies and screws wit...
- by The Eristic - at 2014.04.01 05:31:00
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766. Time to come back? - in General Discussions [original thread]
Bugs and a few ill-advised (imo) changes/nerfs aside, I like it better than 1.7.
- by The Eristic - at 2014.04.01 05:25:00
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767. Ranking order of best looking (NEW) driopsuits - in General Discussions [original thread]
Cal Heavy frame should've been #1 based on the preliminary artwork. What happened? :^( Amarr Scout is the good kind of weird.
- by The Eristic - at 2014.04.01 05:19:00
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768. CLOAKS - Pls Read - in General Discussions [original thread]
Man, that guy ^ REALLY hates cloaks. A novella in every thread.
- by The Eristic - at 2014.04.01 05:17:00
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769. Epic Ion Pistol Action - in General Discussions [original thread]
Oh, Dust.
- by The Eristic - at 2014.04.01 03:32:00
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770. Am eating cake - in General Discussions [original thread]
WHERE IS THE CAKE EGG-MAN
- by The Eristic - at 2014.04.01 01:42:00
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771. Solution To Balancing Vehicle Modules: Capacitors - in General Discussions [original thread]
Imo, dropsuits need 'em (and active modules), too.
- by The Eristic - at 2014.03.31 00:32:00
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772. The Gallente scout knows how to Gallente - in General Discussions [original thread]
My Galscout alt was having a ton of fun running the only AR I liked until 1.8... the Breach. His BAR + Flay + Sleek fittings are soul-crushingly useless now. :^(
- by The Eristic - at 2014.03.30 22:52:00
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773. Been running a Gal commando with Ion pistol for the event... - in General Discussions [original thread]
According to the Dev Blogs for 1.8, the reload speed bonus is supposed to, but it doesn't. Might be bugged, might be a stealth change. I don't think the damage bonus has ever included them, though I don't know why not. Seems like it really ought t...
- by The Eristic - at 2014.03.30 19:16:00
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774. Proposal to the community: Amarr Scout - in General Discussions [original thread]
The HP trade is the same mistake they've made with every single Amarr suit. Roughly a single AR round while everyone else is faster and has more usable slots, either literal or effective. The HP bonus needs to be bumped up 20-25% on pretty much al...
- by The Eristic - at 2014.03.30 19:01:00
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775. Ok ok ok, enough with the tears about balance and nerfs - in General Discussions [original thread]
I really do not understand the problem with clack shotgun scouts. Bads are only marginally more difficult to handle, while good scouts aren't really much more effective as they're using EXACTLY the same skills and techniques as pre-cloak; they jus...
- by The Eristic - at 2014.03.30 10:21:00
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776. Multiple Scanners? - in General Discussions [original thread]
SgtMajSquish MLBJ wrote: Its also a shame that the loudest vehicle in the game(tanks) shows up less on the radar than a heavy dropsuit. That is supposedly a bug. Seems to be low on the priority list, sadly.
- by The Eristic - at 2014.03.30 05:31:00
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777. Dropsuit hindsight - in General Discussions [original thread]
Main - nothing at the moment, was Amarr Assault V, will probably go back into that (since I have Prof IV ScR) and either a Scout or the rest of the Assaults, can't decide Alt 1 - Amarr Commando V, Amarr Scout IV (in hindsight, should've gone V), ...
- by The Eristic - at 2014.03.30 01:28:00
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778. [Feedback] Ion pistol - in General Discussions [original thread]
Dexter307 wrote: Bolt and ion pistol both need more damage All the pistols need buffing in various ways. I'm of the opinion that sidearms shouldn't be forced into the finisher niche (they certainly weren't before, except maybe the post-nerf ...
- by The Eristic - at 2014.03.29 19:07:00
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779. Amarr scout... - in General Discussions [original thread]
Michael Arck wrote: I heard about this and chuckled. Can someone explain to me, again, how this all happened? CCP accidentally made the normal 8x multiplier for Amarr Scout 4x instead. After realizing their mistake, they charged the people ...
- by The Eristic - at 2014.03.29 09:31:00
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780. Nerf Scout HP - in General Discussions [original thread]
The base HP is low enough, just add penalties for stacking HP mods on lights.
- by The Eristic - at 2014.03.29 09:04:00
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