Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 |
21. What is DUST 514? - in General Discussions [original thread]
Midas Fool wrote: Telcontar Dunedain wrote: The point of this thread is that CCP failed to deliver ANY of its promises... It's nice that you "like" the game though. The point in my response is that I don't know what you expected. I do "l...
- by Telcontar Dunedain - at 2013.08.15 20:34:00
|
22. What is DUST 514? - in General Discussions [original thread]
Ninjanomyx wrote: Midas Fool wrote: Meh. I don't care. I still like this game. It's gonna get better over time. Slowly, but surely. Besides I knew they weren't going to hold fast to all the promises they made. Nobody ever does. Believing...
- by Telcontar Dunedain - at 2013.08.15 20:21:00
|
23. What is DUST 514? - in General Discussions [original thread]
Midas Fool wrote: Meh. I don't care. I still like this game. It's gonna get better over time. Slowly, but surely. Besides I knew they weren't going to hold fast to all the promises they made. Nobody ever does. Believing they would was your fi...
- by Telcontar Dunedain - at 2013.08.15 20:01:00
|
24. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
So still the only form of interaction between Eve and Dust514 is one way....Eve pilot kills large numbers of Dust514 players. I love that CCP still thinks this no-skill weapon is a "fun" feature that will cause people to want to play the Dust514 ...
- by Telcontar Dunedain - at 2013.08.08 14:59:00
|
25. How to make DUST 514 worth playing - in General Discussions [original thread]
MlDDLE MANGEMENT wrote: Yea and if i want to play a F2P lobby shooter ill just play Blacklight Retribution, no matter what category Dust falls in there is something out there thats does it better and is more fun. Really the fanbois cant argue ...
- by Telcontar Dunedain - at 2013.08.03 19:45:00
|
26. How to make DUST 514 worth playing - in General Discussions [original thread]
Mobius Wyvern wrote: Telcontar Dunedain wrote: Mobius Wyvern wrote: Telcontar Dunedain wrote: Mobius(zergling) and people who are crying about zerging - http://www.youtube.com/watch?v=W5K3AKl5qpc Fighting outnumbered is one of the ...
- by Telcontar Dunedain - at 2013.08.03 18:56:00
|
27. How to make DUST 514 worth playing - in General Discussions [original thread]
Mobius Wyvern wrote: Telcontar Dunedain wrote: Mobius(zergling) and people who are crying about zerging - http://www.youtube.com/watch?v=W5K3AKl5qpc Fighting outnumbered is one of the best things in gaming. I can't say I remember any pa...
- by Telcontar Dunedain - at 2013.08.03 18:25:00
|
28. How to make DUST 514 worth playing - in General Discussions [original thread]
Mobius(zergling) and people who are crying about zerging - http://www.youtube.com/watch?v=W5K3AKl5qpc Fighting outnumbered is one of the best things in gaming. I can't say I remember any particular fight I ever had in Dust514 (and that was wh...
- by Telcontar Dunedain - at 2013.08.03 17:24:00
|
29. How to make DUST 514 worth playing - in General Discussions [original thread]
Noc Tempre wrote: CCP should work out a deal with SOE to make DUST 514 a modded Planetside 2 server. .... Better yet, cross-pollination with current PS2 players and the EVE playerbase could bring that fresh market they were hoping for all alo...
- by Telcontar Dunedain - at 2013.08.03 04:56:00
|
30. 8 Years into a 10 year plan and no future in sight. - in General Discussions [original thread]
Noc Tempre wrote: You mean if MAG 2/DUST 514 had been a bit more like ... say ... Planetside 2, it would be a great game? Pretty much this. Sony is actually ambitious for their game, CCP doesn't actually care enough about Dust514 to have ...
- by Telcontar Dunedain - at 2013.07.21 19:09:00
|
31. Tourney registration - in General Discussions [original thread]
CCP FoxFour wrote: Heimdallr69 wrote: What's the winners get? Better question is can we get them what we promise them... Given that I still don't have a Covops LAV BPO from the closed beta tournament OR a dev match (which wont happen n...
- by Telcontar Dunedain - at 2013.07.18 19:34:00
|
32. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
Nova Knife wrote: Telcontar Dunedain wrote: I think the balance qq in the community distracts you all from asking for more interesting game modes and interesting Eve interactions from CCP. They aren't mutually exclusive, you know :P ...
- by Telcontar Dunedain - at 2013.07.18 03:09:00
|
33. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
I generally don't find suit balance itself to be a big issue. This seems like long term improvement territory and wouldn't make anyone I know more likely to play the game atm. I think the balance qq in the community distracts you all from asking...
- by Telcontar Dunedain - at 2013.07.18 02:43:00
|
34. Leave Strafe Speeds as Is - in General Discussions [original thread]
Hunter Fencen wrote: I'm just gonna diregard any caldari opinions on this as this favours them hugely so they're gonna want to keep it It was fine you weren't complaining before so why defend it now? Back to 1.1 strafing Actually people hav...
- by Telcontar Dunedain - at 2013.07.03 23:12:00
|
35. CCP: Why change strafe speeds? - in General Discussions [original thread]
DUST Fiend wrote: low genius wrote: DUST Fiend wrote: I'm curious too. I love how CCP patch notes never actually cover all the things that go into the patch This is a direct buff to shield tankers and splash weapons like the flaylock. ...
- by Telcontar Dunedain - at 2013.07.03 22:16:00
|
36. CCP: Why change strafe speeds? - in General Discussions [original thread]
DUST Fiend wrote: IRuby Heart wrote: Oh my god, I laughed soooo hard at this. This was a joke right? Please someone tell me this was a joke.... By strafe I'm specifically talking about the rapid left to right teleport dance that completely...
- by Telcontar Dunedain - at 2013.07.03 22:03:00
|
37. CCP: Why change strafe speeds? - in General Discussions [original thread]
Aeon Amadi wrote: MlDDLE MANGEMENT wrote: Aeon Amadi wrote: The movement speeds were fine but I dont expect an IMP to listen to reason, let alone anyone that doesnt pad their ego. The issue between shields and armor is in the Dropsuit b...
- by Telcontar Dunedain - at 2013.07.03 21:35:00
|
38. CCP: Why change strafe speeds? - in General Discussions [original thread]
DJINN leukoplast wrote: Still trying to update, on my 4th try now (2 times it just failed, 3rd time I accidentally turned of my PS3). So I haven't had a chance to witness how the strafing affects the game. Off hand I would say it is a good th...
- by Telcontar Dunedain - at 2013.07.03 21:30:00
|
39. CCP: Why change strafe speeds? - in General Discussions [original thread]
Skipper Jones wrote: Jimbeezy wrote: Get good scrubs #ProtectStrafing It's not a matter of being good. There was no reason to increase it in the first place. It's directly a matter of being good. Moving and aiming at moving targets, ...
- by Telcontar Dunedain - at 2013.07.03 19:41:00
|
40. CCP: Why change strafe speeds? - in General Discussions [original thread]
DUST Fiend wrote: MlDDLE MANGEMENT wrote: Hey here's a tactic for you nub. Have your Teammates Teamfire or is this concept lost on you? So instead of two idiots dancing back and forth shooting at each other, we can have whole squads doin...
- by Telcontar Dunedain - at 2013.07.03 19:33:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |