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181. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
DO NOT DISCUSS BALANCE IN THIS THREAD This is a separate topic about whether the community should be split based on controller. It is not a discussion about the merits/bugs of each controller types for what purpose.
- by Telcontar Dunedain - at 2013.03.01 17:03:00
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182. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Travi Zyg wrote: I really want to try my kbm with dust. Ive got a really nice mouse too. Unfortunately my living room is very not kmb setup friendly... On topic though, is the gap really that large? I use a pad rigjt now and I'm a decent playe...
- by Telcontar Dunedain - at 2013.03.01 16:59:00
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183. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
Gunner Nightingale wrote: Jack Sharkey42 wrote: CCP: Wow, look at all this negative feedback about ambush spawns. People saying how they wont play until its fixed, we should do something! *patch downloaded* CCP: Wait...it was too random be...
- by Telcontar Dunedain - at 2013.02.28 21:56:00
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184. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
These maps are simply too small. At some point you chose to shrink the redlines in on these maps. This was a HUGE mistake. Since then the spawns have been problematic so you fiddle with the spawns trying to fix your previous HUGE MISTAKE IN SHR...
- by Telcontar Dunedain - at 2013.02.28 19:13:00
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185. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
Sylvana Nightwind wrote: And where is the announcement where they said they changed it? Link it or stop trolling/ranting. Why don't you play the game and look around? They patch and don't mention what they are doing all the time. Another b...
- by Telcontar Dunedain - at 2013.02.28 04:33:00
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186. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
Tiel Syysch wrote: Haven't played ambush today yet, but I witnessed this watching the IGN live stream, and it looked stupid. Blue blob ran at red blob's spawn, and then proceeded to spawn camp them for 20-30 clones before red blob finally spawn...
- by Telcontar Dunedain - at 2013.02.28 03:22:00
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187. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
You said that you were going to ask us what we thought about the spawn system and perhaps have a vote on the "fix". This fix is terrible. Huge teamfire blob. Run with giant teamfire blob fire at know spawn point where the other team will spawn....
- by Telcontar Dunedain - at 2013.02.28 03:08:00
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188. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
CCP Nullarbor wrote: Free Beers wrote: The main point I was trying to make is that one match shouldn't decide if you win or lose a District. It won't. This was my original understanding, that districts were more then one fight but a se...
- by Telcontar Dunedain - at 2013.02.28 02:40:00
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189. IGN Livestream concern for future of Dust 514 - in General Discussions [original thread]
Y0UR NAME HERE wrote: semperfi1999 wrote: Seriously who would move to buy a brand new console the moment it comes out? Give it some time for the problems to be fixed and for there to be a good game library. Thats my thoughts. PS3 will keep m...
- by Telcontar Dunedain - at 2013.02.27 23:59:00
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190. Discussion about (Possible) features WE want in our MQ & WB - in General Discussions [original thread]
I think asking for being able to open the MQ door is actually too much work for now. Lots of modeling that would be better spent on maps to fight on. However - The Bar in PS Home called "Event Horizon Lounge" is done already. Put that in game ...
- by Telcontar Dunedain - at 2013.02.27 23:51:00
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191. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Free Beers wrote: Bones McGavins wrote: Well keep in mind you dont have to be there to defend your district, you can contract it out, thats the only option for a lot of EVE corps who wont have a heavy footing in DUST. So you have an 8 hour ...
- by Telcontar Dunedain - at 2013.02.27 23:21:00
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192. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
gbghg wrote: CCP FoxFour wrote: iceyburnz wrote: CCP FoxFour wrote: Got home, started painting Warhammer, waiting for a download to finish, couldn't stay away. :( What faction do you play? I love my Necrons and Dark Eldar. I also...
- by Telcontar Dunedain - at 2013.02.27 22:36:00
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193. I will NOT be running as a dust CSM (this year) - in General Discussions [original thread]
Tears, Sadness. This is such a dramatic moment jenza....thank you!!!!!! <3
- by Telcontar Dunedain - at 2013.02.27 18:59:00
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194. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Regarding Zergs versus Skilled smaller corps. So Corp A has 2-3 teams of 24 that almost never lose. Corp B has 5-10 teams of 24 that almost never win. Who should hold more territory? The answer for me is Corp A in a properly designed system. ...
- by Telcontar Dunedain - at 2013.02.27 18:05:00
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195. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Iron Wolf Saber wrote: Corp A has 24 People Corp B has 2400 people Corp A has 100 Territories Corp B wants them. Corp A can only fight one battle a time, Corp B can simultaneously attack everything A has in one go. If pure anti Zerg methoo...
- by Telcontar Dunedain - at 2013.02.27 03:52:00
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196. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
HowDidThatTaste wrote: I always thought taking a planet was going to be like playing Risk. We look over a map ahead of time in the war barge. a guy sits in the mcc overlooking all the districts like a world map and distributes the needed equip...
- by Telcontar Dunedain - at 2013.02.27 02:04:00
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197. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Baal Roo wrote: Telcontar Dunedain wrote: gbghg wrote: Its a difficult system to balance because if you go too far one way you will see small corps with most if not all of their members getting into fights regularly while the larger corps...
- by Telcontar Dunedain - at 2013.02.27 00:55:00
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198. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Morathi III wrote: Telcontar Dunedain wrote: Morathi III wrote: Telcontar Dunedain wrote: gbghg wrote: Its a difficult system to balance because if you go too far one way you will see small corps with most if not all of their member...
- by Telcontar Dunedain - at 2013.02.27 00:09:00
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199. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Morathi III wrote: Telcontar Dunedain wrote: gbghg wrote: Its a difficult system to balance because if you go too far one way you will see small corps with most if not all of their members getting into fights regularly while the larger co...
- by Telcontar Dunedain - at 2013.02.27 00:00:00
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200. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
gbghg wrote: Its a difficult system to balance because if you go too far one way you will see small corps with most if not all of their members getting into fights regularly while the larger corps will have large groups of people who only get i...
- by Telcontar Dunedain - at 2013.02.26 23:53:00
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