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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Hagintora
Chatelain Rapid Response Gallente Federation
30
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Posted - 2013.03.01 12:02:00 -
[1] - Quote
I'm posting this here, instead of in Feedback, because I just want to get a feel for how the community would like to see Dust progress.
So the question is simple:
Would you like to see Dust become a more Open World/Sandbox experience, like the original Crysis, or the Farcry series?
Or would you like to have Dust keep its current Battle Arena setup, and see more in the way of Game Modes?
Personally, I would like to see a more Open World/Sandbox type of play, where PVE and PVP can happen at any moment, with the two being interchangable.
What would you like to see? |
Bruce3 Wayne3
Seraphim Auxiliaries CRONOS.
13
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Posted - 2013.03.01 12:09:00 -
[2] - Quote
sandbox PvE areas for team/squad, where its large area with distinct differentiations in landscape etc however the battle systems best 4 PvP |
Hagintora
Chatelain Rapid Response Gallente Federation
30
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Posted - 2013.03.01 12:13:00 -
[3] - Quote
Bruce3 Wayne3 wrote:however the battle systems best 4 PvP
You could be right, but I've never heard of anyone trying anything different, so it's hard to say for sure. |
Vermaak Doe
SVER True Blood Unclaimed.
419
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Posted - 2013.03.01 12:38:00 -
[4] - Quote
I hope open world |
EnIgMa99
Imperfects Negative-Feedback
226
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Posted - 2013.03.01 14:37:00 -
[5] - Quote
Hagintora wrote:I'm posting this here, instead of in Feedback, because I just want to get a feel for how the community would like to see Dust progress.
So the question is simple:
Would you like to see Dust become a more Open World/Sandbox experience, like the original Crysis, or the Farcry series?
Or would you like to have Dust keep its current Battle Arena setup, and see more in the way of Game Modes?
Personally, I would like to see a more Open World/Sandbox type of play, where PVE and PVP can happen at any moment, with the two being interchangable.
What would you like to see?
sandbox ftw |
Dusters Blog
Bragian Order Amarr Empire
120
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Posted - 2013.03.01 14:49:00 -
[6] - Quote
they can actually do both. open world is certainly the priority but contract types can be easily separated with game modes. allowing players to customize their experience and still stay true to dust lore. this would give the game serious variety and a never ending supply of both NPC and player corp contracts. a world where each contract type is a game mode would do well.
we addressed it here: http://tinyurl.com/ahwmme6 |
Iron Wolf Saber
BetaMax.
2925
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Posted - 2013.03.01 14:54:00 -
[7] - Quote
Dust 514 is getting its own battle arena mode where more classical game modes would be found.
The best part is you can set up a betting system on it and its probably going to have specially tuned maps instead of the random generated ones.
Open world and Exploration to come later though. |
Hagintora
Chatelain Rapid Response Gallente Federation
32
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Posted - 2013.03.01 15:22:00 -
[8] - Quote
Dusters Blog wrote:they can actually do both. open world is certainly the priority but contract types can be easily separated with game modes. allowing players to customize their experience and still stay true to dust lore. this would give the game serious variety and a never ending supply of both NPC and player corp contracts. a world where each contract type is a game mode would do well. we addressed it here: http://tinyurl.com/ahwmme6
Thanks for the URL, I really enjoyed it. I'd definately be interested in the Recon, Assassin, and Bounty Hunter Contracts. |
Hagintora
Chatelain Rapid Response Gallente Federation
32
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Posted - 2013.03.01 15:33:00 -
[9] - Quote
Iron Wolf Saber wrote:Dust 514 is getting its own battle arena mode where more classical game modes would be found.
The best part is you can set up a betting system on it and its probably going to have specially tuned maps instead of the random generated ones.
Open world and Exploration to come later though.
That sounds like an awesome idea, can't wait for it to be put in the game. I thought all the maps were supposed to match the Planetary Topography that had already been introduced in EVE. Not now, obviously, but when the game goes live.
Also I had this idea that Corp Matches and FW Matches would be regulated by CONCORD. So that if you're exploring an area on a planet, and a contract is palced on that area, an anouncement would let you know that you have X amount of time to leave or CONCORD will hit the kill switch in your head. Or possibly choose a side in the up coming conflict, if it's an Open Contract. Would be kind of cool to sit on the edge of the battlefield and watch the two sides duke it out...and place bets on the winner, of course. |
Bones McGavins
TacoCat Industries
28
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Posted - 2013.03.01 16:24:00 -
[10] - Quote
It's not going to be open world. Look at the game we are currently playing, is that remotely open world? You dont release a beta to a game that is nothing like the final product.
The "open world' meta game will involve contracts and PERHAPS moving war barges and the like in EVE space to prepare for attacks. But the actual DUST gameplay will be 100% like we are seeing now with two teams figthing an arena style match.
