Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
85
|
Posted - 2013.06.08 22:15:00 -
[31] - Quote
Tanks are not meant to be cost effective, they're meant to kill stuff that otherwise doesn't get killed fast enough or cause a threat that has to be dealt with in order for the other side to win.
If you really want to ride around all day in your tank, ask your corp for some of that PC income. |
Charlotte O'Dell
Molon Labe. League of Infamy
412
|
Posted - 2013.06.08 22:16:00 -
[32] - Quote
Part of your problem is that you're not that good. The other is tanks cost too much for how weak they are and we don't have prototanks.
I can break even, generally. My tanks will last around 4-5 matches in pubs, but that still oonly pays for one tank. |
Charlotte O'Dell
Molon Labe. League of Infamy
412
|
Posted - 2013.06.08 22:19:00 -
[33] - Quote
bastille123 wrote:the only way that HAV s get balanced and more viable is to: A: temporarily remove AV ADV and protos(this means that all AV weapons are stuck to standart like tanks are) and remove the 60 percent HP buff to LAV s and give 20 percent HP buff to dropships or B: give HAV s ADV and prototipe variants simple Bamsis. Give us proto and adv HAVS. Problem solved. |
Charlotte O'Dell
Molon Labe. League of Infamy
412
|
Posted - 2013.06.08 22:20:00 -
[34] - Quote
Karl Koekwaus wrote:Tanks are not meant to be cost effective, they're meant to kill stuff that otherwise doesn't get killed fast enough or cause a threat that has to be dealt with in order for the other side to win.
If you really want to ride around all day in your tank, ask your corp for some of that PC income. Who are you to say what tanks are "meant for". I can say infantry are meant for being targets fory blaster but that doesn'take me right. |
Telleth
DUST University Ivy League
26
|
Posted - 2013.06.09 01:44:00 -
[35] - Quote
The work around I've been using is to play a conservative rail sniper for a few games, then loosen up a bit. I just feel kinda lame, like a little step up from redline snipers when I do that. |
Karazantor
Mannar Focused Warfare Gallente Federation
14
|
Posted - 2013.06.09 01:50:00 -
[36] - Quote
Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost?
My 'expensive' AV setup is a suit worth about 14k with a medium tier swarm launcher. 3 HAV in one match
Thanks.
P.S.actually felt sorry for the poor guy with the tanks, 2-14 for the match. Normally he would have done ok on that map, but my team just had a decent amount of AV. Having been on the receiving end of players dropping a nano hive and spamming Hacked AV (ex-o or whatever they are) it really isn't funny.
WTF did CCP make the Logi LAV harder to kill than a medium level tank. Even a basic LAV that keeps moving is going to last longer and get more kills. Seriously, what? |
Salt2131
Storm Wind Strikeforce Caldari State
1
|
Posted - 2013.06.09 02:00:00 -
[37] - Quote
i didnt know tankers could only use tanks?
Man if only you guys could run around as an infantry and get kills that way...too bad
CCP seriously needs to fix that |
BobThe843CakeMan
BurgezzE.T.F
406
|
Posted - 2013.06.09 02:20:00 -
[38] - Quote
Salt2131 wrote:i didnt know tankers could only use tanks?
Man if only you guys could run around as an infantry and get kills that way...too bad
CCP seriously needs to fix that i do both. O wait how much sp do i have to obtain tht. 10.5 mil sp to have a beast tank and decent dropsuit. |
knight of 6
SVER True Blood Unclaimed.
183
|
Posted - 2013.06.09 02:50:00 -
[39] - Quote
Karl Koekwaus wrote:Tanks are not meant to be cost effective, they're meant to kill stuff that otherwise doesn't get killed fast enough or cause a threat that has to be dealt with in order for the other side to win.
