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781. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: CCP Rattati wrote: First Turret Proposal is up in the spreadsheet, just to have a foundation to discuss. Blaster DPS Missiles in Clip down Heat on Rails up Check out the ratios calculated for comparison. Attempting to...
- by Tebu Gan - at 2015.02.04 18:46:00
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782. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: 5) New skills - Faction UHAV (Ultra Heavy Assault Vehicle) - Highly armored, slow, fewer slots, with damage and bonuses to small turrets 6) New skills - Faction DHAV (Destroyer Heavy Assault Vehicle) - Very fast, lightly a...
- by Tebu Gan - at 2015.02.04 17:32:00
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783. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: Vell0cet wrote: CCP Rattati wrote: Vell0cet wrote: All kinds of EVE things My opinion is that active and passive fitting is perfect for vehicle combat in an FPS. Don't forget, EVE does not hav...
- by Tebu Gan - at 2015.02.04 17:06:00
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784. So I did something counter intuitive - in Rookie Training Grounds [original thread]
And increased the sensitivity to a very high level. In most games, a lower sensitivity is generally better but not in Dust. I still can't kill proto suits (that HP man and my low low gun skills, adv at best) but at least against other suits that a...
- by Tebu Gan - at 2015.02.04 17:01:00
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785. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: Yet again, this thread is derailing. True, let's take a look back to your original OP. CCP Rattati wrote: Guidance Principles Missile Launcher Alpha is too extreme Railgun is too good at everything Blaster is not goo...
- by Tebu Gan - at 2015.02.02 18:40:00
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786. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: Tebu Gan wrote: Godin Thekiller wrote: 1: That is only valid on flat surfaces with no cover AT ALL. That simply doesn't exist. On top of that, Rail alpha will be high, but DPS low, so missing (which is a thing) wil...
- by Tebu Gan - at 2015.02.02 01:55:00
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787. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Doc DDD wrote: I wouldn't mind seeing the large rails have a penalty to the hulls movement speed when charging up, similar to breach forge but not as drastic, would be a huge buff to blasters and Missle at short range and cut back on rail melee...
- by Tebu Gan - at 2015.02.02 01:45:00
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788. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: 1: That is only valid on flat surfaces with no cover AT ALL. That simply doesn't exist. On top of that, Rail alpha will be high, but DPS low, so missing (which is a thing) will hurt it. It's not superior in every circums...
- by Tebu Gan - at 2015.02.02 00:03:00
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789. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: Tebu Gan wrote: Godin Thekiller wrote: EDIT: Also, why should HAV's be based around killing Infantry, or killing other HAV's? What is the point of that? What is it that you are saying then? Are you saying the la...
- by Tebu Gan - at 2015.02.01 23:49:00
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790. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: EDIT: Also, why should HAV's be based around killing Infantry, or killing other HAV's? What is the point of that? What is it that you are saying then? Are you saying the large turret should be focused on killing HAV's...
- by Tebu Gan - at 2015.02.01 23:16:00
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791. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: Tebu Gan wrote: Point is, I see the blaster for what it is (Decent AI support with Good AV capabilities), understand it's advantages and disadvantages and use all of this to succeed with it. Though when it comes to ta...
- by Tebu Gan - at 2015.02.01 23:01:00
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792. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Godin Thekiller wrote: Breakin Stuff wrote: Godin Thekiller wrote: And a rail or missile can't break a Maddy in 30 seconds? closer to 3 My point. ?? Can you please elaborate so I understand your point a bit better? You go abou...
- by Tebu Gan - at 2015.02.01 18:11:00
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793. Loyalty ranks - in Rookie Training Grounds [original thread]
What's up with them. I'm at rank 10, and it never seems to improve. Is it just a slow grind to the top or am I missing something?
- by Tebu Gan - at 2015.02.01 01:27:00
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794. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Doc DDD wrote: Blasters mess shields up fast. Unless they get two hardeners on before you get the first shot. The only chance you have is that a blue hits them with something to break their regen. Interesting, I nev...
- by Tebu Gan - at 2015.01.31 21:27:00
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795. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: The point. You missed it. I'm not a tanker. I'm helping get them fixed. So get off your high horse. The blaster isn't the cause, it just doesn't improve the armor tanks in any way In fact currently the blaster is out...
- by Tebu Gan - at 2015.01.31 19:17:00
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796. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Breakin Stuff wrote: Sir Dukey wrote: Pokey Dravon wrote: Killing a tanked LAV is less than a second with a Blaster is just....not good. I want the Blasters to be good, but not a total rapefest. Blasters aren't the worst AV right now.....
- by Tebu Gan - at 2015.01.31 18:08:00
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797. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Turrets and Tanks There is talk of changing up turrets as some are overperforming, others underperforming, and some confused on what they want to be. What ever shall we do! Well for starters let's look at rails. Rails Overperforming much?...
- by Tebu Gan - at 2015.01.30 22:19:00
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798. Tank Talk - in Feedback/Requests [original thread]
Pokey Dravon wrote: Psssssst you should look at the threads that are stickied in this forum I know right, I didn't intend to get stuck on turrets like i did, but I did. May just copy past this there and talk about other things tanks eventu...
- by Tebu Gan - at 2015.01.30 22:17:00
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799. Tank Talk - in Feedback/Requests [original thread]
Guess what guys, for 2 days in a row now, I have played Dust. And today might be the third! What's changed? Well nothing really aside from destiny finally becoming boring more or less. Dust is still more or less Dust, but more specifically for me,...
- by Tebu Gan - at 2015.01.30 20:31:00
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800. Tank Talk - in Feedback/Requests [original thread]
Reserved
- by Tebu Gan - at 2015.01.30 20:31:00
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