There wont be a mode where I walk around a planet exploring and randomly run into other DUST players.
If you want that experience, i guess, go play planetside?
But trust me, most FPS players will get bored of that experience cause it seems pointless. DUST has a chance to shine because of how its implementing individual matches (with wins and losses so the player feels their experience had a point, and a goal) with a bigger meta game to drive the importance of those results.
The lack of an open world design is what allows that to work. Open world FPS is a really cool theory, but from WWII Online, to Planetside, to Planetside 2, it just isnt all that much fun once you get passed the novelty. |
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Hagintora
Chatelain Rapid Response Gallente Federation
33
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Posted - 2013.03.01 17:35:00 -
[11] - Quote
Bones McGavins wrote:It's not going to be open world. Look at the game we are currently playing, is that remotely open world? You dont release a beta to a game that is nothing like the final product.
The "open world' meta game will involve contracts and PERHAPS moving war barges and the like in EVE space to prepare for attacks. But the actual DUST gameplay will be 100% like we are seeing now with two teams figthing an arena style match.
There wont be a mode where I walk around a planet exploring and randomly run into other DUST players.
If you want that experience, i guess, go play planetside?
But trust me, most FPS players will get bored of that experience cause it seems pointless. DUST has a chance to shine because of how its implementing individual matches (with wins and losses so the player feels their experience had a point, and a goal) with a bigger meta game to drive the importance of those results.
The lack of an open world design is what allows that to work. Open world FPS is a really cool theory, but from WWII Online, to Planetside, to Planetside 2, it just isnt all that much fun once you get passed the novelty.
What we are doing right now is testing the battle mechanics of the game. The best way to that is with arena battles. It's already been said that we are playing with maybe 20% of the game right now, so that leaves a lot options open for when they "officially" realease the game (take off the "in beta" tag).
I don't see how having an open world would interfere with the PVP that we currently have. Battlefields would still have boundaries and such, effectively making them arenas, and they've already announced that they're going to PVE. If PVE is done the same way as PVP is right now, it will get very boring very quickly.
And I don't see the difference in having an open world for an FPSMMORPG, and having an open world for a standard MMORPG (WoW, and the like), except that you change the view from 3rd person, or isometric, to first person. All it really takes is having enough Lore and Contracts/Missions to keep it interesting. Which is neccessary for any game really.
But I did ask for opnions in my OP, and you have given yours. Thank you sir, for taking the time post. |
DeltaTango19
Killshot Corp
23
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Posted - 2013.03.01 17:39:00 -
[12] - Quote
I would like for this game to be open world, but heres the 1 prolem i see with that. New Eden is huge!!!!!!!!!! it wouldn't be open world it would be hundreds of open worlds! I don't think that it will be possible to have enough active players to make it work. |
Vermaak Doe
SVER True Blood Unclaimed.
428
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Posted - 2013.03.01 17:41:00 -
[13] - Quote
What's the point of holding ground sov without being able to adventure it? All sov would be the same **** so sov changing hands would hardly mean anything besides moving someone out their imaginary land and claiming more imaginary land |
Schazla
WarRavens
160
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Posted - 2013.03.01 17:44:00 -
[14] - Quote
It would need more players. |
Sobriety Denied
Universal Allies Inc.
456
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Posted - 2013.03.01 17:49:00 -
[15] - Quote
i'm hoping game modes are just temporary, i can't imagine myself continuing/AFKing skirmish for another year. arena matches totally kill immersion, this just seems like a generic shooter right now with a complicated skill system, and that novelty doesn't last forever.
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Reiki Jubo
Amarr Templars Amarr Empire
63
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Posted - 2013.03.01 17:57:00 -
[16] - Quote
the probly is that there are just 2 modes. increase that to 10 and add new ones regularly and you have a winner. would love to do bounty hunter and hired assassin as well. |
Hagintora
Chatelain Rapid Response Gallente Federation
34
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Posted - 2013.03.01 18:01:00 -
[17] - Quote
Reiki Jubo wrote:the probly is that there are just 2 modes. increase that to 10 and add new ones regularly and you have a winner. would love to do bounty hunter and hired assassin as well.
Yes!! Bounty Hunter/Assassination Contracts FTW!!! |
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CCP FoxFour
C C P C C P Alliance
1053
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Posted - 2013.03.01 18:03:00 -
[18] - Quote
Hope this is not too divergent from the OP, but arena matches between groups of players (not necessarily corporations) with agreed upon terms (reward, match type, map, etc.) and that allows betting from others. Discuss. I am interested in hearing what you guys think.
