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121. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
CCP Cmdr Wang wrote: Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good ...
- by Telcontar Dunedain - at 2013.03.02 21:39:00
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122. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
CCP Cmdr Wang wrote: Ok, it's time to clear up some misconceptions. Despite the half quote by the OP which lead to the conclusion that this is to segregate the community by controller input types (which is not case), there are a lot of good ...
- by Telcontar Dunedain - at 2013.03.02 18:11:00
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123. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Free Beers wrote: CCP foxfour I sat down at my computer to type out my idea and i realized something you probably already know. It's not an either or ideaology when it comes to timers or persistant control model but a combination. If you stick...
- by Telcontar Dunedain - at 2013.03.02 00:54:00
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124. CPM1 unoffical petition - in General Discussions [original thread]
Free Beers wrote: We have the irc and forums at moment and it seems ccp is talking to us give it up. Get in IRC scrub.
- by Telcontar Dunedain - at 2013.03.01 21:24:00
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125. Dust 514, Fan Fest, and Virtual Attendance - in General Discussions [original thread]
CCP better be rolling out the red carpet for Dust514 players. I'll be there, taking notes. +1
- by Telcontar Dunedain - at 2013.03.01 21:11:00
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126. Open World or Battle Arena? - in General Discussions [original thread]
CCP FoxFour wrote: Hope this is not too divergent from the OP, but arena matches between groups of players (not necessarily corporations) with agreed upon terms (reward, match type, map, etc.) and that allows betting from others. Discuss. I am ...
- by Telcontar Dunedain - at 2013.03.01 18:08:00
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127. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Zyrus Amalomyn wrote: Long as my corporation isn't seperated when going into matchmaking, go for it. I destroy controller users daily. Without your auto aim you'd never have a chance. No you don't. Most of the top players in the game use c...
- by Telcontar Dunedain - at 2013.03.01 17:59:00
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128. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Semper you are derailing this thread. Very uncool.
- by Telcontar Dunedain - at 2013.03.01 17:58:00
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129. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
semperfi1999 wrote: Telcontar Dunedain wrote: semperfi1999 wrote: ... No I dont think the community should be split based on controller type. ... Please edit your post as this is the part on topic. Sorry telc but I cant because I...
- by Telcontar Dunedain - at 2013.03.01 17:49:00
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130. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
semperfi1999 wrote: ... No I dont think the community should be split based on controller type. ... Please edit your post as this is the part on topic.
- by Telcontar Dunedain - at 2013.03.01 17:33:00
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131. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Stinker Butt wrote: I don't think they'll separate, they will just "account" for it in matchmaking like they do for other things. I use a move controller, so I guess I will end up just playing with myself. lol. hmmm, maybe nothing has changed....
- by Telcontar Dunedain - at 2013.03.01 17:18:00
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132. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
DO NOT DISCUSS BALANCE IN THIS THREAD This is a separate topic about whether the community should be split based on controller. It is not a discussion about the merits/bugs of each controller types for what purpose.
- by Telcontar Dunedain - at 2013.03.01 17:03:00
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133. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Travi Zyg wrote: I really want to try my kbm with dust. Ive got a really nice mouse too. Unfortunately my living room is very not kmb setup friendly... On topic though, is the gap really that large? I use a pad rigjt now and I'm a decent playe...
- by Telcontar Dunedain - at 2013.03.01 16:59:00
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134. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
Gunner Nightingale wrote: Jack Sharkey42 wrote: CCP: Wow, look at all this negative feedback about ambush spawns. People saying how they wont play until its fixed, we should do something! *patch downloaded* CCP: Wait...it was too random be...
- by Telcontar Dunedain - at 2013.02.28 21:56:00
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135. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
Sylvana Nightwind wrote: And where is the announcement where they said they changed it? Link it or stop trolling/ranting. Why don't you play the game and look around? They patch and don't mention what they are doing all the time. Another b...
- by Telcontar Dunedain - at 2013.02.28 04:33:00
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136. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
Tiel Syysch wrote: Haven't played ambush today yet, but I witnessed this watching the IGN live stream, and it looked stupid. Blue blob ran at red blob's spawn, and then proceeded to spawn camp them for 20-30 clones before red blob finally spawn...
- by Telcontar Dunedain - at 2013.02.28 03:22:00
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137. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
You said that you were going to ask us what we thought about the spawn system and perhaps have a vote on the "fix". This fix is terrible. Huge teamfire blob. Run with giant teamfire blob fire at know spawn point where the other team will spawn....
- by Telcontar Dunedain - at 2013.02.28 03:08:00
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138. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
CCP Nullarbor wrote: Free Beers wrote: The main point I was trying to make is that one match shouldn't decide if you win or lose a District. It won't. This was my original understanding, that districts were more then one fight but a se...
- by Telcontar Dunedain - at 2013.02.28 02:40:00
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139. IGN Livestream concern for future of Dust 514 - in General Discussions [original thread]
Y0UR NAME HERE wrote: semperfi1999 wrote: Seriously who would move to buy a brand new console the moment it comes out? Give it some time for the problems to be fixed and for there to be a good game library. Thats my thoughts. PS3 will keep m...
- by Telcontar Dunedain - at 2013.02.27 23:59:00
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140. Discussion about (Possible) features WE want in our MQ & WB - in General Discussions [original thread]
I think asking for being able to open the MQ door is actually too much work for now. Lots of modeling that would be better spent on maps to fight on. However - The Bar in PS Home called "Event Horizon Lounge" is done already. Put that in game ...
- by Telcontar Dunedain - at 2013.02.27 23:51:00
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