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21. LOL Thale's sniper rifle - in General Discussions [original thread]
Baal Omniscient wrote: Just wait for the Minmatar SR's. It'll have nothing but an ironsight for aiming, but when it hit's something it has a 3m blast radius Nah. It'll be scoped, it'll have arcing fire, and it'll very likely be single-shot...
- by Tarquin Markel - at 2013.04.13 03:55:00
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22. So I am trying EVE - in General Discussions [original thread]
Deluxe Edition wrote: If another player does attack you they will be quickly dispatched by concord. While this is true, please to bear in mind that this does not make you safe. If you carry loot enough to make you worth the trouble, peop...
- by Tarquin Markel - at 2013.04.13 03:44:00
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23. So I am trying EVE - in General Discussions [original thread]
Spreadsheets ... In ... Space! (I'm only half joking.) Eve's interface is unintuitive and clunky, and the game as a whole is not for everyone. It's vicious, cutthroat, and unforgiving. ... which is reason enough for me to love it. If you can...
- by Tarquin Markel - at 2013.04.12 22:10:00
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24. Nerf militia items - in Feedback/Requests [original thread]
Um. Pretty sure Lothar was being sarcastic, Shooter. Militia gear's weakness is marginally nastier fitting requirements than standard has. Worse fitting = less flexibility, = poorer performance. Not always, but in the aggregate it does seem to wo...
- by Tarquin Markel - at 2013.04.12 17:42:00
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25. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Ignoble Son wrote: Yet you already know that the tactics I am talking about have nothing to with the tactic you are talking about now, nor are they applicable to what I am attempting to attchive by employing said tactics. Well ... hm. Let me...
- by Tarquin Markel - at 2013.04.11 19:10:00
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26. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Ignoble Son wrote: The only reason I can't use e-wear is because I can't otherwise make a servivable scout. E-wear is not a viable replacement for HP. It's viable if, and only if, you can avoid getting spotted. Not easy. Possible, though. ...
- by Tarquin Markel - at 2013.04.11 18:42:00
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27. LOL Thale's sniper rifle - in General Discussions [original thread]
bcs1a wrote: the glitchers are the ones that really get my goat though, pop multiple rounds into their heads and nothing but a flash of blue, or they are shooting you through a rock and how that rock will allow them to see and shoot you while ...
- by Tarquin Markel - at 2013.04.11 18:22:00
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28. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Ignoble Son wrote: Lol I am quite sorry if it appears that I am intentionally atempting to personally insult anyone my written debate stile was cultivated in a highly scientific atmosphere, and scientific debates can become very authoritative/...
- by Tarquin Markel - at 2013.04.11 18:02:00
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29. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Garrett Blacknova wrote: B-Series Logi? Or vk.1? They're the ones with the speed buff that actually lets them match (or outpace) Scouts. They may not have the evasive abilities of a Scout during combat, but they have high sprint speed AND more ...
- by Tarquin Markel - at 2013.04.11 17:26:00
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30. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Garrett Blacknova wrote: Tarquin Markel wrote: There are no highly-mobile combat suits. That's what Ignoble Son, et al , seem to want. Higher-tier Logi suits with Stamina skills/mods. You sacrifice some stealth, and only have one gun, b...
- by Tarquin Markel - at 2013.04.11 16:54:00
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31. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Garrett Blacknova wrote: I take that approach at times as well, check my edit. Also, it's funny that someone who keeps saying he wants a "recon" build thinks that EHP is a primary consideration for such a build. If you're looking at EHP over o...
- by Tarquin Markel - at 2013.04.11 16:23:00
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32. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Garrett Blacknova wrote: The primary job of recon is to spot for your squadmates. Locate the enemies so the assault elements can move in with a better picture of what they're heading into. They know where the enemies are, which direction they'...
- by Tarquin Markel - at 2013.04.11 16:10:00
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33. LOL Thale's sniper rifle - in General Discussions [original thread]
For a while, I really hated Manus Peak. ... Hell, I still kinda hate Manus Peak. Then I picked up a tactical sniper rifle, found a little-used spot, and went sniper hunting. Feelings of helpless rage much reduced. Yes, there's a measure of iro...
- by Tarquin Markel - at 2013.04.11 15:54:00
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34. Deployable Equipment Dampening (to go with active scanner) - in Feedback/Requests [original thread]
So, apparently the active scanner is soon to make a return, and, with it, all our nifty, hidden drop uplinks, nanohives, remote explosives, and AV mines are belong to the other team. Or this seems likely, anyway. It's not difficult to see the sca...
- by Tarquin Markel - at 2013.04.11 03:50:00
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35. Remote Explosive Concealment in Non-Physical Objects - in Technical Support/Bugs [original thread]
Heya, guys. So, standard use of remote explosives these days involves dropping them at objectives to blow up hackers, etc. Good fun, right? Thing is, for the last couple of builds it's been possible to drop remote explosives into the raised surfa...
- by Tarquin Markel - at 2013.04.11 03:30:00
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36. [Request] Explosives Detector - in Feedback/Requests [original thread]
Banjo Robertson wrote: While I can understand frustration when dealing with remote and proximity explosives, you can actually see them if you keep your eyes open, its just one of those things you will have to get used to as a player in order to...
- by Tarquin Markel - at 2013.04.11 03:17:00
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37. Cloaking is not coming on May 6 - in General Discussions [original thread]
*sigh* Look, man: the reason I know sidearms are freaking deadly when used right is because the SMG is already my primary weapon half the time. My second-most-commonly used fit is a mixed-media stealth troublemaker. It involves a sniper rifle...
- by Tarquin Markel - at 2013.04.10 17:42:00
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38. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
It's an interesting idea, and I'm sure I'd get used to it. That said, I'm resistant, mostly because half the times I want a grenade it's AAAAAH GRENADE NOWNOWNOW (I use AV grenades. They're my talisman of divine protection against getting run ove...
- by Tarquin Markel - at 2013.04.10 17:12:00
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39. Cloaking is not coming on May 6 - in General Discussions [original thread]
Yani Nabari wrote: Rarity in a game means it's usually not worth doing. edit: or it's inconsistent as kittens or heavily tied to random numbers. Yes, but there are other options. For example, dampeners are currently rare in DUST, not becau...
- by Tarquin Markel - at 2013.04.10 16:54:00
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40. Cloaking is not coming on May 6 - in General Discussions [original thread]
Yani Nabari wrote: I'm sorry I just see no reason to base a build around something that someone can counter by looking at you from 100+ meters away. If it can't stand on it's own outside of specific favorable circumstances it's not worth usin...
- by Tarquin Markel - at 2013.04.10 16:09:00
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