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81. so i tried the 'true scout' - in General Discussions [original thread]
Sarus Rambo wrote: Tek Hound wrote: Sarus Rambo wrote: Tek Hound wrote: Your right april 1st was yesterday that when you should have wrote this joke.If I had 25cents Everytime someone comes on forum saying the exact same thing about s...
- by Tek Hound - at 2014.04.02 16:52:00
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82. Need Advice: Catching cloaks with Medium frames - in General Discussions [original thread]
Dauth Jenkins wrote: Virtual Riot wrote: Patch 1.8 has dramatically increased specialization. If you are a minmatar logi, then you shouldn't be picking up scouts, or trying to pick up scouts. Take advantage of your bonus and hug a heavy. You...
- by Tek Hound - at 2014.04.02 16:30:00
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83. so i tried the 'true scout' - in General Discussions [original thread]
Sarus Rambo wrote: Tek Hound wrote: Your right april 1st was yesterday that when you should have wrote this joke.If I had 25cents Everytime someone comes on forum saying the exact same thing about so called op things, I would rich.Were is y...
- by Tek Hound - at 2014.04.02 16:26:00
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84. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Dauth Jenkins wrote: Tek Hound wrote: Jack McReady wrote: Patrick57 wrote: Are you seriously comparing Logis, who have more mod and Equipment slots than any other class suit, to Scouts, who get merely a Cloak to make them (more or less...
- by Tek Hound - at 2014.04.02 16:23:00
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85. so i tried the 'true scout' - in General Discussions [original thread]
rpastry wrote: HK4M shotgun (no skills), advanced cloak, and RE's first game, pub ambush, solo... went 16-1 skill needed? far less than using a FOTM assault scout. even popped a heavy had just turned to face me. rest its childs play to evade....
- by Tek Hound - at 2014.04.02 16:17:00
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86. Super scouts & dancing back and forth need fixing - in General Discussions [original thread]
Adell Shinzumakami wrote: Tek Hound wrote: All about skill It doesn't take skills to shake analog left and right, while mashing jump. That cowardish tactic is mostly successful on everybody due to sensitivity and aiming problems from thei...
- by Tek Hound - at 2014.04.02 16:09:00
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87. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Jack McReady wrote: Patrick57 wrote: Are you seriously comparing Logis, who have more mod and Equipment slots than any other class suit, to Scouts, who get merely a Cloak to make them (more or less) balanced? 800 ehp scouts balanced... you...
- by Tek Hound - at 2014.04.02 16:00:00
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88. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Meee One wrote: Joel II X wrote: As a logi, you get more slots and capable of carrying more equipment. All lost to a single shot from any level shotgun. Delivered by an invisible scout,who can.... -out scan you -out run you -out strafe yo...
- by Tek Hound - at 2014.04.02 15:58:00
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89. Need Advice: Catching cloaks with Medium frames - in General Discussions [original thread]
Vulpes Dolosus wrote: Don't bother with precision enhancers, there's no way you'd reliably scan cloaked scouts or scan them far enough to be useful/ worth sacrificing tank. The best option is situational awareness and teamwork. Recognize when ...
- by Tek Hound - at 2014.04.02 15:46:00
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90. The Plasma Cannon - CCP's forgotten bastard stepchild - in General Discussions [original thread]
It needs something but I don't know if I want ccp touching it.
- by Tek Hound - at 2014.04.02 15:27:00
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91. Super scouts & dancing back and forth need fixing - in General Discussions [original thread]
Scout Registry wrote: Tek Hound wrote: Spectral Clone wrote: The problem with scouts are: 1. Standard/Enhanced/Complex Armor Plates give too much HP (general issue with suits brick tanking). 2. Delay from uncloak -> firing is too sho...
- by Tek Hound - at 2014.04.02 14:55:00
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92. Super scouts & dancing back and forth need fixing - in General Discussions [original thread]
Spectral Clone wrote: The problem with scouts are: 1. Standard/Enhanced/Complex Armor Plates give too much HP (general issue with suits brick tanking). 2. Delay from uncloak -> firing is too short. 3. Slow down effect making speed tanking ...
- by Tek Hound - at 2014.04.02 14:10:00
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93. CPM cloak discussion - in General Discussions [original thread]
Very sad..cloak is alright if anything it needs a buff. The problem with cloak is the lack of the community skill/ willingness to change from their pew pew tactics. Just one big l2p issue nothing more. 1.Lonewolf randomly running around /get pick...
- by Tek Hound - at 2014.04.02 03:59:00
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94. Super scouts & dancing back and forth need fixing - in General Discussions [original thread]
All about skill
- by Tek Hound - at 2014.04.02 03:42:00
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95. What if assaults had an extra sidearm? - in General Discussions [original thread]
They will still QQ on forums
- by Tek Hound - at 2014.04.02 03:15:00
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96. You brick tanked scouts are going to learn the hard way - in General Discussions [original thread]
The butthurt is strong in this one.Not everyone is using that set up but you will find out the hard way.when sonic the cloak scout turns you to dust before your scanner is done.
- by Tek Hound - at 2014.04.02 02:46:00
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97. Change Scout cloak fitting bonus from 15 to 10 % - in General Discussions [original thread]
So how long does a scout out in the open live?Yea.. just answer that and STFU!
- by Tek Hound - at 2014.04.01 22:14:00
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98. Stupid cloaks. Idea for more stupid... - in General Discussions [original thread]
How about a bucket module for all the tears or a seat cushion on landing for you QQers?No glasses..because you cant see that stupid obvious shimmer cloak gives off
- by Tek Hound - at 2014.04.01 22:08:00
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99. Cloak sort-of buff - in General Discussions [original thread]
Please explain this fact about cloak to the scout QQ board.The cloak does need a buff but im fine with it as is.
- by Tek Hound - at 2014.04.01 22:01:00
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100. Brick-Tanked Scouts with Cloaks - in General Discussions [original thread]
No
- by Tek Hound - at 2014.04.01 20:50:00
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