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41. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
True Adamance wrote: As I've said the sole aspect of FW that I am interested in is ensuring that it is a narrative driven persistent conflict that allows people to take it as seriously as they want. If I want to take the mode seriously I ...
- by The Attorney General - at 2015.07.02 23:20:00
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42. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Balistyc Farshot wrote: Ok - Firstly, you are very annoying pushing for trolling to be an approved game style just because. That is typical forum troll response. It makes the rest of this very thin, so lets just move on from you approving of ...
- by The Attorney General - at 2015.07.02 21:28:00
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43. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Attorney General, I know you don't like me and that's fine. That you would turn personal feelings against me into some sort of grounds to start some tin foil parade against a systems that would help players realize a multi-yea...
- by The Attorney General - at 2015.07.02 21:15:00
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44. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Balistyc Farshot wrote: The Attorney General wrote: Now please address the ease with which a team deploy system would be able to be staggered and virtually assure dominant matchups, which has been my primary point, and which no one wants t...
- by The Attorney General - at 2015.07.02 20:34:00
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45. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
First off, reformatting the post greatly helps with readability. Balistyc Farshot wrote: Uhm, the statement is to improve or change tactics even against steep odds. I FC some PCs and there are many tactics that can be deployed. If a sports...
- by The Attorney General - at 2015.07.02 20:18:00
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46. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Balistyc Farshot wrote: Negatives and counters: Everyone hears the fear for the team stomp. Counter: This might happen but since it is 16 versus 16 you have to blame yourself. If you are worried the other side is better, you have given up bef...
- by The Attorney General - at 2015.07.02 18:56:00
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47. Where the Hell is this hiding???? - in General Discussions [original thread]
That's carbon engine footage. Dropped for UE3 and PS3 shortly thereafter.
- by The Attorney General - at 2015.07.02 18:15:00
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48. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Bright Cloud wrote: The blue donut was required . And you try and call me special?
- by The Attorney General - at 2015.07.02 18:13:00
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49. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Powerh8er wrote: Shouldnt FW be more competitive than pubs? People will q sync Fw with or without team deploy, team deploy just makes it easier especially corp a vs corp b. Wish I could play more solo though, but im just too damn handsome an...
- by The Attorney General - at 2015.07.02 18:11:00
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50. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
thor424 wrote: Nobody is saying they need 16 to win. I guess it's easy to not grow tired of worthless blueberries when you don't actually play the game you visit the forum for. I'm saying they need 16 to win. They won't even fight without...
- by The Attorney General - at 2015.07.02 18:04:00
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51. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Powerh8er wrote: Team deploy would be a blessing to the vets of the game which most of all wants a no bullshit clean good game outside PC. Anyone who opposses this suggestion is a scrub. Thats a Scientifictional fact. No such thing as a no b...
- by The Attorney General - at 2015.07.02 15:08:00
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52. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Lol, Attorney. You actually make yourself look like a fool here. I'm not sure how many different ways I can say it, but let me see if this gets through: Any syncing that goes on now will continue to go on whether there are ...
- by The Attorney General - at 2015.07.02 14:23:00
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53. Ive had it with this crap - in General Discussions [original thread]
Gal lag facility twice back to back is what makes me log off Dust for a couple of days. That it is still in the game after so long of being completely horrible to play on, is a horrible affront to the players on the part of the devs.
- by The Attorney General - at 2015.07.02 14:12:00
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54. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: The Attorney General wrote: As to the second point, a single minute spent writing code to get this done would be a waste while we still have the Gal Lag Facility in the rotation. Both take about the same amount of effort...
- by The Attorney General - at 2015.07.02 14:10:00
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55. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
SirManBoy wrote: They are an unfortunate but necessary casualty for the greater good of the community. And this attitude is one that Kain will never understand. Regardless of anything else, you can always count on Kain arguing for chang...
- by The Attorney General - at 2015.07.02 14:08:00
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56. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: This is situation where I would rather CCP get the numbers on full team deploy first and then walk it back if needed. I'm fairly confident that it would increase the viability of the game mode rather than hinder it. 6. De...
- by The Attorney General - at 2015.07.02 14:04:00
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57. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Adipem Nothi wrote: 1. If PC-level players want access to team deploy and better fights around the clock, why does that demand have to be met by FW? Why not instead open up around-the-clock raids so PC-level play can be found on demand? 2. W...
- by The Attorney General - at 2015.07.02 13:31:00
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58. CCP...Why Aren't We On PS4 Yet? - in General Discussions [original thread]
Tyrunis Bloodstone wrote: Would be cool in a perfect world but in reality that's PLENTY of work. Plus CCP has the pull to generate PS4 sales and following. PS4 is lacking a FPS that has much potential as Dust. Potential is irrelevant, exce...
- by The Attorney General - at 2015.07.02 13:29:00
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59. How is everyone doing in the event? - in General Discussions [original thread]
Got my kills and installations and no where close to the hacks or kill assists. Not event trying though, because the prize is worthless to me.
- by The Attorney General - at 2015.07.02 13:23:00
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60. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Tyrunis Bloodstone wrote: Guys, let's keep the talks centered around TD instead of monopolies that either one of us could have gained if our social skills, vision, planning and execution were exceptional. Its about what's best for the growth o...
- by The Attorney General - at 2015.07.02 13:10:00
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