If you really want to ride around all day in your tank, ask your corp for some of that PC income. and what exactly might you propose tankers do when not in their tanks? their skills don't transfer to dropsuits and tanks are rather SP intensive so they can't be infantry, dropships suck and are a bigger isk sink that tanks, and lavs require 2 people... unless your a murder taxi ________. |
ladwar
Dead Six Initiative Lokun Listamenn
597
|
Posted - 2013.06.09 02:57:00 -
[40] - Quote
that's when you say you'll post nude for ISK like a now certain CCP member not to be named, and get all the ISK you'll need for months. |
|
Ld Collins
Seraphim Auxiliaries CRONOS.
6
|
Posted - 2013.06.09 03:06:00 -
[41] - Quote
Karazantor wrote:Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost? My 'expensive' AV setup is a suit worth about 14k with a medium tier swarm launcher. 3 HAV in one match Thanks. P.S.actually felt sorry for the poor guy with the tanks, 2-14 for the match. Normally he would have done ok on that map, but my team just had a decent amount of AV. Having been on the receiving end of players dropping a nano hive and spamming Hacked AV (ex-o or whatever they are) it really isn't funny. WTF did CCP make the Logi LAV harder to kill than a medium level tank. Even a basic LAV that keeps moving is going to last longer and get more kills. Seriously, what? well your suppose to use the logistical lavs to support your troops vehicles and installations. Try spawning a tank a Logi lav and a dropship. Destroy all installions with your tank and all supply depots and Cru's. Have you LLav come to your rescue when u need reps and have the Dropship defend your tank from swarms and other forms of Av from the air. This type of coordination would be very rare in a pub match but i bet it could prove to be very effective if executed properly. |
knight of 6
SVER True Blood Unclaimed.
183
|
Posted - 2013.06.09 03:07:00 -
[42] - Quote
ladwar wrote:that's when you say you'll post nude for ISK like a now certain CCP member not to be named, and get all the ISK you'll need for months. I'm posting nude right now... can i haz isk?
|
ladwar
Dead Six Initiative Lokun Listamenn
597
|
Posted - 2013.06.09 03:09:00 -
[43] - Quote
no i'll give you ISK to put your clothes back on that's just scary. |
knight of 6
SVER True Blood Unclaimed.
183
|
Posted - 2013.06.09 03:13:00 -
[44] - Quote
done deal. I'll expect payment no later than friday. |
EternalRMG
ZionTCD Unclaimed.
246
|
Posted - 2013.06.09 03:19:00 -
[45] - Quote
Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost? Ohh youre so cute, complaining because you cant recover the cost of your tank. You have never tried to make profit with Dropships ONLY havent you? |
ladwar
Dead Six Initiative Lokun Listamenn
597
|
Posted - 2013.06.09 03:22:00 -
[46] - Quote
EternalRMG wrote:Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost? Ohh youre so cute, complaining because you cant recover the cost of your tank. You have never tried to make profit with Dropships ONLY havent you? yes and I make a great taxi. just wish I would get wp for the MCRU. |
EternalRMG
ZionTCD Unclaimed.
246
|
Posted - 2013.06.09 03:23:00 -
[47] - Quote
ladwar wrote:EternalRMG wrote:Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost? Ohh youre so cute, complaining because you cant recover the cost of your tank. You have never tried to make profit with Dropships ONLY havent you? yes and I make a great taxi. just wish I would get wp for the MCRU. All Dropship pilots do bro. Youre not alone in this one |
DUST Fiend
OSG Planetary Operations Covert Intervention
3557
|
Posted - 2013.06.09 03:30:00 -
[48] - Quote
What's laughable is how much cheaper it is to be a halfway useful HAV pilot than it is to be a halfway useful Dropship pilot |
Daniyal Ranjbar
DaniyalR
1
|
Posted - 2013.06.09 03:40:00 -
[49] - Quote
undeadsoldier90 wrote:Iron Wolf Saber wrote:If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source.
