Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1621. Zion TCD - in Corporation Recruitment [original thread]
Bizzump
- by The Attorney General - at 2013.08.31 22:42:00
|
1622. New (and old) Tankers temporary solution to AV ( Teamplay required) - in General Discussions [original thread]
Luk Manag wrote: I've seen it in action - thought it was TheAttournyGeneral from ZionTCD in a Vayru and I couldn't even break the shields because of the two spider tanking Charybdis guys. Yeah, I do love my Hybrid Vayu.
- by The Attorney General - at 2013.08.31 17:44:00
|
1623. Zion TCD - in Corporation Recruitment [original thread]
The old girl of Dust is firing up again. Under my management, Zion is about finding the entertainment value in Dust. If you are looking for the most sober experience, then maybe there are better places for you. We offer a full gear buyback for...
- by The Attorney General - at 2013.08.31 15:22:00
|
1624. WWYD? vehicle stealing. - in General Discussions [original thread]
Honestly, I have zero interest in any one elses vehicles. Mine are better. I just wish there would be less MLT stuff called in at the match start, it really gets my blood boiling when I have to wait for more than a minute while Onikuma after Oni...
- by The Attorney General - at 2013.08.31 14:19:00
|
1625. Why tankers hate AV grenades. - in General Discussions [original thread]
Slow down logi lavs. Remove everything above packed AV.
- by The Attorney General - at 2013.08.31 04:25:00
|
1626. The assault forge gun is being abuse too much - in General Discussions [original thread]
Forge gun splash radius needs to come down. Splash damage is probably too high as well. 381 with 2x complex damage mods at prof 5 is a bit steep. 350 with the DAU is also too high. Leave the direct damage, as 2200 is a good spot for the proto. ...
- by The Attorney General - at 2013.08.30 18:13:00
|
1627. You know what I bet? racial variants won't arrive when promised - in General Discussions [original thread]
Honestly, I am just getting sick of hearing people talk about whatever particular variant they are waiting for. Yes, I am eager as well to play with my preferred set up(Amarr Pilot/HAV combo) but it isn't going to be here anywhere near where I tho...
- by The Attorney General - at 2013.08.30 17:15:00
|
1628. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
I think the example meant to say that you earned WP not SP.
- by The Attorney General - at 2013.08.30 16:55:00
|
1629. Just throwing this out there about vehicle ammo - in General Discussions [original thread]
Bittersteel the Bastard wrote: 20 seems fine to me. You get in there. You wreck face but then you have to retreat. (Turrets are going to be more powerful in 1.5) F no. A heavy can carry 20 FG rounds with the ammo skill maxed. It is incon...
- by The Attorney General - at 2013.08.29 17:35:00
|
1630. So lets say CCP gave us every RACE of a suit for all classes - in General Discussions [original thread]
Suits and vehicles are a long way out. Don't hold your breath or your SP.
- by The Attorney General - at 2013.08.29 07:40:00
|
1631. Sver True Blood is TRASH - in The War Room [original thread]
looks like someone is unhappy about losing their districts.
- by The Attorney General - at 2013.08.29 06:38:00
|
1632. Easy fix for tanks selfishly destroying Supply Depots - in General Discussions [original thread]
Assert Dominance wrote: Buff the shields to 20,000 and armor to 100,000, gg selfish tanks. If the enemy team wants your tank gone they will destroy it whether the supply depot is there or not. Dont punish infantry because of your insecurities. ...
- by The Attorney General - at 2013.08.28 12:30:00
|
1633. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: Funny because you guys haven't come up with anything concrete as to why its a good idea. There isn't too much tangibility in pro prototype argument outside of making an extraordinary broken tank. Design me an Prototyp...
- by The Attorney General - at 2013.08.27 16:48:00
|
1634. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: :P You know, I was convinced enough to do the math and paperwork. Doing the math behind a poor concept is throwing good money after bad. That you did not explore alternate methods of power other than module slots s...
- by The Attorney General - at 2013.08.27 16:37:00
|
1635. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: Prove to me that 4 tanks that are well thought out balanced and design are worse than 58 poorly thought out tanks, then I will consider your idea has merit. This is afterall a debate, I am still waiting for an good or i...
- by The Attorney General - at 2013.08.27 16:16:00
|
1636. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: HAV gaping with prototype model in place would nearly be over 100%+ of a power gap between itself and standard. Infantry is no where near this bad. Giving an ADV hull a +2% to movement speed, acceleration, turning an...
- by The Attorney General - at 2013.08.27 15:58:00
|
1637. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Iron Wolf Saber wrote: Cept we now have 4 tanks with the same 5 and 5 slot layout. How do you expect to squeeze enough variety out of that without cross stepping toes? Once again, you don't need to increase module layouts to grant benefi...
- by The Attorney General - at 2013.08.27 15:41:00
|
1638. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
Cody Sietz wrote: I'd say because it probably wouldn't be worth to use and probably cost a tonnnnnnn more. Increased speed, increased CPU or PG, higher turning speeds, better acceleration or even a base 10% resist to damage would make proto...
- by The Attorney General - at 2013.08.27 15:32:00
|
1639. Why prototype Tanks are a bad idea! - in General Discussions [original thread]
As a form like that, it looks bad. And it really is. That doesn't mean that Prototype tanks are bad, just that using that formula to create them is bad. The current enforcers could have been built very differently from how they were implemented,...
- by The Attorney General - at 2013.08.27 15:11:00
|
1640. Should I skill into sentinel suit? - in General Discussions [original thread]
Like everyone else said, the Heavy frame proto is the best FG suit. Damage output matters more than anything else in a FG fit.
- by The Attorney General - at 2013.08.27 14:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |