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21. Equalize the scout bonuses - in General Discussions [original thread]
From a gameplay perspective not all modules give equal mileage and when starting out the best ones are the generalist ones. Once you know your style and limitations the specialist ones begin to shine. From a meta game perspective Amarr is heavy s...
- by Tch Tch - at 2014.01.20 22:14:00
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22. Is it time to make the MD a side-arm? - in General Discussions [original thread]
I use the MD a lot. That and plasma cannons (actually killed someone yesterday perched high on a tower far far away... Luck shot). One thing about MD and Plasma they should add is an anti equipment flux. I should be able to one shot an uplink. Ma...
- by Tch Tch - at 2014.01.20 21:34:00
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23. Dropship is too weak - in General Discussions [original thread]
Need chaff equivalent
- by Tch Tch - at 2014.01.17 06:48:00
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24. Does anyone else feel like ALL the assault rifles should have an overheat mechanic? - in General Discussions [original thread]
TechMechMeds wrote: Well the gallente ar mag holds plasma so I'm guessing the materials the guns are made of can handle it. I think you will find the round acquires the plasma as it is discharged not in its inert state as a round. I would l...
- by Tch Tch - at 2014.01.17 06:42:00
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25. I hate it as the best logi on the team when... - in General Discussions [original thread]
I-Shayz-I wrote: Tch Tch wrote: It would be cool if there was a level 5 nanohives & level 5 uplink skill that was unlocked that allowed you to drop supply points that you can swap suits at. lol Imagine chasing after a scout around a ...
- by Tch Tch - at 2014.01.17 06:16:00
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26. Scan radius amplifiers - in General Discussions [original thread]
With those skills I would get at least level 1 Gallente Scout and just chuck armour on it and walk around with >25m passive scan radius, fast move and being hard for them to even scan. Chuck on Dampeners and you can ruin their day. Or you can...
- by Tch Tch - at 2014.01.17 05:52:00
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27. Scan radius amplifiers - in General Discussions [original thread]
It would be good for hunting anything not a scout in a city. 10m radius is ~ 314m squared 15 is going to be ~ 700m squared If you then increase that be a mere 25% you will be seeing ~ a hectare (1000m squared)
- by Tch Tch - at 2014.01.17 05:37:00
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28. My first tank kill of 1.7 - in General Discussions [original thread]
I call my medics with mass drivers MD^2 works well Hard weapon to use but can push back infantry and make tanks think they have been hit by something larger (a direct hit will often make them move off as if they thought it was a blast from a rail...
- by Tch Tch - at 2014.01.17 05:30:00
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29. It's my turn to freak out - in General Discussions [original thread]
Scouting isn't hard. Unless you happen to play a game where the reds have medium suits, rifles and/or active scanners. But how often does that happen? At least scouts have it easy against FOTM tanks. A quick death is so much less painful and a ...
- by Tch Tch - at 2014.01.17 05:09:00
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30. I hate it as the best logi on the team when... - in General Discussions [original thread]
It would be cool if there was a level 5 nanohives & level 5 uplink skill that was unlocked that allowed you to drop supply points that you can swap suits at.
- by Tch Tch - at 2014.01.17 03:56:00
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31. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
Jacques Cayton II wrote: Pokey Dravon wrote: Jacques Cayton II wrote: If you remember correctly when uprising first hit hmgs couldn't turn while ads at least very fast get your facts straight Someone is grumpy Also a weapon like th...
- by Tch Tch - at 2014.01.17 03:50:00
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32. What does not make since - in General Discussions [original thread]
Nova knives look as long as ones forearm and can be charged with a field. So it is a butter knife and your suit is the butter.
- by Tch Tch - at 2014.01.17 03:28:00
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33. A Solution for CQC Rail Tanks - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: "apply their damage at CQC." I have very few vehicle skills (I'll post them when I can look them up) but I don't have any problems getting in a blaster tank and avoiding rail tanks by circling around them. Circle, s...
- by Tch Tch - at 2014.01.17 00:39:00
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34. Hey, I was just looking at you from across the room... - in General Discussions [original thread]
Main is a logi and scout. KDR is about 0.66 the last time I looked for Venerable Phage. This alt uses MDs so a lot of assists.
- by Tch Tch - at 2014.01.17 00:11:00
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35. A Solution for CQC Rail Tanks - in General Discussions [original thread]
Make it like old school tank destroyers which didnt have turrets just a massive forward facing gun.
- by Tch Tch - at 2014.01.17 00:04:00
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36. Why is TTK a problem? - in General Discussions [original thread]
TunRa wrote: Tch Tch wrote: That and the amount of armour suits represent. Eve you have shield, armour and the internal structure. Given Dust has shield, armour no structure. So one can assume that outside a drop suit all the weapons would...
- by Tch Tch - at 2014.01.17 00:02:00
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37. new scout needs help. - in General Discussions [original thread]
Good rule of thumb is that you will as a scout beat a scanner of the same level as your dampener and scout skill. Ie a Basic scout and dampener will beat a basic scanner Adv scout (skill level not suit) and adv dampener will beat a basic scanner ...
- by Tch Tch - at 2014.01.16 23:43:00
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38. Tanks Are OP - in General Discussions [original thread]
New tanker. First rule: stay mobile, because I know I put REs on stationary tanks. Second rule: reload between engagements, because railguns don't kill you, railgun shells do. Forgot the second rule shot a STD tank twice in the rear and died whi...
- by Tch Tch - at 2014.01.16 23:00:00
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39. Why is TTK a problem? - in General Discussions [original thread]
But if you do want to get closer to a COD three shot kill you can play MLT tanks with railguns :D
- by Tch Tch - at 2014.01.16 22:48:00
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40. redline escape - in General Discussions [original thread]
To get an orbital you need a squad and 2500 WP. If its the same requirements for an uplink drop your argument is moot. You can always be the one who leads the charge. You often find a couple of berries will step up once links become available.
- by Tch Tch - at 2014.01.16 22:40:00
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