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921. gallente or nothing now huh. - in General Discussions [original thread]
Louis Domi wrote: Tectonic Fusion wrote: I'm fine with the damp nerf because I already use dampeners on my cal scout, but a nerf to precison? Wat... ... You kidding me right? Please say you are joking...God Every thing i love is getting t...
- by Tectonic Fusion - at 2014.05.26 19:17:00
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922. gallente or nothing now huh. - in General Discussions [original thread]
I'm fine with the damp nerf because I already use dampeners on my cal scout, but a nerf to precison? Wat...
- by Tectonic Fusion - at 2014.05.26 18:28:00
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923. The locus grenade changes baffle me - in General Discussions [original thread]
Baal Omniscient wrote: I'm thinking it's to encourage people to make room on their fittings for higher level grenades (thereby reducing EHP and/or DPS) by making the higher level grenades far more appealing than the basic ones. But still, isn...
- by Tectonic Fusion - at 2014.05.26 04:57:00
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924. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
I AM DRAMATICALLY SCREAMING IN THE OPEN AIR WHERE NO ONE IS!!!
- by Tectonic Fusion - at 2014.05.26 03:03:00
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925. Leaving battle should only cost you not benefit. - in General Discussions [original thread]
Louis Domi wrote: FUXOFF wrote: Leaving before it's over should cost all spawned clones, not count towards kills (only deaths), and always count as a battle loss IF you spawned in, and have zero isk and SP payout. Wanna leave fine but not af...
- by Tectonic Fusion - at 2014.05.26 00:42:00
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926. NERF OP SNIPER RIFLE! - in General Discussions [original thread]
End is Near wrote: vlad stoich wrote: End is Near wrote: What the heck is wrong with you people? Do you suck that bad? I have NO PROBLEM killing 30+ a match with a sniper rifle. I guess you clowns missed the redline memo.... Get good scru...
- by Tectonic Fusion - at 2014.05.25 22:49:00
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927. Nerfing grenades again but - in General Discussions [original thread]
End is Near wrote: I am a MASTER of Re's. Got a logi that has 16..... The BEST way to FIX them is make them have a longer time to become active (additional 5 seconds seems fair). This will have no effect on lav vs tank. I NORMALY only pull ...
- by Tectonic Fusion - at 2014.05.25 01:56:00
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928. did i just see?? - in General Discussions [original thread]
J0LLY R0G3R wrote: You should totally trust this will happen. Sometime..____. You're still here?
- by Tectonic Fusion - at 2014.05.25 01:13:00
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929. Shotgun: First Impression - in General Discussions [original thread]
For good players who don't stand still all the time, getting the head-shot with the shotgun is really hard. Oh, and dat strafe doe.
- by Tectonic Fusion - at 2014.05.25 01:12:00
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930. 62 Kills in Domination... - in General Discussions [original thread]
I don't get why people keep saying "no squad ermahgerd." If the other team sucks or if they are sub--par, then it shouldn't matter. I usually get around 25ish kills consistently in pubs (nothing to be proud about), but if the other team can't kill...
- by Tectonic Fusion - at 2014.05.25 01:04:00
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931. Your best 1v1 CQC weapon? - in General Discussions [original thread]
I use the Scrambler Rifle for 1 vs 1. The Combat Rifle is if the other team has proto Gal scouts.
- by Tectonic Fusion - at 2014.05.25 00:59:00
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932. My favourite deaths.. - in General Discussions [original thread]
My favorite death is when I was flaylocked at 15 HP. Respect. No one here can understand my eternal pain and suffering.
- by Tectonic Fusion - at 2014.05.23 18:39:00
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933. Dafuq CCP? - in General Discussions [original thread]
Sir Dukey wrote: Tectonic Fusion wrote: Y U REMOVE THE GALLENTE ARMOR REPPER BONUS AND GIVE IT TO THE AMARR? The Gallente is suppose to have good armor repair rate, and the amarr is suppose to have a lot of armor. Get it right CCP. the di...
- by Tectonic Fusion - at 2014.05.23 17:37:00
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934. Dafuq CCP? - in General Discussions [original thread]
Y U REMOVE THE GALLENTE ARMOR REPPER BONUS AND GIVE IT TO THE AMARR? The Gallente is suppose to have good armor repair rate, and the amarr is suppose to have a lot of armor. Get it right CCP.
- by Tectonic Fusion - at 2014.05.23 17:35:00
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935. Is it me or... - in General Discussions [original thread]
al nize mk2 wrote: Foley Jones wrote: Every match has at least 5 cloakers with shotguns (counting each side together) and 8 heavies with HMGs? (counting both sides again) Or do i just have ****** luck with match finding? You're not wro...
- by Tectonic Fusion - at 2014.05.23 17:25:00
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936. if you ever NEEDED OP scouts and a cloak - in General Discussions [original thread]
Cyrius Li-Moody wrote: Run a minmatar scout prior to 1.8 in a PC match and get back to me about "getting gud." I ran a mlt minni scout for anti vehicle warefare back in 1.7 :p
- by Tectonic Fusion - at 2014.05.23 17:24:00
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937. Why is this? - in General Discussions [original thread]
Dauth Jenkins wrote: The breach is meant to OKH. If you don't get the kill in that shot, switch weapons. I did a bit of breach shotgun killing back in 1.7 As did I. However, that was before the nerf.
- by Tectonic Fusion - at 2014.05.23 16:55:00
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938. Why is this? - in General Discussions [original thread]
I looked on my brother's screen, and he saw his chevron while cloaked... in an assault suit...
- by Tectonic Fusion - at 2014.05.23 16:17:00
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939. Proto weapon price reduction. - in General Discussions [original thread]
Leeroy Gannarsein wrote: Sir Dukey wrote: CUSE TOWN333 wrote: your not suppose to be able to run around with proto weapons in pubs all day long. the last thing we need to do is make the assault combat rifle cheaper to proto stomp new play...
- by Tectonic Fusion - at 2014.05.23 15:56:00
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940. When I first started. - in General Discussions [original thread]
I remember that the laser rifle was OP in the right hands at proto with 3 complex damage mods, sharpshooter gave people headaches, the weapons were pretty balanced, bullets couldn't hit kinetically catalyzed scouts, heavys were good like they are ...
- by Tectonic Fusion - at 2014.05.23 15:53:00
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