Increase Vehicle HP but lower their ability to self repair. Terrible, Terrible, terrible. Leave armor alone, buff shield rep and exp resistance more, make it as fast if not faster than armor. .. seriously my armor tank drives faster backwards. Reduce av nade range tracking and dmg or increase cost to 80k for proto. Also make them have their own skill tree. Swarms...... reduce available ammo and locking range. I should not be sniped from across the map by invisible swarms that do 3000 dmg to my 58% dmg res tank. Forge, reduce rof on assault variants or lower dmg a bit. It should not shoot as fast and hit as hard as a railgun. Increase all av prices to balance the cost of losing a tank. The tank in dust is no longer a rolling death machine to be feared by all. It is an annoyance and easily handled by 1 person with advanced av. that is true, my armror tank drives faster backwards too |
Terra Thesis
HDYLTA Defiant Legacy
103
|
Posted - 2013.06.09 03:45:00 -
[50] - Quote
Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost?
IMHO you got it in the latter. Tanks are prestige tools. When a corp drops one on you, you realize how much extra sp and isk they are fielding. You watch in awe as they come down and you realize you are ****ed.
If tanks were affordable everyday grind mobiles they would lose this prestige. People who want to grind in them 24/7 don't understand... they HAVE to be unaffordable to be special. Otherwise they'd rain down in every game like skittles. |
|
ladwar
Dead Six Initiative Lokun Listamenn
597
|
Posted - 2013.06.09 03:49:00 -
[51] - Quote
yet they do rain down like skittles, more so in PC matches. |
The legend345
Forty-Nine Fedayeen Minmatar Republic
149
|
Posted - 2013.06.09 04:07:00 -
[52] - Quote
Iron Wolf Saber wrote:If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source.
Increase Vehicle HP but lower their ability to self repair. You have to be kidding me... The fate of my tanks is in the hands of you and this is your plan balance them? Why should tanks be balance as a throw aways? The tank should be very powerful and av should only be able to kill the tank if there is a coordinated effort. Though the main way to blow up a tank should be with another tank. Take some notes iron |
Rusty Shallows
Black Jackals
91
|
Posted - 2013.06.09 04:51:00 -
[53] - Quote
undeadsoldier90 wrote:Iron Wolf Saber wrote:If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source.
Increase Vehicle HP but lower their ability to self repair. Terrible, Terrible, terrible. snip snipForge, reduce rof on assault variants or lower dmg a bit. It should not shoot as fast and hit as hard as a railgun. Increase all av prices to balance the cost of losing a tank. The tank in dust is no longer a rolling death machine to be feared by all. It is an annoyance and easily handled by 1 person with advanced av. You really shouldn't go calling IWS comments terrible then go listing a bunch of nerfs.
The charge-to-fire-time on my Assault Forge is over nine times longer than a large rail cannon. It has a range limit, sixteen shots (make 'em count), weapon shake, no zoom (much less an aiming mode), and best of all I get to rely on my sub-machine gun when some shot-gunner scout with the crazy eyes comes hunting. To top it off my FG SP investment is over one and half million and mandatory to be competitive. Whereas any large turret get's to rock with investing a fraction of those points in two 1x-multiplier skills and one 3x-multiplier skill.
200k isk worth of gear is routinely lost in any given match without a single vehicle kill.
Nothing should be easy-mode in Dust. For anyone. Although that is exactly where we will go once AV nerfing get's underway.
Earl James wrote:One guy with Av nades and nanohives can blow up most tanks by himself, yeah so he uses 100,000 Isk worth of Equipment and blows up a 3 million isk tank. That's absolutely brilliant, but a good tanker wont just stand there If that's true then there is serious problem with game balance. As it stands I actually need AV Grenade guys to help since soloing a HAV head on (even with a proto FG) is suicidal. Attacking from behind with my Jihad Jeep has had mixed results.
AV nerfs are garbage. Except the part about nanos and AV Grenades. Petition CCP with a ticket for a response. Then share it here.
