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741. Is it worth coming back? - in General Discussions [original thread]
It's better than it was, imo. Still has problems, but better. Of course you'll get stomped by vets. This is Dust. That is what happens. You should have nearly 6M passive SP accrued if you've been gone that long, though, which will go a long way to...
- by The Eristic - at 2014.04.06 19:20:00
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742. Just tried cloak with Plasma Cannon Scout - in General Discussions [original thread]
Garrett Blacknova wrote: Sometimes, "I hit it with my gun" IS the best solution. They should make PlC melee a two-handed, overhead caveman club thwack.
- by The Eristic - at 2014.04.06 19:09:00
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743. Scout Suits and EHP - in General Discussions [original thread]
Suits have built-in bonuses, I wouldn't mind if they also had negative equivalents. In this case, for light frames only, increase the plate speed penalty (or maybe make it amplify when stacked: 5% for 1 Cx, 12% for 2, 18% for three, etc), and perh...
- by The Eristic - at 2014.04.06 18:52:00
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744. Officer variants of all weapons - in General Discussions [original thread]
They need to get the Militia versions of all the basic stuff out first, but yeah, it'd be nice.
- by The Eristic - at 2014.04.06 10:06:00
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745. Seriously, sprint bug has got to go - in General Discussions [original thread]
It was there before 1.7, but not as frequent, in my experience. Happens at least once a match now, it seems.
- by The Eristic - at 2014.04.06 07:14:00
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746. Let it be known... - in General Discussions [original thread]
*browsing forum* *clicks title* Nope.
- by The Eristic - at 2014.04.06 04:37:00
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747. Dat Feeling of Meeting Players in Real Life - in General Discussions [original thread]
What is this, /soc/? I'm expecting a "post your ideal merc" thread to pop up any minute now.
- by The Eristic - at 2014.04.06 00:57:00
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748. Loyalty Skills?(I know wtf) - in General Discussions [original thread]
Roy Ventus wrote: Nah. Lol it would be stupid, imo, for your skills to actually be reduced because you're fighting for someone else. What kinda lore can they make to back that up? "The guy's a turncoat. He now supports the Caldari effort. Time ...
- by The Eristic - at 2014.04.05 22:47:00
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749. Corbina 'Psycho' Ninja's "Seeing" - in General Discussions [original thread]
Hackeraggio is going to be the name of my next alt. Awesome word.
- by The Eristic - at 2014.04.05 22:33:00
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750. Loyalty Skills?(I know wtf) - in General Discussions [original thread]
Yes, por favor.
- by The Eristic - at 2014.04.05 22:22:00
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751. Suit scan precision in a vehicle? - in General Discussions [original thread]
On a semi-related note, a couple of my characters have been getting scanned occasionally by vehicles when they shouldn't. Wonder if suit skills are applying to vehicle scanners, intentionally or unintentionally.
- by The Eristic - at 2014.04.05 07:27:00
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752. Your game, Pre and Post 1.8 - in General Discussions [original thread]
Have characters skilled into almost everything except vehicles. If they'd fix the bugs, not much would be different. Can't seem to make my Cal character work, though.
- by The Eristic - at 2014.04.04 09:04:00
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753. Dev Invasion. - in General Discussions [original thread]
CCP Saberwing wrote: Michael Arck wrote: They don't frequent that comms channel anymore? I was in there today! With an Eve avatar. C'mon, get outta that fancy spaceship and put some boots on the ground again. Our... hospitality awaits. ;^)
- by The Eristic - at 2014.04.04 07:59:00
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754. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
I'm pretty fine with them as they are. Flux causing decloak makes sense, though, so I'm all for that.
- by The Eristic - at 2014.04.04 03:22:00
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755. CCP Saberwing says they're going to run an online interview - in General Discussions [original thread]
a/s/l?
- by The Eristic - at 2014.04.03 04:59:00
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756. A message to cloaked scouts - in General Discussions [original thread]
My favorite is when two clackt guys run right by each other, then visibly stop to think about whether or not that really was another cloaked dude that just went past and wonder if they should try to decloak and shoot at him, then freak because the...
- by The Eristic - at 2014.04.03 04:36:00
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757. WHAT NEW SIDEARM is best? - in General Discussions [original thread]
The new ones are fun, but have issues, especially the pistols. Ion is my favorite, but needs 1-2 more in the clip (due to the ridiculous dispersion) or more a bit more damage and a better reason to use the charge function. Bolt just seems broken h...
- by The Eristic - at 2014.04.03 04:03:00
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758. New maps and more statictics - in General Discussions [original thread]
Jimmy McNaulty wrote: Maybe it will be the big announcement at FanFest. (NOTE: Please don;t make assists the big announcement) Welp, you've gone and done it now.
- by The Eristic - at 2014.04.02 09:45:00
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759. How to make the Gallente Assault Rifle relevant - in General Discussions [original thread]
Korvin Lomont wrote: The Ar already overheats, based on the SDE even faster than the ASCR. Sooo If the AR should overheat faster the ASCR needs to overheat way faster... I agree, and this character has been a ScR user forever. I've never u...
- by The Eristic - at 2014.04.02 08:40:00
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760. How to make the Gallente Assault Rifle relevant - in General Discussions [original thread]
If we're talking about adding rifle balancing via mechanics, yeah, up the damage or rof on the AR, make it overheat around after continuous fire ~3/4 through the clip with the IP seize duration. ScR as is (AScR needs to overheat sooner, though), m...
- by The Eristic - at 2014.04.02 08:26:00
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