Hope I don't need to say this, but I am: This is just something I would love to see, not something we are doing. I just want to get your guys opinion and feedback on it. |
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Hagintora
Chatelain Rapid Response Gallente Federation
34
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Posted - 2013.03.01 18:04:00 -
[19] - Quote
Reiki Jubo wrote:tha was MAGs problem. they thought 3 good modes could hold players for a year but people got bored.
Yeah, that's why I'm hoping that we get a more open world/mixed experience from Dust. MAG started off fun, but running the same thing over and over and over with no real signs off progress at all just grated on my nerves. |
Hagintora
Chatelain Rapid Response Gallente Federation
34
|
Posted - 2013.03.01 18:07:00 -
[20] - Quote
CCP FoxFour wrote:Hope this is not too divergent from the OP, but arena matches between groups of players (not necessarily corporations) with agreed upon terms (reward, match type, map, etc.) and that allows betting from others. Discuss. I am interested in hearing what you guys think.
Hope I don't need to say this, but I am: This is just something I would love to see, not something we are doing. I just want to get your guys opinion and feedback on it.
Announcing, Ladies and Gentlemen, The First Annual New Eden Olympics!! Bring the children, and watch the Carnage!
Seriously though, I think this would be a great idea. Espescially if players not involved in the match ups could watch so as to monitor their bets (or secretly try to aid one side or the other. This IS New Eden after all). |
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Telcontar Dunedain
Imperfects Negative-Feedback
344
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Posted - 2013.03.01 18:08:00 -
[21] - Quote
CCP FoxFour wrote:Hope this is not too divergent from the OP, but arena matches between groups of players (not necessarily corporations) with agreed upon terms (reward, match type, map, etc.) and that allows betting from others. Discuss. I am interested in hearing what you guys think.
Hope I don't need to say this, but I am: This is just something I would love to see, not something we are doing. I just want to get your guys opinion and feedback on it.
I would like to see this as a sideshow.
However overall I would like to see Dust514 move more towards serious conflict over resources in New Eden and openworld fights.
Corp grudge matches and laddering type things are "nice to have" but I wouldn't want them distracting from what makes Dust514 unique. |
Gottlieb Daimler
Shining Flame Amarr Empire
1
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Posted - 2013.03.01 18:09:00 -
[22] - Quote
Hagintora wrote:I'm posting this here, instead of in Feedback, because I just want to get a feel for how the community would like to see Dust progress.
So the question is simple:
Would you like to see Dust become a more Open World/Sandbox experience, like the original Crysis, or the Farcry series?
Or would you like to have Dust keep its current Battle Arena setup, and see more in the way of Game Modes?
Personally, I would like to see a more Open World/Sandbox type of play, where PVE and PVP can happen at any moment, with the two being interchangable.
What would you like to see? I agree, the game really needs to become an actual open world sandbox game, considering that's set in New Eden.
As it stands it is basically a glorified match-based shooter with a tenuous connection to Eve. It needs to become more like Planetside with regards to how objectives and fights work.
CCP FoxFour wrote:Hope this is not too divergent from the OP, but arena matches between groups of players (not necessarily corporations) with agreed upon terms (reward, match type, map, etc.) and that allows betting from others. Discuss. I am interested in hearing what you guys think.
Hope I don't need to say this, but I am: This is just something I would love to see, not something we are doing. I just want to get your guys opinion and feedback on it. Maybe some day. I feel like turning DUST into an actual sandbox game is a heck of a lot more important than adding even *more* arena-related stuff. |
Sontie
VENGEANCE FOR HIRE
102
|
Posted - 2013.03.01 18:10:00 -
[23] - Quote
Dev, yea, that would be GREAT, but only so great. It would take the metagame up a notch or 3 as we create the best dodgeball, I mean merc teams to beat each other with under pre-determined conditions. But I want BIGGER for my day to day gaming. I want progressive objectives that require vehicles to move between. I want battles to be mismatched to reflect differences in attacker/defender strengths. I want me and 11 other guys to be able to hold a key mountain pass so the bulk of our forces can move on some critical objective. Miles away, but the battlefield is either the same or tied together. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
107
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Posted - 2013.03.01 18:12:00 -
[24] - Quote
Personally, I'm hoping for "New Eden from an on-the-ground perspective" game. I want to be able to explore, and wander around. I want to roam around a planet looking for players to gank. I want to be able to buy materials in one place and carry them to another where I sell for a profit. I want to be able to travel to a location and mine minerals there, because why the crap not? Exploration, missions, solo or group play, roams. All the things that make New Eden the delightfully hostile place that it is. I want to see it all and more in DUST.
