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1141. So you guys really need to jump in - in General Discussions [original thread]
Leeroy Gannarsein wrote: I would like them to be marginally easier to fit; the compromises I have to make to my Gunnlogi to fit small turrets would either take ungodly amounts of SP, or cripple my vehicle entirely. Unfortunately I've not inves...
- by Tebu Gan - at 2014.05.28 12:48:00
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1142. So you guys really need to jump in - in General Discussions [original thread]
True Adamance wrote: Tebu Gan wrote: True Adamance wrote: I am soooooo happy they are increasing the effectiveness of small turrets. IMO multiple player tanks should be encourages and made superior over single player tanks. Not of course...
- by Tebu Gan - at 2014.05.27 23:01:00
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1143. So you guys really need to jump in - in General Discussions [original thread]
RYN0CER0S wrote: I used to co-pilot like a mother ******. Then they ruined the small turrets and removed the restriction on equipping small turrets. If I see you in blue, I'll hop on a secondary. Might even bring a FG and help defend you. But ...
- by Tebu Gan - at 2014.05.27 22:47:00
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1144. [Feedback] Hotfix Alpha missed the big one - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: Vehicle damage mods get mentioned a lot. Let's address a little bit later. Reducing Vehicle Damage mod bonuses, to bring them back in line with the Hardener Nerf, would have a couple benefits. - It woul...
- by Tebu Gan - at 2014.05.27 22:43:00
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1145. So you guys really need to jump in - in General Discussions [original thread]
Leovarian L Lavitz wrote: I <3 me some rail turrets mmm I got some footage of me tearing some people up right here: https://www.youtube.com/watch?v=mifjg832qH4 at 10 minutes Dude, had two corp members in my tank, tearing up infantry, l...
- by Tebu Gan - at 2014.05.27 22:30:00
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1146. So you guys really need to jump in - in General Discussions [original thread]
Atiim wrote: I just fit a CRU on my HAVs and hope that the people who spawn in actually know how to aim a turret. Eww, hate to waste a high slot like that! I've quite literally trapped people in corners, and STILL they wouldn't jump in. What...
- by Tebu Gan - at 2014.05.27 22:27:00
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1147. So you guys really need to jump in - in General Discussions [original thread]
True Adamance wrote: I am soooooo happy they are increasing the effectiveness of small turrets. IMO multiple player tanks should be encourages and made superior over single player tanks. Not of course demanding 2 or more player are required to...
- by Tebu Gan - at 2014.05.27 22:26:00
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1148. So you guys really need to jump in - in General Discussions [original thread]
My tank and try out these guns. Before tanks changes, blueberries be crazy about getting in a tank and sitting it out. Now I can't FORCE a player to jump in my tank. WTF is up with that. I've been running fits, with 2 small blasters, missiles (XT...
- by Tebu Gan - at 2014.05.27 21:37:00
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1149. [10 minutes of nothing] - in Feedback/Requests [original thread]
Alder King wrote: This was not my own writing, and I won't say who the original author was, only if he wants to come out and say it was him will you find out from me. Quote: The Nerf Hammer, a Brief History: Item overperforms. Becomes FoTM....
- by Tebu Gan - at 2014.05.27 21:13:00
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1150. Players of memory. - in General Discussions [original thread]
Never heard of most of these people.
- by Tebu Gan - at 2014.05.27 19:36:00
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1151. [Feedback] Hotfix Alpha missed the big one - in Feedback/Requests [original thread]
Derrith Erador wrote: My personal opinion is that ADS and tanks, when fully spec'd into, shouldn't take one guy with a set of proto swarms to kill. They should have to work for that kill, for sure. Even if I go AV now, while my swarms won'...
- by Tebu Gan - at 2014.05.26 17:35:00
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1152. [Feedback] Hotfix Alpha missed the big one - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: CCP Rattati wrote: Well, the intent was to both recognize that and take steps to adress it by buffing AV through grenades and the PLC while reducing the Blaster efficiency against infantry. The blaster is worthless ...
- by Tebu Gan - at 2014.05.26 17:31:00
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1153. [Feedback] Hotfix Alpha missed the big one - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: CCP Rattati wrote: Well, the intent was to both recognize that and take steps to adress it by buffing AV through grenades and the PLC while reducing the Blaster efficiency against infantry. You also have to take into...
- by Tebu Gan - at 2014.05.23 15:23:00
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1154. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: i just wanted to drop in and say that CCP Rattati is doing a great job here. As someone who has sworn of Dust due to CCP's actions at/post fanfest, and abandonment of the console cmmuniity,It almost makes me want to rei...
- by Tebu Gan - at 2014.05.22 21:19:00
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1155. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: I have to disagree with Tank v Tank being balanced. Damage mods are too powerful. Basically, the 33% nerf that hardeners not need to also happen to damage mods. At the moment, Glass Cannons are simply the best option as y...
- by Tebu Gan - at 2014.05.22 21:17:00
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1156. BEST WAY TO DESTROY AN ENEMY VEHICLE? - in General Discussions [original thread]
CrotchGrab 360 wrote: I think it is but you tell me! https://www.youtube.com/watch?v=B60Ew4WnJlM&feature=youtu.be HAHA! Good ****, did that just yesterday myself, though I immediately tossed it forward and blew it up in front of the guy.
- by Tebu Gan - at 2014.05.22 21:10:00
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1157. Well done sir - in General Discussions [original thread]
In all my time I've spent with this game, this has to be the best steps taken in the right direction. I feel a lot of player feed back is actually being used and applied in positive ways. Not simply falling on deaf ears up top. Things are actuall...
- by Tebu Gan - at 2014.05.22 18:50:00
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1158. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
MocHolliday wrote: You know that the large blaster out ranges the swarm lock... why would you wait to reduce blaster range...it is ridiculous. Finally found a reference to turrets. That is a good question, but not just because a blaster out ...
- by Tebu Gan - at 2014.05.22 18:37:00
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1159. Famous Dust quotes...... - in General Discussions [original thread]
Cat Merc wrote: Meow Meow meow?
- by Tebu Gan - at 2014.05.20 21:04:00
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1160. Glasslogis have ruined tanking - in General Discussions [original thread]
CLONE117 wrote: i have no issue with glass rails. just out maneuver them and blap them to death with ease. i only have an issue when theres five rail tanks grouped up close together and theres nothing i can do to change it. Not true. This i...
- by Tebu Gan - at 2014.05.20 20:33:00
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