The skill buff requests make allot of sense. If the goal was to ease off the invulnerability aspect then the DPS one should be viable again. They just need to find that balance. However we can't go back to the 20+/0 pub-stomps with no risk. That was unacceptable. |
Sick Vendetta
Intrepidus XI Omega Commission
3
|
Posted - 2013.06.09 05:04:00 -
[54] - Quote
Smh, if i ran proto dropsuit every match ill eventually be bankrupt.
Just grab a cheap dropsuit and grind isk like the rest of us. |
ugly nature
ZionTCD Unclaimed.
73
|
Posted - 2013.06.09 05:17:00 -
[55] - Quote
Iron Wolf Saber wrote:If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source.
Increase Vehicle HP but lower their ability to self repair.
Get this dude off CPM, please for the love of god
|
Djheffer
O.Q.R.D.
18
|
Posted - 2013.06.09 05:29:00 -
[56] - Quote
Telleth wrote:So as a tanker I run only tanks. The cheapest one I can run without losing to an AV sneeze is 600k. Most matches average about 200k, so does that mean that CCP thinks that you should be able to go at least 3 matches without losing a tank? Or that tankers shouldn't only run tanks despite their high sp cost?
My solutions to build up more isk:
1. Tank sniping lol 2. AFK in the MCC while I do laundry 8D 3. Drive free cars around and hit people 4. Use the free sniper suit to pick off newbs 5. Use the free AV set to dominate tanks(I do pay for av nades but the're cheap!) 6. Stand beside a resupply unit and just keep throwing gernades at anything to include teammates. 7. Let my little kid neighbor play with the free drop suites! |
ladwar
Dead Six Initiative Lokun Listamenn
598
|
Posted - 2013.06.09 06:18:00 -
[57] - Quote
Rusty Shallows wrote:The charge-to-fire-time on my Assault Forge is over nine times longer than a large rail cannon. It has a range limit, sixteen shots (make 'em count), weapon shake, no zoom (much less an aiming mode), and best of all I get to rely on my sub-machine gun when some shot-gunner scout with the crazy eyes comes hunting. rails have RoF limiter that forge don't have btw thats 1.8 seconds till the next shot so go HTFU with your nine times BS. you can fire just as fast with maxed skills. |
Void Echo
Internal Error. Negative-Feedback
165
|
Posted - 2013.06.09 06:26:00 -
[58] - Quote
BOZ MR wrote:Iron Wolf Saber wrote:If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source.
Increase Vehicle HP but lower their ability to self repair. I dont want to beleive this dude still calls for Av buff. 4Dmg mod swarms hit 3500 to armor, you must be , I don't know any words to describe you.
he runs AV what do you expect, he tried to kill me with his swarm launchers and I ended up killing him with my rail gun. |
Void Echo
Internal Error. Negative-Feedback
165
|
Posted - 2013.06.09 06:31:00 -
[59] - Quote
ugly nature wrote:Iron Wolf Saber wrote:If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source.
Increase Vehicle HP but lower their ability to self repair. Get this dude off CPM, please for the love of god
to be fair we cant have an entirely biased CPM base (even if one of them doesn't know **** about another play style) |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
255
|
Posted - 2013.06.09 06:42:00 -
[60] - Quote
ladwar wrote:Rusty Shallows wrote:The charge-to-fire-time on my Assault Forge is over nine times longer than a large rail cannon. It has a range limit, sixteen shots (make 'em count), weapon shake, no zoom (much less an aiming mode), and best of all I get to rely on my sub-machine gun when some shot-gunner scout with the crazy eyes comes hunting. rails have RoF limiter that forge don't have btw thats 1.8 seconds till the next shot so go HTFU with your nine times BS. you can fire just as fast with maxed skills.
all the while your two other turrets are unloading on us. i have to reload....... well sometimes. that takes time.
most tanks die running. i fought one guy who had a mean blaster turret, took me about 800k worth of gear to pop him. i would guess it was because he stayed and played. my buddy madru ghanza rocks a MLT with 2300 sheilds and less armor. havnt seen it popped yet. theres good tankers out there. |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |