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921. Make dust university official - in Feedback/Requests [original thread]
Or maybe just letting new players know it exists
- by TechMechMeds - at 2013.08.14 02:12:00
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922. Make dust university official - in Feedback/Requests [original thread]
low genius wrote: TechMechMeds wrote: Enough said officially ****-tarded. Looking in the mirror I believe
- by TechMechMeds - at 2013.08.13 18:02:00
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923. Totally brilliant idea part 5 - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: Yeah, until it becomes the FOTM and everyone's bashing into each other. That or using it instead of DS's to get onto towers and then switching to the Laser cannon that basically shoots orbitals and is powered ...
- by TechMechMeds - at 2013.08.13 06:52:00
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924. Totally brilliant idea part 5 - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: Or a super assault forge gun that uses equal and opposite reactions. So you shoot a metal slug that moves at 7,000 m/s which means that your guy gets thrown backwards at 7,000 m/s. But it has a 30 round clip a...
- by TechMechMeds - at 2013.08.13 06:46:00
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925. Totally brilliant idea part 5 - in Feedback/Requests [original thread]
Bump because it would be fabulous
- by TechMechMeds - at 2013.08.13 06:33:00
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926. Totally brilliant idea part 5 - in Feedback/Requests [original thread]
There should be a hmg variant that doesn't overheat and fires contact grenades, now I know that sounds op but hear me out, we should all get it as an unlimited bpo, wouldn't that totally bring balance and variety to the game
- by TechMechMeds - at 2013.08.13 06:17:00
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927. Make dust university official - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: Like, the corp? <== If you mean that, then BOOOO! Down with corps!!!! You're not a mercenary if you're part of a corporation, you're just a stooge. I should be able to put out an application for any corp t...
- by TechMechMeds - at 2013.08.13 05:06:00
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928. Make dust university official - in Feedback/Requests [original thread]
Yeah the corp, besides mercs need a corp so they are not liable for their actions, if you know your sht then that will make perfect sense to you,
- by TechMechMeds - at 2013.08.13 05:04:00
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929. Make dust university official - in Feedback/Requests [original thread]
Enough said
- by TechMechMeds - at 2013.08.13 04:56:00
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930. I'm tired of getting ripped off on a free game - in Feedback/Requests [original thread]
Your a Fking idiot. Not only did you agree to the certificate but you can also see stats of items, you ripped yourself off.
- by TechMechMeds - at 2013.08.04 20:12:00
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931. Totally brilliant idea part 4 - in Feedback/Requests [original thread]
I think it would be nice if we had a grenade that works as flux and explosive, it could knock out shields first then afterwards explode with 3000 splash damage, you should be able to carry 10. Now I know that sounds op but hear me out, we could al...
- by TechMechMeds - at 2013.08.02 04:16:00
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932. Keep this in mind when QQ ing - in Feedback/Requests [original thread]
low genius wrote: TechMechMeds wrote: The amarr logi is the assault oriented logi, as described In its description so don't apply the 'should only have a sidearm' or 'should only be a medic' logic to it because non of that applies to it. Th...
- by TechMechMeds - at 2013.08.02 03:13:00
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933. Keep this in mind when QQ ing - in Feedback/Requests [original thread]
Ren Ratner wrote: Oso Peresoso wrote: yeah, that's great. It still has one too many highslots (the adv one). Agreed. That or it has too much Shield or Armor, or too much Stamina... It just seems a little better than every other advanced s...
- by TechMechMeds - at 2013.08.01 23:23:00
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934. How to stop pubstomping and make matchmaking balanced - in Feedback/Requests [original thread]
I like the idea of matchmaking based on squads but not sp and equipment as vets can't train their corp newbs.
- by TechMechMeds - at 2013.08.01 18:45:00
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935. Keep this in mind when QQ ing - in Feedback/Requests [original thread]
The amarr logi is the assault oriented logi, as described In its description so don't apply the 'should only have a sidearm' or 'should only be a medic' logic to it because non of that applies to it. Thank you Ps- I run drop uplinks, nanohives...
- by TechMechMeds - at 2013.08.01 17:42:00
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936. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
Knives are fine and 288 shield is not alot, 310 armour is also not alot, your suit lacks both.
- by TechMechMeds - at 2013.08.01 02:49:00
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937. Petition - in Feedback/Requests [original thread]
Korvin Lomont wrote: TechMechMeds wrote: Ploo-Koon wrote: What about you? The only reason you've stated so far you'd like to see this change is so that you can spawn camp without being shot at, doesn't seem like a very good reason nor doe...
- by TechMechMeds - at 2013.07.31 17:36:00
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938. Logi and Warpoint - in Feedback/Requests [original thread]
It should be like triarge but called mechanic and be awarded for vehicle and installation repairs
- by TechMechMeds - at 2013.07.31 08:27:00
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939. Nerf - in Feedback/Requests [original thread]
Oso Peresoso wrote: go to bed, kid. Oh actually you might be mistaking nap time a+í the childish term for sleep when it's a corp members name, sorry for the misunderstanding
- by TechMechMeds - at 2013.07.31 07:56:00
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940. Nerf - in Feedback/Requests [original thread]
Oso Peresoso wrote: go to bed, kid. People like you that assume people are kids because they have a sense of humour make me laugh, im just adding humour to the forums
- by TechMechMeds - at 2013.07.31 07:45:00
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