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1641. Tanks - More tank talk - in General Discussions [original thread]
So is it just me, or is using anything other than a hardener and damage mod (hardener and reps for a maddie) just plain stupid. Plates and extenders have been kicked to the curb, so I wonder, what could you do with them. My first and initial thou...
- by Tebu Gan - at 2014.02.20 13:05:00
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1642. How to fix tanks - in Feedback/Requests [original thread]
Text Grant wrote: This is a very interesting base of an idea. I say yes. Start this for sicas and somas. But for maddies and gunnies lessen the penalty as they are made better. Perhaps shorten hardeners according to power used, 1000 damage shor...
- by Tebu Gan - at 2014.02.19 14:28:00
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1643. True objective based gamemode as a alternative to skirmish - in Feedback/Requests [original thread]
X7 lion wrote: Ace Boone wrote: Your basically asking for Titan Boarding. would be nice, but some thing needs to change, im sick of a game that has no game to it. I don't care what new game mode they add, we are LONG over due for one. ...
- by Tebu Gan - at 2014.02.19 13:30:00
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1644. dropship ramming - in General Discussions [original thread]
Turtle Hermit Roshi wrote: And PS. the battering ram tactic is the oldest form of ship to ship combat we just do it in the sky now. This
- by Tebu Gan - at 2014.02.19 13:22:00
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1645. dropship ramming - in General Discussions [original thread]
GRIMSNIPER69 wrote: ccp you need to fix this its a sad excuse for a tactic and you shouldnt be able to ram a dropsip with another and cause that much damage, some damage yes but to ohk you dropship thats bs especially at the price they are. And...
- by Tebu Gan - at 2014.02.19 13:21:00
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1646. How to fix tanks - in Feedback/Requests [original thread]
Meh, while the idea is logically sound, I don't think it has a place with hardeners. Tank on tank battles would be instant. 2 rail shots and you're dead (gunnlogi). You also need to consider the fact that a gunnlogi may be big on using hardeners,...
- by Tebu Gan - at 2014.02.19 13:08:00
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1647. CCP so whens the next Devs vs players match ? - in General Discussions [original thread]
Rinzler XVIII wrote: BAD FURRY wrote: if there is any up coming . I think it would be best with every up date to hold one they seem to bring the players and CCP closer in the goal of making the best game of all time . so i guest what tying...
- by Tebu Gan - at 2014.02.18 22:19:00
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1648. Bounty on Cmdr Wolfe GET FREE ISK FOR KILLS !!! - in General Discussions [original thread]
BAD FURRY wrote: Cmdr Wolfe Bounty 10,000 per kill ! Rules : Hunter must POST GOOD pics or Video of "Cmdr Wolfe" deaths All for ech pay out to some it up if you TK him that counts to ! and kills add up ! so if you kill this noob 40 times i...
- by Tebu Gan - at 2014.02.17 21:34:00
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1649. New news? - in General Discussions [original thread]
I'm hoping they at the very least add in WP for vehicle damage and increase prices across the board. In an effort to curb spam. 400K milita fits 600-700k Pro fits. Everything else in between. So basically a tank should cost you 400k to 700K a p...
- by Tebu Gan - at 2014.02.17 14:54:00
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1650. New news? - in General Discussions [original thread]
Tank news. Like what they might possibly be doing to them. Surely they won't leave tanks as they are with a 1.8 release!
- by Tebu Gan - at 2014.02.17 13:09:00
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1651. Red Line Rail Pro Tips - in General Discussions [original thread]
Snagman 313 wrote: Spkr4theDead wrote: I just watched that video. Can I have my time back? I guess it must not be hardcore enough for youGǪ.. Too much time in the red zone with Takahiro checking out each others rail guns methinks. HA...
- by Tebu Gan - at 2014.02.17 13:04:00
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1652. Tanks - 1.8 changes - in General Discussions [original thread]
Thaddeus Reynolds wrote: Monkey MAC wrote: Well it looks like I didn't get here before the tankers, but hey ho. The PRICE of tanks is not the problem, SPAM is not the problem. If we put this infantry terms, ProtoSuits. Protosuits used to be...
- by Tebu Gan - at 2014.02.16 18:17:00
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1653. Tanks - 1.8 changes - in General Discussions [original thread]
Loki Style wrote: Good points. I agree with all of them. I thought they made tanks cheaper to deal with the proto stomp. Naw, they had to have been REALLY drunk when they came up with that idea, or high or something. Maybe mental retardation...
- by Tebu Gan - at 2014.02.16 18:05:00
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1654. Tanks - 1.8 changes - in General Discussions [original thread]
Bormir1r wrote: I would feel better if AVs were buffed *slightly* (not to pre-1.7 specs) but half of the gap between the damage of the pre and post-1.7 AVs should be gone. Essentially 1.8 AVs should be (pre 1.7 damage - post 1.7 damage)/2 + p...
- by Tebu Gan - at 2014.02.16 18:03:00
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1655. What does infantry want for vehicles? - in General Discussions [original thread]
Now, if I could direct everyone over to MY posts, we might actually begin to solve the real problems with tanks. Not the selfish assumptions Taka is known to make. He clearly has no sense of what is fair and balanced. Kinda like Fox News
- by Tebu Gan - at 2014.02.16 17:55:00
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1656. Tanks - 1.8 changes - in General Discussions [original thread]
Hobo on Fire wrote: BAD FURRY wrote: mmmmmmmm..... no. I'm sure the OP thanks you for your thoughtful insight. I was a dedicated swarm user for a long time, and I've been saying basically what the OP did since 1.7 dropped. Tank on tan...
- by Tebu Gan - at 2014.02.16 17:48:00
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1657. Tanks - 1.8 changes - in General Discussions [original thread]
Atiim wrote: Last night I probably had one of the best GGs against you and your squad in a long time. But where they he!l did you come from? I checked my mini-map and you weren't there, so I figured I could go ambush that Soma and out pops a ...
- by Tebu Gan - at 2014.02.15 22:41:00
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1658. if tanks aren't fixed in 1.8, then what's the point? - in General Discussions [original thread]
Croned wrote: Lol to the people who don't call tanks OP to AV. I happened to have a lot of unused SP on an alt and decided to skill into tanks a while back. I got proto turrents, armor hardeners, armor reps, and a speed booster, and put them o...
- by Tebu Gan - at 2014.02.15 21:00:00
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1659. Tanks - 1.8 changes - in General Discussions [original thread]
Godin Thekiller wrote: steelRatt wrote: Tank vs dropship/assault DS Tank wins (tho a ADS can kill a tank if lucky) Tank vs infantry Tank wins (unless there is a few av in the mix) Tank vs tank Tank wins Dropship/assault vs infantry DS...
- by Tebu Gan - at 2014.02.15 20:57:00
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1660. Tanks - 1.8 changes - in General Discussions [original thread]
Cody Sietz wrote: If tanks stay the same, but AV is not buffed then leave MLT tanks as they are or buff them to extreme levels. Tanks are balanced, AV is far too weak. Buffing AV would mean less MLT tanks on the field. This also doesn't tak...
- by Tebu Gan - at 2014.02.15 20:54:00
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