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1541. Tieracide alternatives - in Feedback/Requests [original thread]
Dunce Masterson wrote: i don't want to see your idea happen has it will make the new player experience even more frustrating what this game actually needs is less skills every where and a few generic ones to replace the dozen or so ones already...
- by Tebu Gan - at 2014.03.11 00:02:00
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1542. Tieracide alternatives - in Feedback/Requests [original thread]
Draco Cerberus wrote: ...? what about the other classes, btw your matchmaking plan sucks Ugh, this again. It's an EXAMPLE of what I'm describing, the reason why there are no other classes. Those are by no means, no solid number but meant t...
- by Tebu Gan - at 2014.03.10 23:59:00
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1543. Tieracide OR - in General Discussions [original thread]
Draco Cerberus wrote: Teiricide or even thinking that there is relevance to the term in this game is a boatload of crap, this is people complaining about mercs using their best gear in a match and getting stomped when they are too cheap to do t...
- by Tebu Gan - at 2014.03.10 23:54:00
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1544. Tieracide alternatives - in Feedback/Requests [original thread]
Tieracide OR A post a made earlier this morning, the OP not being much, but the thoughts of the other posters sparked this little bit. Basically I brought up WoW's tier system with battlegrounds, grouping levels with other levels. Hence my refer...
- by Tebu Gan - at 2014.03.10 22:58:00
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1545. Tieracide OR - in General Discussions [original thread]
Malkai Inos wrote: Where this comparison struggles is that WoW chars are supposed to scale by orders of magnitude every few levels. You will have higher stats and you will always use (and keep using) better gear the longer you play. Once yo...
- by Tebu Gan - at 2014.03.10 21:29:00
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1546. Tieracide OR - in General Discussions [original thread]
Malkai Inos wrote: Tebu Gan wrote: Mobius Wyvern wrote: Tiericide. There can be no balance with suit tiers. I disagree. While Tieracide is a possible solution, it's not the ONLY one. I can't say for sure, but it doesn't seem like tier...
- by Tebu Gan - at 2014.03.10 14:01:00
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1547. Being A Logi Is NOT Profitable, This HAS To Change - in General Discussions [original thread]
Scheherazade VII wrote: We are the ones putting our life on the line, we are the ones healing you, resupplying you, giving you useful spawn points and we get NOTHING in return. I just went 9/10, I had my rep tool out most of the time and only ...
- by Tebu Gan - at 2014.03.10 12:50:00
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1548. my python fit. - in General Discussions [original thread]
Reav Hannari wrote: Doesn't a basic, or maybe it's an enhanced, heavy shield extender provide as much benefit as one complex shield hardener and you don't have to cycle it? With the heavy extender I can generally absorb two railgun hits with ti...
- by Tebu Gan - at 2014.03.10 12:46:00
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1549. Tieracide OR - in General Discussions [original thread]
KatanaPT wrote: Something close to this https://forums.dust514.com/default.aspx?g=posts&t=143419 Yup, I've suggested that very thing! It makes sense when gear is divided into tiers, to additionally tier the matchmaking.
- by Tebu Gan - at 2014.03.10 12:36:00
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1550. Tieracide OR - in General Discussions [original thread]
Mobius Wyvern wrote: Tiericide. There can be no balance with suit tiers. I disagree. While Tieracide is a possible solution, it's not the ONLY one. I can't say for sure, but it doesn't seem like tiers are going away anytime soon. As CCP is ...
- by Tebu Gan - at 2014.03.10 12:34:00
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1551. Tieracide OR - in General Discussions [original thread]
we could focus on the tier system, but create an area for each tier to compete, on top of the current FFA that we have with pubs. Or something along those lines.
- by Tebu Gan - at 2014.03.10 12:18:00
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1552. let's talk dust: We need proto and advanced vehicles. - in General Discussions [original thread]
DeadlyAztec11 wrote: I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future. Also this would make higher tier vehicles invincible against lower tier AV and higher tier AV would completely destroy anythi...
- by Tebu Gan - at 2014.03.10 12:16:00
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1553. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
Mobius Wyvern wrote: https://www.youtube.com/watch?v=LVZILONI45U&list=UU3GKUr_1HWTLqNnQZRhOhkw Take a bit of your time and watch this all the way through. Forget the sub-par graphics and the occasional frame-drop, and just look at things l...
- by Tebu Gan - at 2014.03.09 19:33:00
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1554. Why Are HAVs In DUST? - in General Discussions [original thread]
True Adamance wrote: Takahiro Kashuken wrote: To breach defences To **** up infantry if its built like that To take out enemy vehicles if its built like that To pin down the enemy To provide a distraction To assault objectives To...
- by Tebu Gan - at 2014.03.09 15:38:00
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1555. didnt play all week, come back, same crap - in General Discussions [original thread]
Scheherazade VII wrote: same idiots camping with the thale a 100 miles away, the next game he was in a tank blasting infantry. they were getting redlined so naturally half their team snipes. next game was domination and we're being swarmed by ...
- by Tebu Gan - at 2014.03.08 19:19:00
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1556. Shanghai or not to Shanghai - in General Discussions [original thread]
Cpl Foster USMC wrote: just tell them your name and I'm sure they'll give you a tour and show you all the upcoming content. you'll just have to sign a NDA, give a blood sample, and let them remove your left testicle for soup. HAH!
- by Tebu Gan - at 2014.03.08 19:05:00
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1557. CCP, we need answers - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Piraten Hovnoret wrote: Yeah listen to NYAN They will say what they will spam the crap out of if implemented. Like this CCP: this are the changes to tanks we are thinking of NYAN: that's super cool then we can spam...
- by Tebu Gan - at 2014.03.08 19:03:00
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1558. The highest fidelity review of DUST 514 ever written. - in General Discussions [original thread]
Ignoring the nay sayers among this topic, I think it paints a fairly good picture of what dust 514 is to a new player. It's not about getting "GOOD", it's all about getting proto. That's a HUGE contributing factor to winning and losing. And PvE ...
- by Tebu Gan - at 2014.03.07 22:52:00
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1559. I guess I will try it here - in Feedback/Requests [original thread]
Hansei Kaizen wrote: Hey guys. Great development on the topic here. Love to read the thread (subscription tease). Just had a complementive idea, a different way of adressing the same problem, if you will. What about if the public contracts dis...
- by Tebu Gan - at 2014.03.07 21:44:00
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1560. Ideas on matchmaking (Tournament Style) - in General Discussions [original thread]
Matchmaking This thread got me to thinking about matchmaking, so here's the idea I'm mulling around in my head. TL;DR at the bottom! The Robot Devil wrote: Gan I like it. Adjusting the numbers is something for a pro not me. I would like to ...
- by Tebu Gan - at 2014.03.07 15:04:00
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