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501. [Request] More options for PvE - in Feedback/Requests [original thread]
Bojo The Mighty wrote: https://forums.dust514.com/default.aspx?g=posts&t=37174&find=unread Why it will be ignored On account of it's a doble thread? (Didn;t find one dealing with these scenarios) or that I posted multiple types of Pv...
- by The Black Jackal - at 2012.11.29 12:30:00
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502. [Suggestion] Repurposing the 'Large' Missile Turrets - in Feedback/Requests [original thread]
Firstly. The reason I suggest this change is thus: We will be getting 'Indirect Fire Weapons when we get Artillery. Dispersion is not a 'luck' weapon. Every Weapon has some degree of dispersion (except Sniper Rifles etc.) Assault Rifles have Di...
- by The Black Jackal - at 2012.11.29 12:27:00
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503. Longer match length - in Feedback/Requests [original thread]
Longer matchjes are already possible. You can 'repair' the MCC... thus increasing the amount of time the hostile forces take to take it down. Granted this was an exploit ability, but the actual tactic imho is fine. EVE ships have repair modules,...
- by The Black Jackal - at 2012.11.28 10:01:00
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504. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Garrett Blacknova wrote: The Black Jackal wrote: I see your point Garret, but the exploit you're mentioning requires a dedicated and coordinated sync up. They literally pour their whole team into these exploit matches. Whereas the exploits o...
- by The Black Jackal - at 2012.11.28 09:56:00
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505. [Suggestion] Repurposing the 'Large' Missile Turrets - in Feedback/Requests [original thread]
Probably another notch in my 'unpopularity hat' with this suggestion but why don't we scrap the current version on the Large Missile Launcher entirely. In all honesty, the idea is ludicrous, and these 'Missiles' fire more like Rockets anyway. So ...
- by The Black Jackal - at 2012.11.28 09:52:00
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506. [Idea] Faction Warfare Incentives - in Feedback/Requests [original thread]
Actually I do play EVE, and yes, speed can be a great contributing factor for making ISK faster etc. However, speed, on its own, should not be the entire incentive, else once a system is 'controlled' by said EVE players... why support your DUST m...
- by The Black Jackal - at 2012.11.28 09:29:00
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507. [Request] More options for PvE - in Feedback/Requests [original thread]
The more the merrier! Give us PvE and give us Variety!
- by The Black Jackal - at 2012.11.28 09:16:00
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508. [Request] More options for PvE - in Feedback/Requests [original thread]
Now I'm a big fan of the PvP Aspects of the game, and will likely not delve too deeply into PvE when null sec and sovereignty warfare go live, but I would like variety over the 'Rogue Drones Swarm mode' We're reportedly getting. For example: ...
- by The Black Jackal - at 2012.11.27 07:30:00
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509. [Idea] Faction Warfare Incentives - in Feedback/Requests [original thread]
Garrett Blacknova wrote: If planets are given 50% of sovereignty, that means that EVE players won't be able to claim the required 51% if a DUST corp has complete control on the ground. It's only "up to 50%" though, so there will be some system...
- by The Black Jackal - at 2012.11.26 11:39:00
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510. [Request] remote explosices - in Feedback/Requests [original thread]
xAckie wrote: I think remote explosives should be able to be individually detonated. This would make them more useful and have a tactical impact on the battlefield. At the moment L1 sets them all off. How about something like using the dpad up...
- by The Black Jackal - at 2012.11.26 11:32:00
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511. [Idea] Faction Warfare Incentives - in Feedback/Requests [original thread]
My point still satnds. We don't contribute Victory Points to the goal, we reduce the numbers the EVE Players need. In other words, we cannot 'conquer' a system alone, but they can. We just make it easier (or harder) for them. They have NO incentiv...
- by The Black Jackal - at 2012.11.26 11:14:00
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512. [Request] Distance/Range Large&Small Turrets - in Feedback/Requests [original thread]
10mg PLUMBUM wrote: Nice, thank you for a help, BUT make it in the battle is not very easy, you need controll your life, looking for the best targets, driving, always cheking some Swarm launcher & Forge Gun Use's around and beside it shoo...
- by The Black Jackal - at 2012.11.26 11:10:00
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513. (Suggestion) Bleed out - in Feedback/Requests [original thread]
Bad Bandage wrote: Hi there just a quick suggestion for triage units when tracking players who are bleeding out on the battlefield, By making a kind of traffic light system i.e Target recently hit and downed would be green at start of bleed out...
- by The Black Jackal - at 2012.11.26 11:03:00
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514. [Idea] Faction Warfare Incentives - in Feedback/Requests [original thread]
PalaceGuard wrote: Here's a brief explanation of Dust and Faction Warfare from the Eve side . Build 412710 to 433763 addresses Patch notes for Inferno 1.3 http://community.eveonline.com/updates/patchnotes.asp So as far as I read, we inc...
- by The Black Jackal - at 2012.11.26 05:48:00
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515. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Mister Hunt wrote: And you don't think that someone on one of the two teams wouldn't run over and just throw a grenade on all of them? I'm not saying that it isn't possible, I'm just saying that it can happen now. ...
- by The Black Jackal - at 2012.11.25 12:56:00
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516. [Idea] Faction Warfare Incentives - in Feedback/Requests [original thread]
Erahk Manaan wrote: Loyalty points (LP) is the big currency for faction warfare right now and you get discounts on items for having control of the war zone on a scale of 1-5. I would assume that holding districts and possibly upgrading them wi...
- by The Black Jackal - at 2012.11.25 12:48:00
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517. REQUEST -- points for rehacking...MANDATORY - in Feedback/Requests [original thread]
+1 Rehacking an objective should net points. It should net the same amount of points that hacking the objective in the first place (100 main 50/25 Assist). As it stands, and even I do this: Team 1 Hacks and Captures Point A. +100 WP to Team 1 Te...
- by The Black Jackal - at 2012.11.25 12:33:00
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518. [Request] Reply option for corp app - in Feedback/Requests [original thread]
+1 Awesome idea. As it stands, looking at the app, getting the name, adding it to contacts, sending a mail (after loading up your huge arse contact list) is a tiresome process. I handle most of the applications for TSOLE, and so many people don'...
- by The Black Jackal - at 2012.11.25 12:24:00
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519. Nova knives - in Feedback/Requests [original thread]
Ragna Rokh wrote: Agreed with all of the above... Or don't fix it but increase its range slightly. As it stands nova knives are a complete waste for a heavy dropsuit specialist. I thought hey maybe these would be awesome for when I run out if a...
- by The Black Jackal - at 2012.11.25 11:51:00
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520. Stop the *** BS - in Feedback/Requests [original thread]
Since Codex release, I have rarely, if ever been spawned camped beyond once or twice on a Drop Uplink being held hostage by an enemy looking for easy kills. The spawns around the CRU are usually (sometimes a little predictable) pretty random. And...
- by The Black Jackal - at 2012.11.25 11:45:00
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