I'm willing to accept what we have now, this "generic FPS re-skinned for New Eden" thing with discrete matches that have no bearing on anything, because what I want takes a long time to develop. I'm sure CCP has some amazing things in the pipes, however. |
Travi Zyg
G I A N T
23
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Posted - 2013.03.01 18:18:00 -
[25] - Quote
Telcontar Dunedain wrote:CCP FoxFour wrote:Hope this is not too divergent from the OP, but arena matches between groups of players (not necessarily corporations) with agreed upon terms (reward, match type, map, etc.) and that allows betting from others. Discuss. I am interested in hearing what you guys think.
Hope I don't need to say this, but I am: This is just something I would love to see, not something we are doing. I just want to get your guys opinion and feedback on it. I would like to see this as a sideshow. However overall I would like to see Dust514 move more towards serious conflict over resources in New Eden and openworld fights. Corp grudge matches and laddering type things are "nice to have" but I wouldn't want them distracting from what makes Dust514 unique.
+1 for that . 120% agree
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Soraya Xel
Gentlemen's Foreign Legion Gentlemen's Agreement
9
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Posted - 2013.03.01 18:19:00 -
[26] - Quote
I want more map variety, more variation in team size (2v2, 4v4, 8v8, 16v16, 32v32, 64v64 should all exist at once as possible play styles).
I do not want open world. |
Tyjus Vacca
Valor Coalition RISE of LEGION
8
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Posted - 2013.03.01 18:22:00 -
[27] - Quote
Reiki Jubo wrote:the problem is that there are just 2 modes. increase that to 10 and add new ones regularly and you have a winner. tha was MAGs problem. they thought 3 good modes could hold players for a year but people got bored. would love to do bounty hunter and hired assassin as well.
I support this too. having concord take out bounty hunter contracts on people who violate in high and low sec would be very cool. it would allow the community to police friendly fire to our benefit. not only could you get a 30M fine from concord if the contract is collected, but being followed into games by some of the best killers in the game too? people would have to weigh the FF pros/cons before griefing new players. imagine if you only 10M ISK and got fined 20M? -10M in the hole...ROFLMAO |
Kain Spero
Imperfects Negative-Feedback
968
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Posted - 2013.03.01 18:23:00 -
[28] - Quote
CCP FoxFour wrote:Hope this is not too divergent from the OP, but arena matches between groups of players (not necessarily corporations) with agreed upon terms (reward, match type, map, etc.) and that allows betting from others. Discuss. I am interested in hearing what you guys think.
Hope I don't need to say this, but I am: This is just something I would love to see, not something we are doing. I just want to get your guys opinion and feedback on it.
YES PLEASE. This would open the door for E-sports! Open the door for all kind of stuff. A spectator mode for this as well would be amazing. If spectating isn't possible a way for referees as spectators to be delegated would be awseome.
+Infinty
For the OP: I see us having both eventually depended on the context of the action. I think we should always have set numbers though and let the clone count be influenced by the resources your corp has.
Even though there are only 24 or 64 or 256 on each side the clone count could vary widely. Someone could filed 8 people in a 24 v 24 match but have 1000 clones at their disposal. |
Bones McGavins
TacoCat Industries
28
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Posted - 2013.03.01 18:31:00 -
[29] - Quote
Again, I think you guys are seriously mis-judging what this game is if you think it could become an open world MMO. It is 100% an arena shooter built ontop of a persistant universe to give each match meaning and have your characters persist in an impactful way.
It is COD/HALO + consequences. Thats it.
If you are playing this game, thinking it will become more, you are going to be massively let down.
You will not see the day that bases and players exist persistantly together in DUST. Players will interact in individual matches and that is about it.
It can still be amazingly cool, with the economic factors and conquest of districts/planets. But all of this will occur within the format we have now of individual matches.
That may grow, to eventually having to fly warbridges to the planet in order to drop more resources for players on the ground, etc. But it will always be "a round of DUST is being played" similar to "a round of Halo, or COD"
Honestly, its for the best. Try to play Planetside or WWIIOnline. Despite all the claims of persistance, your actions ultimately feel 100 times LESS important then a match of Halo, because you see no real results. Sure, maybe the enemy just decides the fight was boring and logs off or goes somewhere else, but it doesnt feel like a victory. And as soon as you go to bed, guess what? Everything you did is gone.
DUST has the potential to capture the FUN of arena shooters and give it a persistant, epic backbone that drives those matches. But it will never, nor should it ever, be a persistant open world FPS. |
Hagintora
Chatelain Rapid Response Gallente Federation
36
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Posted - 2013.03.01 18:31:00 -
[30] - Quote
Kain Spero wrote:For the OP: I see us having both eventually depended on the context of the action. I think we should always have set numbers though and let the clone count be influenced by the resources your corp has.
Even though there are only 24 or 64 or 256 on each side the clone count could vary widely. Someone could filed 8 people in a 24 v 24 match but have 1000 clones at their disposal.
This could lead to some epic "300" like battles for territory. I like it! |
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