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261. Why infantry doesn't want tankers to get a full respec - in General Discussions [original thread]
Spkr4theDead wrote: Tch Tch wrote: Make tanks tougher. Better suspension or a slot for that. But once you use the sword you die by the sword. If you get WP from the tank (not uplink, ammo re-supply etc) that tank if your team is winning ca...
- by Tch Tch - at 2013.12.02 22:30:00
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262. Why are Damage Modules High-Slot Items? - in General Discussions [original thread]
A) Mid slots could be added B) I thought the layers were based on where they were on the suit. Armour on the inside, shields on the outside. Turret er weapon damage mods near the weapons, CPUs on the inside etc
- by Tch Tch - at 2013.12.02 22:21:00
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263. Why infantry doesn't want tankers to get a full respec - in General Discussions [original thread]
Spkr4theDead wrote: Tch Tch wrote: Make tanks tougher. Better suspension or a slot for that. But once you use the sword you die by the sword. If you get WP from the tank (not uplink, ammo re-supply etc) that tank if your team is winning ca...
- by Tch Tch - at 2013.12.02 22:04:00
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264. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Malkai Inos wrote: Tch Tch wrote: Well they could use KDR and/or SP as mixed pools. Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a bit more even. Snipers and Tankers have ...
- by Tch Tch - at 2013.12.02 21:32:00
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265. Fat guys holding light weapons? - in General Discussions [original thread]
Noob with entry level skills following the suggested core skill upgrade path isn't going to have weaponry five for a couple of months minimum. Until then when you are getting scanned hundred times a match (once very five seconds) and your highest...
- by Tch Tch - at 2013.12.02 21:15:00
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266. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Well they could use KDR and/or SP as mixed pools. Just make sure both teams get an even mix of vets, noobs and squatters. Don't separate them off just get the mix a bit more even.
- by Tch Tch - at 2013.12.02 21:04:00
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267. The Solution To Prototype Stomping - Final - in General Discussions [original thread]
Because all those squatters (AV doing triangle macros) back at base with high SP are going to spoil that. Even worse are exploiters gaining WP for ammo resupply in pairs. Add to that: 1) FPS skills 2) Not all skill points give the same bang for ...
- by Tch Tch - at 2013.12.02 20:42:00
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268. what do you guys think about adding friendly fire into the new soon to be fw? - in General Discussions [original thread]
What happens when a corp is essentially the majority on both sides? What stops one side griefing to help the greater majority of their corp winning on the other side?
- by Tch Tch - at 2013.12.02 07:41:00
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269. Swarm Launcher Respec? - in General Discussions [original thread]
AV grenades no need to respec they are part of a package with regular and flux. I don't pack AV as a rule when proximity are a better option and so too are flux. Swarm launchers value is proportional to the vehicles it counters. Swarms cannot att...
- by Tch Tch - at 2013.12.01 21:15:00
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270. Why infantry doesn't want tankers to get a full respec - in General Discussions [original thread]
Make tanks tougher. Better suspension or a slot for that. But once you use the sword you die by the sword. If you get WP from the tank (not uplink, ammo re-supply etc) that tank if your team is winning cannot: Stay in a red zone sniping. You wan...
- by Tch Tch - at 2013.12.01 20:59:00
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271. 20,000 YEARS IN THE FUTURE AND I CANT JUMP OVER A 1 FOOT FENCE - in General Discussions [original thread]
Add a variant kit cat a kanga cat for jumping.
- by Tch Tch - at 2013.12.01 20:46:00
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272. Closet Match Yet - in General Discussions [original thread]
That's the idea. Be prepared to die, defend the objective and press on the others. Only reason I went inner city sniper is because KC has a tell in his hiding spots and I knew I could get a bead on him. Didn't kill him but managed to dint his ar...
- by Tch Tch - at 2013.12.01 09:57:00
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273. Closet Match Yet - in General Discussions [original thread]
Just played in my closet match yet. As a noob I played flanking support. Scanned constantly but what do you do. KAD 4:8:9 Not hot but in militia gear with basic dampener which did surprise a few. We were slightly behind in the objective count and...
- by Tch Tch - at 2013.12.01 09:48:00
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274. ******CCP - Active Scanner Fix ****** - in General Discussions [original thread]
Weapons fire can be traced back along the bullet flight path. Scanners should light up the user. At the moment the scanner is a microphone only the one team hears. It's scans should light up the user & if modeled properly light up a lot of fr...
- by Tch Tch - at 2013.12.01 06:23:00
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275. To everyone complaining about active scanners. - in General Discussions [original thread]
ReGnYuM wrote: This is honestly why I hate General Discussion. I can put up with peasant trash going blah blah blah. I can even put up with people bading mouthing my skill. What I cannot stand, is players balancing game design on public matches...
- by Tch Tch - at 2013.12.01 04:12:00
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276. lol at people - in General Discussions [original thread]
Scanners should light up the user and make them targetable by swarms. First thing to get bombed in a war is comms and radars that are lit get hit by radar seeking missiles. Give me the option to toggle between AV, HEAT and scanner seeking on a 175...
- by Tch Tch - at 2013.12.01 01:50:00
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277. What's so wrong? - in General Discussions [original thread]
Heavy with AR somehow takes a negative into a positive. My Red Shirt Fit: Amarr Militia Heavy plus one Assault rifle (for the clip). Cheap and cheerful for when you know you are going to get scanned and stomped. Pair with a random berry and you c...
- by Tch Tch - at 2013.11.30 23:11:00
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278. Have any of you ever taken a moment to just watch a person die? - in General Discussions [original thread]
Son-Of A-Gun wrote: Zekain K wrote: A lot can happen in this game, and you probably wont even notice the violence around you, or the amount that you may be causing, The our characters just fall lifelessly to the ground can actually be quite ...
- by Tch Tch - at 2013.11.30 09:58:00
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279. Is TTK or Assault Rifles the problem? - in General Discussions [original thread]
Technically its not the AR its the auto aim / bullets, particularly the bullets that seek around corners when you duck and cover.
- by Tch Tch - at 2013.11.30 09:45:00
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280. 693 hp of melee damage...did I read that right? - in General Discussions [original thread]
So how does the bruiser handle a militia unit with an RE and a death wish?
- by Tch Tch - at 2013.11.29 11:05:00
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