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201. Sticky:Tranquility Connectivity Issues - 01:00 UTC - June 12, 2013 - in General Discussions [original thread]
So did y'all notice the time posted for being back up is 3:40 gmt and its only 3:18gmt. Assuming that means it will be up then.
- by Telleth - at 2013.06.16 01:19:00
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202. Redneck Lou's statement about the current server failure - in General Discussions [original thread]
Lol, lets nominate Lou for CCP/player communication. Might as well get a smile outta our problems
- by Telleth - at 2013.06.15 23:45:00
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203. is every eve player a douche bag? - in General Discussions [original thread]
Hey, you spend every waking moment enclosed in an egg and you'll have some loose screws too. I will say the community for dust/eve tends to be pretty awesome compared to most, you do have to remember backstabbing and scamming are game mechanics, ...
- by Telleth - at 2013.06.15 23:11:00
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204. Unable to connect to server again...... - in General Discussions [original thread]
A full squad in game not able to join battles or do much of anything...
- by Telleth - at 2013.06.15 23:00:00
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205. Seeking Vehicle Gunner Tips - in Rookie Training Grounds [original thread]
Coming from an Armor HAV pilot, I have had maybe 2 or 3 situations where the repair tool would have saved my tank from impending doom. May be more useful for a shield tanked vehicle since they often don't have the ability to self repair armor. Th...
- by Telleth - at 2013.06.14 22:48:00
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206. Armor Tank Noob - in Rookie Training Grounds [original thread]
Using the highest meta versions that you can fit of the standard LG repper, 180mm plate, 2 active hardeners, and PG boost is what i suggest as far as tanking setup goes. The Hi-slots are where you have room to tailor your tank to you and your mis...
- by Telleth - at 2013.06.14 22:30:00
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207. Why do people destroy neutral installations? - in Rookie Training Grounds [original thread]
Hostile AV with a supply depot to hide behind can be deadly for a tank. AV weapons have a limited amount of ammo, and the MLT fit doesn't have nanohives. Also, once one person starts lobbing swarms from a supply depot, usually 3 or 4 others nearby...
- by Telleth - at 2013.06.14 22:17:00
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208. "Deployment Successful" - in General Discussions [original thread]
My favorite RDV wtf moment was calling in my HAV. I had waited for a while for the RDV to be inbound, get the message, then a few seconds later watch a bolas cartwheel across the ground in front of me and the message saying deployment unsuccessf...
- by Telleth - at 2013.06.14 21:42:00
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209. So yesterday my DS was 1-shot shot by this forge gun...6400 dmg - in General Discussions [original thread]
I have heard about weak spots on vehicles, but i can't say I've ever noticed any damage difference. Are there really differences depending on where you hit? On another note, I will beat the dead horse and say proto FG's are quite strong to STD v...
- by Telleth - at 2013.06.13 01:33:00
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210. CRU and SUPPLY DEPOTS - in Feedback/Requests [original thread]
Rachoi wrote: iv've upset many people because i take the CRU, and you know what? i'm happy i tick them off, the CRU can be an invaluable sneak around, and then circle a point and squeeze enemies away from it. a SUPPLY DEPOT is useful to EVERYO...
- by Telleth - at 2013.06.11 03:54:00
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211. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
What about instead of a WP bonus, it was an isk bonus?
- by Telleth - at 2013.06.11 03:45:00
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212. Alternate Off map support - in General Discussions [original thread]
Think these all would be sweet, drones launched from orbit to make sweeps on planet. The interesting part is that these could all be something that players could also do from EVE. Just putting in the specific module/drone and "fire" it like an orb...
- by Telleth - at 2013.06.11 03:31:00
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213. Theory on why lasers were nerfed - in General Discussions [original thread]
True Adamance wrote: I miss laser too. Though Im more interested in Amarrian Laser Tanks coming hopefully very soon. I have the feeling they will be a bit rough seeing armor is the more prevalent "tough" tank. Though I would definitely grab o...
- by Telleth - at 2013.06.10 12:34:00
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214. Theory on why lasers were nerfed - in General Discussions [original thread]
So a thought that crossed the empty cavern known as my mind. What if the reason lasers were nerffed and there are no laser turrets is that they use up too much resources of the PS3? Could you imagine the framerate issues you would have with a hand...
- by Telleth - at 2013.06.10 04:06:00
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215. Vehicles - in General Discussions [original thread]
I would like to see some better rock paper scissors with the tanks. Enforcers are kinda crap at the idea of glass cannon sniper fit, but could make a good flaming ball of glory berserker role if they weren't so cost prohibitive. Swap the zoom buf...
- by Telleth - at 2013.06.10 03:55:00
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216. MCC Sniping and AVing - in Technical Support/Bugs [original thread]
It's generally not too much of an issue except on the domination mode of manus peak. Both MCCs sit almost right on top of the objective, a little obnoxious when swarms start pouring out of there.
- by Telleth - at 2013.06.10 02:33:00
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217. Vehicle Modules in Salvage - in Feedback/Requests [original thread]
I would like to see some vehicle modules in the salvage tables. Though currently it is a rare thing to get salvage after a match, I would really like to see some vehicle modules pop up every now and then, maybe even some officer variants. Maybe li...
- by Telleth - at 2013.06.09 16:45:00
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218. AV Caldari Tank - in Rookie Training Grounds [original thread]
I don't believe that any enforcers give a buff to rails, only a small amount more pg/CPU, might as well go gunloggi to try and keep costs down.
- by Telleth - at 2013.06.09 07:06:00
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219. Income source for tankers? - in General Discussions [original thread]
The work around I've been using is to play a conservative rail sniper for a few games, then loosen up a bit. I just feel kinda lame, like a little step up from redline snipers when I do that.
- by Telleth - at 2013.06.09 01:44:00
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220. Income source for tankers? - in General Discussions [original thread]
What I think would be best, would be to nerf the vehicles a bit, drop the prices a lot, and have a bunch of skills that once trained would cancel out the nerf. Then a light nerffing of AV to balance.
- by Telleth - at 2013.06.08 21:10:00
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