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1781. Wondering about the next big thing ? - in General Discussions [original thread]
Caldari heavy with a FG.
- by Tectonic Fusion - at 2014.02.23 17:41:00
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1782. Playing without scanners? - in General Discussions [original thread]
Scheneighnay McBob wrote: I'm a scout, so I prefer passive scanning- then I don't announce to everyone that I can see them. Therefore, the scanner is a waste of a slot to us.
- by Tectonic Fusion - at 2014.02.23 17:39:00
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1783. i hate how speed tanking is dead - in General Discussions [original thread]
CommanderBolt wrote: I have hated aim assist since it came into the game. People who could not shoot for s**t suddenly and overnight became master marksmen. CCP should totally remove AA and anything else along those lines. Or at the very least...
- by Tectonic Fusion - at 2014.02.23 04:36:00
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1784. (Your Opinion) Making Dust fun! - in General Discussions [original thread]
No active scanners.
- by Tectonic Fusion - at 2014.02.23 03:56:00
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1785. Names for the new heavy weapons?... - in General Discussions [original thread]
Sgt Kirk wrote: KAGEHOSHI Horned Wolf wrote: possible images http://i.imgur.com/oCR8nST.png From Fanfest 2013, red text is my speculation looks more like a Shotgun than anything. Beat me to it...
- by Tectonic Fusion - at 2014.02.23 03:55:00
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1786. Petition: Put the real scout registry back into general for 1.8 - in General Discussions [original thread]
Exacta.
- by Tectonic Fusion - at 2014.02.23 03:49:00
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1787. Playing without scanners? - in General Discussions [original thread]
I have level 2 scanners, but don't use them. My eyes are pretty good, and I have good hearing. I don't see a use for them other than removing the fun of some players when I feel like trolling. Harpyja wrote: In my humble opinion, I think scann...
- by Tectonic Fusion - at 2014.02.23 03:47:00
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1788. Let's Guess the Next FotM - in General Discussions [original thread]
Assaults, commandos, and heavys. I'm guessing people will derp around in scout suits, get tired of dying in .002 seconds, then go back to assault suits.
- by Tectonic Fusion - at 2014.02.23 03:40:00
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1789. Tired of beign a logibro - in General Discussions [original thread]
Story of my life.
- by Tectonic Fusion - at 2014.02.23 03:37:00
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1790. Forge Gun on Infantry - in General Discussions [original thread]
Disturbingly Bored wrote: ThePlayerkyle13 wrote: I tried it before, using a FG against Infantry is like crossing your fingers & hope you kill them instead of them killing you... I'm going to give away the super secret tip that separat...
- by Tectonic Fusion - at 2014.02.23 02:33:00
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1791. 1.8 might be a good update. - in General Discussions [original thread]
I'm being hopeful. Laser and Mass Driver being viable? Caldari scout? New sidearms? Lots of goodies. But if we don't get a Respec...I'd probably spec into the FoTM anyways. Caldari Heavy with a forge gun.
- by Tectonic Fusion - at 2014.02.23 02:16:00
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1792. 2-3 weeks till 1.8 - in General Discussions [original thread]
NK Scout wrote: Maniak Madness wrote: I predict broken dreams, followed by Heavy QQ vomited all over them And the cloak qq Ps2 has cloak Crysis 1, 2, and 3 have cloak And other games do too... The only cloak qq you'll be getting is of ho...
- by Tectonic Fusion - at 2014.02.23 02:13:00
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1793. CCP - in General Discussions [original thread]
Creepy Crawling Poons
- by Tectonic Fusion - at 2014.02.23 01:35:00
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1794. Buying a victory? - in General Discussions [original thread]
All I know if my 9k isk combat rifle mlt minja owned like 3 protobears in a row, so it's not just the gear...
- by Tectonic Fusion - at 2014.02.23 01:33:00
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1795. I like my rep tool, but... - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The rep tool is only getting a range nerf, you should be fine with it even without the bonus. They always go to stupid places, and I can't rep them if I stay close by them...
- by Tectonic Fusion - at 2014.02.23 01:32:00
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1796. General fact about scouts. - in General Discussions [original thread]
Mobius Kaethis wrote: Tectonic Fusion wrote: Pickle Sniffer wrote: Awww....someone got knifed recently didn't they? QQ... Maybe by the same scout more than once? Who didn't flash on their damage modded, armor tanked, proto weapon equipped...
- by Tectonic Fusion - at 2014.02.23 01:11:00
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1797. Why nerf damage mods? - in General Discussions [original thread]
Altina McAlterson wrote: I've been saying for a long time that CCP needs to re-evaluate the stacking penalty in DUST. They use the same formula as EVE where ships have 6 or 7 slots sometimes. The penalty in DUST needs to be much more severe bec...
- by Tectonic Fusion - at 2014.02.23 01:10:00
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1798. Should each race have a racial shotgun or CQC weapon equivalent? - in General Discussions [original thread]
Joel II X wrote: Yes. Different weapons for different situations. If Caldari are long range fighters, how will they ever cover an objective closely? Long...range...shotgun?
- by Tectonic Fusion - at 2014.02.22 23:14:00
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1799. Why nerf damage mods? - in General Discussions [original thread]
Evicer wrote: If they nerf them ok .If they dont ok IMo....matters not. Theyll have to tune up things.It be kinda like starting all over. and there's always the question..... What would happen to AV weps? If they nerf them, they should al...
- by Tectonic Fusion - at 2014.02.22 23:13:00
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1800. Why nerf damage mods? - in General Discussions [original thread]
Joel II X wrote: Tectonic Fusion wrote: Sinboto Simmons wrote: lowslot for damage mods, more highslot mods. Interesting. I would support this. I wouldn't, unless damage mods get split in two: one against armor, one against shields. Th...
- by Tectonic Fusion - at 2014.02.22 22:58:00
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