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441. Death to blueberries! - in General Discussions [original thread]
I was flying my dropship and doing quite well. My gunner team cleared an objective from the air the dropped in to hack so I decided to pick them up. A blueberry in a militia tank drive from out of nowhere and rams full throttle into my dropship ki...
- by Texs Red - at 2013.03.29 03:55:00
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442. Controller vs KBM - in Feedback/Requests [original thread]
Controllers are not on equal footing to KBM. I just finished a game where a player in a railgun take just swept the field because he was able to make precision hits across the map on infantry, 30 kills with zero deaths with a *railgun*. Even when ...
- by Texs Red - at 2013.03.29 01:09:00
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443. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
My only question is how someone is able to carry and shoot a gun who's damage is equal to that of those mounted on tanks. How would you be able to even shoot one? "For every action there is an equal and opposite reaction" so if you shoot a gun wit...
- by Texs Red - at 2013.03.27 21:59:00
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444. Gallente Heavy - Dropsuit - in Feedback/Requests [original thread]
Ulysses Knapse wrote: RINON114 wrote: Sounds like a good idea but aren't Gallente the armour tankers? I say the adv/disadv should be switched. They can only carry one heavy weapon and are slower, but have more HP. Both the Amarr and Gallen...
- by Texs Red - at 2013.03.27 21:50:00
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445. [Unofficial] Uprising patch notes. - in General Discussions [original thread]
Iron Wolf Saber wrote: [list] Added Amarr Assault Suit
Added Amarr Crusader Suit
Added Gallente Pilot Suit
Added Minmatar Assault Suit
Added Gallente Assault Suit
No love for the logi's
- by Texs Red - at 2013.03.27 21:10:00
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446. Ted out - in General Discussions [original thread]
Sorry to hear that you are leaving, if you ever come back I'll cheer for joy at the return of Ted Nugget and his LAV crazyness!
- by Texs Red - at 2013.03.21 01:21:00
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447. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
The stacking mods need to be fixed, not the MD. It already takes 3-4 shots (if they all hit) to kill someone, reducing it to 5 per means you can miss 1 shot before you have to reload and reload = death. Although I wouldn't mind the clip size reduc...
- by Texs Red - at 2013.03.21 00:33:00
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448. HAVs are Overpowered - in Feedback/Requests [original thread]
I like the idea but the benefits need to be in line with the with the risks. Larger teams would be needed though as the loss of so many infantry on the battlefield might not be worth having the tank. Single person HAVs would be MTACs while a tank ...
- by Texs Red - at 2013.03.21 00:25:00
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449. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
I have tried my hand at mass drivers, assault rifles, snipers, and HMGs. This is my personal experience: HMGs: They are a lot of fun and excel at CQC although with sharpshooter can get some pretty decent mid-range ability. I feel that the reason ...
- by Texs Red - at 2013.03.20 21:08:00
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450. Planetary Conquest: DUST University wants to take a small part. - in General Discussions [original thread]
Sextus Hardcock wrote: I suggest that you remain neutral, and do not take any Districts. Teach your students with Pubs, and later FW. Once they are competent, you can seek out smaller corps who need bodies for their own PCs. I agree with th...
- by Texs Red - at 2013.03.19 15:41:00
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451. [Feedback/Request] Active Fuel Injector & Dropships - in Feedback/Requests [original thread]
The only reason why I would see a need to change ABs was that they are looking into other aircraft which, if they had an AB, would be unbalanced (such as a gun ship maybe). However seeing as they have not released any such they the only thing they...
- by Texs Red - at 2013.03.17 15:48:00
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452. To amour tankers - in General Discussions [original thread]
I've had this happen to me and I most certainly did not press it twice. Caused my dropship to become a flaming wreck :P
- by Texs Red - at 2013.03.15 00:13:00
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453. New Vehicle Classes - in Feedback/Requests [original thread]
All very interesting ideas! But I don't think an APC should have a heavy turret, otherwise you really just have a tank with -1 small turret (who cares about those anyway?) and +3 more people in it. I say have 1 driver with 3 small turrets +4 passe...
- by Texs Red - at 2013.03.14 21:05:00
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454. pleaseeeeee!!! eve help with car controls - in General Discussions [original thread]
I just don't understand how the mechanics of it work exactly, I mean once I hit a bump while slightly angled to the right (like 10-20 degrees). The result was me spinning 120 degrees to the left! Aimed slightly right... spun wildly left... no sens...
- by Texs Red - at 2013.03.14 11:54:00
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455. Binoculars - in Feedback/Requests [original thread]
If they add binoculars I would see it going two different ways: Way 1: Everyone has a set they can pull out and use with no consumption of suit space, no particular skills needed to use them. Way 2: Binoculars take up an equipment slot, there ma...
- by Texs Red - at 2013.03.14 00:10:00
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456. tanks - in General Discussions [original thread]
karlossowen wrote: I'd love to see you bunch of tankers try fighting on the ground without a tank I do, mostly because every time one of you destroy my tank I have to spend the next 5 games on foot trying to earn it back. Plus the fact that ...
- by Texs Red - at 2013.03.13 11:21:00
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457. Incorporate the shape buttons into remote explosives - in Feedback/Requests [original thread]
A useful feature I think would be nice would be if you could place a RE on a structure (causing extra damage to the structure) instead of just laying it on the ground beside it. I mean it's kind of sad if I can't take out a structure with remote e...
- by Texs Red - at 2013.03.12 16:14:00
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458. [Suggestion] Vehicle Insurance - in Feedback/Requests [original thread]
I think this problem will be rectified once DUST leaves public matches and starts dealing more with EVE players. Yes in a public match you may only make say 200k isk, which hardly covers you 500k isk tank. But if you are being paid 1 billion by an...
- by Texs Red - at 2013.03.12 16:09:00
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459. Turret bonus question - in General Discussions [original thread]
Okay so the other day I was wondering if the vehicles armor/shields is based on the person who calls it in or who is driving it. So naturally I tested it with a friend of mine with a simple test; I called in the started LAV, looked at it's armor, ...
- by Texs Red - at 2013.03.12 02:48:00
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460. [Request] For friendly fire: mark repeated team-killers as yellow dots - in Feedback/Requests [original thread]
I don't think team killers should be in public matches, it would just end being aggravating more than anything else as they are randomly thrown together matches. However if there matches where you could be more selective with your teams (such as a...
- by Texs Red - at 2013.03.12 01:24:00
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