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1621. Missile tanks should not be able to empty their clip in one volley. - in Feedback/Requests [original thread]
On a properly fit maddie, one volley of missiles won't be enough to drop them. (Considering ONE damage mod) 3 seconds to unload a full volley (Also consider the fact that one of those missiles can easily miss) 10 seconds to reload 13 seconds af...
- by Tebu Gan - at 2014.02.23 14:10:00
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1622. How to fix tanks - in Feedback/Requests [original thread]
Maniak Madness wrote: Tebu Gan wrote: Maniak Madness wrote: Godin Thekiller wrote: Let me explain what you just said into words you can probably better understand, as I don't think you even got what you're asking for: once you start f...
- by Tebu Gan - at 2014.02.22 17:23:00
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1623. Tanker hypocrisy - in General Discussions [original thread]
Atiim wrote: Salt Dog 76 wrote: Im a Proto Hvy,Fg with 20+ million sp and all your cold hard math sh!T doesn't prove crap. I solo HAV's with an Ishikone/gaston/wy and im here to tell ya it is not that hard. Usually anywere from 3 to 5 shots ...
- by Tebu Gan - at 2014.02.21 22:00:00
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1624. Tanker hypocrisy - in General Discussions [original thread]
Crimson Cerberes wrote: Before: AV is invulnerable to Tanks (rendering glitch) Now: Tanks are invulnerable to infantry and most AV Before: Blah Blah ISK Now: 200k tank >>>>>>>>>>>> 200k suits Before...
- by Tebu Gan - at 2014.02.21 21:56:00
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1625. You forum dudes are sad... - in General Discussions [original thread]
Vegetation Monster wrote: To think you guys were actually cool but you're the exact opposite. You guys proto stomp therefore i have no respect for most of you losers. BTW cat marc, how did those two remote explosives taste? You big baby. Do...
- by Tebu Gan - at 2014.02.21 21:42:00
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1626. Buff Large Railguns - in General Discussions [original thread]
Yeah, it's a little ridiculous when one tank can rule the field like that, and with just 2 to 3 shots per tank. Before 1.7 hit, tanks took a ridiculous number of rail shots to drop, and I think that is a good thing. Longer TTK on tanks = glorious...
- by Tebu Gan - at 2014.02.21 13:13:00
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1627. Subtracting immunity from expending damage - in Feedback/Requests [original thread]
Does anyone here actually understand anything about tanks? What tank are you talking about when you say they are too strong. What is too strong, are railguns and missiles causing you unlimited distress? Do you understand the "FOTM" fits of tanki...
- by Tebu Gan - at 2014.02.21 13:01:00
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1628. How to fix tanks - in Feedback/Requests [original thread]
Maniak Madness wrote: Godin Thekiller wrote: Let me explain what you just said into words you can probably better understand, as I don't think you even got what you're asking for: once you start firing your rifle, any plate or extender you ...
- by Tebu Gan - at 2014.02.21 12:49:00
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1629. Tanks - More tank talk - in General Discussions [original thread]
Godin Thekiller wrote: Tebu Gan wrote: Atiim wrote: Spkr4theDead wrote: Kaughst wrote: Tanks are going to get some kind of nerf. Even in the least a movement speed or turn speed reduction. You look at the Flaylock and you compare th...
- by Tebu Gan - at 2014.02.20 22:12:00
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1630. Hey Tankers: One of your skills isn't working - in General Discussions [original thread]
Mother **** **** **** ***** ****. Glad the furthest I went was lvl 3
- by Tebu Gan - at 2014.02.20 21:50:00
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1631. Turret proficiency not working - in Technical Support/Bugs [original thread]
Alena Ventrallis wrote: I have proficiency 3 in large railguns. I see no turret rotation improvement over someone who has no proficiency (tested with ratamaq doc) The first video is me rotating by myself. You can time it (18 seconds) and get a ...
- by Tebu Gan - at 2014.02.20 21:46:00
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1632. Tanks - More tank talk - in General Discussions [original thread]
Darken-Soul wrote: Tebu Gan wrote: Harpyja wrote: Kaughst wrote: Tanks are going to get some kind of nerf. Even in the least a movement speed or turn speed reduction. You look at the Flaylock and you compare the two situations where yo...
- by Tebu Gan - at 2014.02.20 21:42:00
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1633. Tanks - More tank talk - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Kaughst wrote: Tanks are going to get some kind of nerf. Even in the least a movement speed or turn speed reduction. You look at the Flaylock and you compare the two situations where you hear a large mass ...
- by Tebu Gan - at 2014.02.20 21:39:00
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1634. Tanks - More tank talk - in General Discussions [original thread]
Harpyja wrote: Kaughst wrote: Tanks are going to get some kind of nerf. Even in the least a movement speed or turn speed reduction. You look at the Flaylock and you compare the two situations where you hear a large mass of people upset. If...
- by Tebu Gan - at 2014.02.20 21:36:00
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1635. Tanks - More tank talk - in General Discussions [original thread]
Godin Thekiller wrote: I'll leave this here. I wish.
- by Tebu Gan - at 2014.02.20 21:32:00
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1636. Tanks - More tank talk - in General Discussions [original thread]
Hah, I made a post about extenders and plates, hoping to start a discussion of idea's about what can be done with them. Instead, it seems people choose to talk tanks in general. Or QQ this and QQ that. Lot of tank hate floatin around.
- by Tebu Gan - at 2014.02.20 21:31:00
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1637. Rail tanks, what strategies for fighting them at CQ. - in Rookie Training Grounds [original thread]
YouJustGot JAMMED wrote: How do you avoid them long enough to shoot them with large missiles on a gunnlogi? Once you are on them it is almost impossible to dance around long enough with their RoF. It's harder at longer range. You have to get ...
- by Tebu Gan - at 2014.02.20 13:29:00
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1638. Tanks - More tank talk - in General Discussions [original thread]
BulletsOfFury wrote: Suggestions forum is right HERE I guess you missed the meaning of "General Discussion".
- by Tebu Gan - at 2014.02.20 13:15:00
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1639. Tanks - More Tank Talk - in Feedback/Requests [original thread]
So is it just me, or is using anything other than a hardener and damage mod (hardener and reps for a maddie) just plain stupid. Plates and extenders have been kicked to the curb, so I wonder, what could you do with them. My first and initial thou...
- by Tebu Gan - at 2014.02.20 13:11:00
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1640. Can we please never have another role based event, ever? - in General Discussions [original thread]
Beld Errmon wrote: The event isn't really for our benefit, I'd say they want some data so they are offering us an incentive to mass test for them. ^ THIS ^
- by Tebu Gan - at 2014.02.20 13:08:00
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